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authorManolo Gouy <Manolo>2012-03-28 13:19:33 +0000
committerManolo Gouy <Manolo>2012-03-28 13:19:33 +0000
commitae4d6338b8c9001640e8799b82b3f672211c9b64 (patch)
treedfe59649c025faeb140e91ca2f795ff263bf5a0d /src/Fl_Pixmap.cxx
parent0b6f546b0f816d63b7b0edc2af410448a83d7440 (diff)
WIN32: Fl_Pixmap printing uses a global variable called win_pixmap_bg_color equal to the color
used for the pixmap background, and treats this color as transparent. FLTK assigns to this variable a color unused by the processed pixmap. In theory this variable should be specific to each processed pixmap. In practice, it's very unlikely that several values are needed. A new member variable is added to the Fl_Pixmap object to hold this value. This member is made static if FLTK_ABI_VERSION < 10302 for ABI compatibility. The correct thing, though, is for a non-static member. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9308 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Pixmap.cxx')
-rw-r--r--src/Fl_Pixmap.cxx11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/Fl_Pixmap.cxx b/src/Fl_Pixmap.cxx
index d5e3c29d1..e85bce89f 100644
--- a/src/Fl_Pixmap.cxx
+++ b/src/Fl_Pixmap.cxx
@@ -113,6 +113,10 @@ int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int cx, int cy,
#endif
fl_draw_pixmap(data(), 0, 0, FL_BLACK);
#ifndef __APPLE__
+#if defined(WIN32)
+ extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
+ this->pixmap_bg_color = win_pixmap_bg_color;
+#endif
fl_mask_bitmap = 0;
if (bitmap) {
mask_ = fl_create_bitmask(w(), h(), bitmap);
@@ -149,6 +153,10 @@ void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP
}
}
+#if FLTK_ABI_VERSION < 10302
+COLORREF Fl_Pixmap::pixmap_bg_color = 0;
+#endif
+
void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
@@ -164,8 +172,7 @@ void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP
int save = SaveDC(new_gc);
SelectObject(new_gc, (void*)pxm->id_);
// print all of offscreen but its parts in background color
- extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
- fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, pxm->w(), pxm->h(), win_pixmap_bg_color );
+ fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, pxm->w(), pxm->h(), pxm->pixmap_bg_color );
RestoreDC(new_gc,save);
DeleteDC(new_gc);
}