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authorManolo Gouy <Manolo>2014-09-21 14:10:36 +0000
committerManolo Gouy <Manolo>2014-09-21 14:10:36 +0000
commitf1b2c92fcea255c692177689f178a2eb74613f4e (patch)
tree5575726e6e330b2d32b38d5bb26bb80e805357fe /src/Fl_Shaped_Window.cxx
parent67817899484ce2299550c09791aa2a794bbf01f0 (diff)
STR#3093 continued: deleted the Fl_Shaped_Window class. Instead, added new member function Fl_Window::shape(Fl_Image*)
that gives a non-rectangular shape to a standard window. The benefit is that it works with Fl_Double_Window and Fl_Menu_Window as well. It also works for free with Fl_Gl_Window on the X11 platform only. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10325 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Shaped_Window.cxx')
-rw-r--r--src/Fl_Shaped_Window.cxx369
1 files changed, 0 insertions, 369 deletions
diff --git a/src/Fl_Shaped_Window.cxx b/src/Fl_Shaped_Window.cxx
deleted file mode 100644
index d16a23173..000000000
--- a/src/Fl_Shaped_Window.cxx
+++ /dev/null
@@ -1,369 +0,0 @@
-//
-// "$Id$"
-//
-// Fl_Shaped_Window source file for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 2010-2014 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// http://www.fltk.org/COPYING.php
-//
-// Please report all bugs and problems to:
-//
-// http://www.fltk.org/str.php
-//
-
-#include <FL/x.H>
-#include <FL/Fl_Shaped_Window.H>
-#include <FL/Fl_Bitmap.H>
-#include <FL/Fl_Pixmap.H>
-
-#ifdef WIN32
-# include <malloc.h> // needed for VisualC2010
-#elif !defined(__APPLE__)
-#include <dlfcn.h>
-#define ShapeBounding 0
-#define ShapeSet 0
-#endif
-
-/** Create a shaped window with the given size and title */
-Fl_Shaped_Window::Fl_Shaped_Window(int w, int h, const char* title)
- : Fl_Window(w, h, title), lw_(0), lh_(0), shape_(0), todelete_(0) {
- type(FL_SHAPED_WINDOW);
- border(false);
-#if defined(__APPLE__)
- mask = NULL;
-#endif
- }
-
-/** Create a shaped window with the given position, size and title */
-Fl_Shaped_Window::Fl_Shaped_Window(int x, int y, int w, int h, const char* title)
- : Fl_Window(x, y, w, h, title), lw_(0), lh_(0), shape_(0), todelete_(0) {
- type(FL_SHAPED_WINDOW);
- border(false);
-#if defined(__APPLE__)
- mask = NULL;
-#endif
- }
-
-/** Destroys the shaped window but not its associated Fl_Image */
-Fl_Shaped_Window::~Fl_Shaped_Window() {
- if (todelete_) delete todelete_;
-#if defined(__APPLE__)
- if (mask) {
- CGImageRelease(mask);
- }
-#endif
-}
-
-
-#if defined(__APPLE__)
-
-static void MyProviderReleaseData (void *info, const void *data, size_t size) {
- delete[] (uchar*)data;
-}
-
-// bitwise inversion of all 4-bit quantities
-static const unsigned char swapped[16] = {0,8,4,12,2,10,6,14,1,9,5,13,3,11,7,15};
-
-static inline uchar swap_byte(const uchar b) {
- // reverse the order of bits of byte b: 1->8 becomes 8->1
- return (swapped[b & 0xF] << 4) | swapped[b >> 4];
-}
-
-void Fl_Shaped_Window::draw() {
-# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
- if (mask && (CGContextClipToMask != NULL)) CGContextClipToMask(fl_gc, CGRectMake(0,0,w(),h()), mask); // requires Mac OS 10.4
- CGContextSaveGState(fl_gc);
-# endif
- Fl_Window::draw();
-# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
- CGContextRestoreGState(fl_gc);
-# endif
- }
-
-#elif defined(WIN32)
-
-static inline BYTE bit(int x) { return (BYTE)(1 << (x%8)); }
-
-static HRGN bitmap2region(Fl_Bitmap* image) {
- HRGN hRgn = 0;
- /* Does this need to be dynamically determined, perhaps? */
- const int ALLOC_UNIT = 100;
- DWORD maxRects = ALLOC_UNIT;
-
- RGNDATA* pData = (RGNDATA*)malloc(sizeof(RGNDATAHEADER)+(sizeof(RECT)*maxRects));
- pData->rdh.dwSize = sizeof(RGNDATAHEADER);
- pData->rdh.iType = RDH_RECTANGLES;
- pData->rdh.nCount = pData->rdh.nRgnSize = 0;
- SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
-
- const int bytesPerLine = (image->w() + 7)/8;
- BYTE* p, *data = (BYTE*)image->array;
- for (int y = 0; y < image->h(); y++) {
- // each row, left to right
- for (int x = 0; x < image->w(); x++) {
- int x0 = x;
- while (x < image->w()) {
- p = data + x / 8;
- if (!((*p) & bit(x))) break; // transparent pixel
- x++;
- }
- if (x > x0) {
- RECT *pr;
- /* Add the pixels (x0, y) to (x, y+1) as a new rectangle
- * in the region
- */
- if (pData->rdh.nCount >= maxRects) {
- maxRects += ALLOC_UNIT;
- pData = (RGNDATA*)realloc(pData, sizeof(RGNDATAHEADER)
- + (sizeof(RECT)*maxRects));
- }
- pr = (RECT*)&pData->Buffer;
- SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1);
- if (x0 < pData->rdh.rcBound.left)
- pData->rdh.rcBound.left = x0;
- if (y < pData->rdh.rcBound.top)
- pData->rdh.rcBound.top = y;
- if (x > pData->rdh.rcBound.right)
- pData->rdh.rcBound.right = x;
- if (y+1 > pData->rdh.rcBound.bottom)
- pData->rdh.rcBound.bottom = y+1;
- pData->rdh.nCount++;
- /* On Windows98, ExtCreateRegion() may fail if the
- * number of rectangles is too large (ie: >
- * 4000). Therefore, we have to create the region by
- * multiple steps.
- */
- if (pData->rdh.nCount == 2000) {
- HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER)
- + (sizeof(RECT)*maxRects), pData);
- if (hRgn) {
- CombineRgn(hRgn, hRgn, h, RGN_OR);
- DeleteObject(h);
- } else
- hRgn = h;
- pData->rdh.nCount = 0;
- SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
- }
- }
- }
- /* Go to next row */
- data += bytesPerLine;
- }
- /* Create or extend the region with the remaining rectangles*/
- HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER)
- + (sizeof(RECT)*maxRects), pData);
- if (hRgn) {
- CombineRgn(hRgn, hRgn, h, RGN_OR);
- DeleteObject(h);
- } else hRgn = h;
- free(pData); // I've created the region so I can free this now, right?
- return hRgn;
-}
-
-void Fl_Shaped_Window::draw() {
- if ((lw_ != w() || lh_ != h()) && shape_) {
- // size of window has changed since last time
- lw_ = w();
- lh_ = h();
- Fl_Bitmap* temp = (Fl_Bitmap*)shape_->copy(lw_, lh_);
- HRGN region = bitmap2region(temp);
- SetWindowRgn(fl_xid(this), region, TRUE); // the system deletes the region when it's no longer needed
- delete temp;
- }
- Fl_Window::draw();
-}
-
-#else
-
-
-#ifndef FL_DOXYGEN
-void Fl_Shaped_Window::combine_mask()
-{
- typedef void (*XShapeCombineMask_type)(Display*, int, int, int, int, Pixmap, int);
- static XShapeCombineMask_type XShapeCombineMask_f = NULL;
- static int beenhere = 0;
- typedef Bool (*XShapeQueryExtension_type)(Display*, int*, int*);
- int error_base, shapeEventBase;
- if (!beenhere) {
- beenhere = 1;
- fl_open_display();
- void *handle = dlopen(NULL, RTLD_LAZY); // search symbols in executable
- XShapeQueryExtension_type XShapeQueryExtension_f = (XShapeQueryExtension_type)dlsym(handle, "XShapeQueryExtension");
- XShapeCombineMask_f = (XShapeCombineMask_type)dlsym(handle, "XShapeCombineMask");
- // make sure that the X server has the SHAPE extension
- if ( !( XShapeQueryExtension_f && XShapeCombineMask_f &&
- XShapeQueryExtension_f(fl_display, &shapeEventBase, &error_base) ) ) XShapeCombineMask_f = NULL;
- }
- if (!XShapeCombineMask_f) return;
- lw_ = w();
- lh_ = h();
- Fl_Bitmap* temp = (Fl_Bitmap*)shape_->copy(lw_, lh_);
- Pixmap pbitmap = XCreateBitmapFromData(fl_display, fl_xid(this),
- (const char*)temp->array,
- temp->w(), temp->h());
- XShapeCombineMask_f(fl_display, fl_xid(this), ShapeBounding, 0, 0, pbitmap, ShapeSet);
- if (pbitmap != None) XFreePixmap(fl_display, pbitmap);
- delete temp;
-}
-#endif // !FL_DOXYGEN
-
-void Fl_Shaped_Window::draw() {
- if (( lw_ != w() || lh_ != h() ) && shape_) {
- // size of window has changed since last time
- combine_mask();
- }
- Fl_Window::draw();
-}
-
-#endif // __APPLE__
-
-
-void Fl_Shaped_Window::shape_bitmap_(Fl_Bitmap* b) {
- if (todelete_) { delete todelete_; todelete_ = NULL; }
- shape_ = b;
- lw_ = lh_ = 0; // so change in mask is detected
-#if defined(__APPLE__)
- if (mask) {
- CGImageRelease(mask);
- mask = NULL;
- }
- if (b) {
- // complement mask bits and perform bitwise inversion of all bytes and also reverse top and bottom
- int bytes_per_row = (b->w() + 7)/8;
- uchar *from = new uchar[bytes_per_row * b->h()];
- for (int i = 0; i < b->h(); i++) {
- uchar *p = (uchar*)b->array + bytes_per_row * i;
- uchar *last = p + bytes_per_row;
- uchar *q = from + (b->h() - 1 - i) * bytes_per_row;
- while (p < last) {
- *q++ = swap_byte(~*p++);
- }
- }
- CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, from, bytes_per_row * b->h(), MyProviderReleaseData);
- mask = CGImageMaskCreate(b->w(), b->h(), 1, 1, bytes_per_row, provider, NULL, false);
- CFRelease(provider);
- }
-#endif
-}
-
-
-#if defined(__APPLE__) // on the mac, use an 8-bit mask
-/* the image can be of any depth
- offset gives the byte offset from the pixel start to the byte used to construct the shape
- */
-void Fl_Shaped_Window::shape_alpha_(Fl_RGB_Image* img, int offset) {
- int i, d = img->d(), w = img->w(), h = img->h();
- if (todelete_) { delete todelete_; todelete_ = NULL; }
- shape_ = img;
- lw_ = lh_ = 0; // so change in mask is detected
- if (mask) {
- CGImageRelease(mask);
- mask = NULL;
- }
- if (shape_) {
- // reverse top and bottom and convert to gray scale if img->d() == 3 and complement bits
- int bytes_per_row = w * d;
- uchar *from = new uchar[w * h];
- for ( i = 0; i < h; i++) {
- uchar *p = (uchar*)img->array + bytes_per_row * i + offset;
- uchar *last = p + bytes_per_row;
- uchar *q = from + (h - 1 - i) * w;
- while (p < last) {
- if (d == 3) {
- unsigned u = *p++;
- u += *p++;
- u += *p++;
- *q++ = ~(u/3);
- }
- else {
- *q++ = ~(*p);
- p += d;
- }
- }
- }
- CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, from, w * h, MyProviderReleaseData);
- mask = CGImageMaskCreate(w, h, 8, 8, w, provider, NULL, false);
- CFRelease(provider);
- }
-}
-
-#else
-
-/* the img image can be of any depth
- offset gives the byte offset from the pixel start to the byte used to construct the shape
- */
-void Fl_Shaped_Window::shape_alpha_(Fl_RGB_Image* img, int offset) {
- int i, j, d = img->d(), w = img->w(), h = img->h(), bytesperrow = (w+7)/8;
- unsigned u;
- uchar byte, onebit;
- // build an Fl_Bitmap covering the non-fully transparent/black part of the image
- const uchar* bits = new uchar[h*bytesperrow]; // to store the bitmap
- const uchar* alpha = img->array + offset; // points to alpha value of rgba pixels
- for (i = 0; i < h; i++) {
- uchar *p = (uchar*)bits + i * bytesperrow;
- byte = 0;
- onebit = 1;
- for (j = 0; j < w; j++) {
- if (d == 3) {
- u = *alpha;
- u += *(alpha+1);
- u += *(alpha+2);
- }
- else u = *alpha;
- if (u > 0) { // if the pixel is not fully transparent/black
- byte |= onebit; // turn on the corresponding bit of the bitmap
- }
- onebit = onebit << 1; // move the single set bit one position to the left
- if (onebit == 0 || j == w-1) {
- onebit = 1;
- *p++ = byte; // store in bitmap one pack of bits
- byte = 0;
- }
- alpha += d; // point to alpha value of next pixel
- }
- }
- Fl_Bitmap* bitmap = new Fl_Bitmap(bits, w, h);
- bitmap->alloc_array = 1;
- shape_bitmap_(bitmap);
- todelete_ = bitmap;
-}
-
-#endif
-
-
-void Fl_Shaped_Window::shape_pixmap_(Fl_Pixmap* pixmap) {
- Fl_RGB_Image* rgba = new Fl_RGB_Image(pixmap);
- shape_alpha_(rgba, 3);
- delete rgba;
-}
-
-/** Set the window's shape with an image.
- The \p img argument can be an Fl_Bitmap, Fl_Pixmap or Fl_RGB_Image.
- \li With Fl_Bitmap or Fl_Pixmap, the shaped window covers the image part where bitmap bits equal one,
- or where the pixmap is not fully transparent.
- \li With an Fl_RGB_Image with an alpha channel (depths 2 or 4), the shaped window covers the image part
- that is not fully transparent.
- \li With an Fl_RGB_Image of depth 1 (gray-scale) or 3 (RGB), the shaped window covers the non-black image part.
-
- On some platforms, an 8-bit shape-mask is used when \p img is an Fl_RGB_Image:
- with depths 2 or 4, the image alpha channel becomes the shape mask such that areas with alpha = 0
- are out of the shaped window;
- with depths 1 or 3, white and black are in and out of the
- shaped window, respectively, and other colors give intermediate masking scores.
- */
-void Fl_Shaped_Window::shape(const Fl_Image* img) {
- int d = img->d();
- if (d && img->count() >= 2) shape_pixmap_((Fl_Pixmap*)img);
- else if (d == 0) shape_bitmap_((Fl_Bitmap*)img);
- else if (d == 2 || d == 4) shape_alpha_((Fl_RGB_Image*)img, d - 1);
- else if ((d == 1 || d == 3) && img->count() == 1) shape_alpha_((Fl_RGB_Image*)img, 0);
-}
-
-//
-// End of "$Id$".
-//