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| author | Matthias Melcher <fltk@matthiasm.com> | 2009-11-14 13:05:37 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2009-11-14 13:05:37 +0000 |
| commit | fefa82e0b1e98d784455148940d84b454a128aad (patch) | |
| tree | 9d888cb9bc402708e0ad035a1c55d4b7703376a4 /src/Fl_Table_Row.cxx | |
| parent | 1238d1576b8e2bc15c097b23ebe0fdc4d3cdb527 (diff) | |
Adding Gerg's Fl_Table widget to FLTK 1.3 with kind permission. Documentation not yet added Support for both Visual Studio IDE's not yet added.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6929 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Table_Row.cxx')
| -rw-r--r-- | src/Fl_Table_Row.cxx | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/src/Fl_Table_Row.cxx b/src/Fl_Table_Row.cxx new file mode 100644 index 000000000..85fa5aac5 --- /dev/null +++ b/src/Fl_Table_Row.cxx @@ -0,0 +1,317 @@ +// +// Fl_Table_Row -- A row oriented table widget +// +// A class specializing in a table of rows. +// Handles row-specific selection behavior. +// +// Copyright 2002 by Greg Ercolano. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "erco at seriss dot com". +// +// +// TODO: +// o Row headings (only column headings supported currently) +// + +#include <stdio.h> // for debugging +#include <FL/Fl.H> +#include <FL/fl_draw.H> +#include <FL/Fl_Table_Row.H> + +// Is row selected? +int Fl_Table_Row::row_selected(int row) { + if ( row < 0 || row >= rows() ) return(-1); + return(_rowselect[row]); +} + +// Change row selection type +void Fl_Table_Row::type(TableRowSelectMode val) { + _selectmode = val; + switch ( _selectmode ) { + case SELECT_NONE: + { + for ( int row=0; row<rows(); row++ ) { + _rowselect[row] = 0; + } + redraw(); + break; + } + case SELECT_SINGLE: + { + int count = 0; + for ( int row=0; row<rows(); row++ ) { + if ( _rowselect[row] ) { + if ( ++count > 1 ) { // only one allowed + _rowselect[row] = 0; + } + } + } + redraw(); + break; + } + case SELECT_MULTI: + break; + } +} + +// Change selection state for row +// +// flag: +// 0 - clear selection +// 1 - set selection +// 2 - toggle selection +// +// Returns: +// 0 - selection state did not change +// 1 - selection state changed +// -1 - row out of range or incorrect selection mode +// +int Fl_Table_Row::select_row(int row, int flag) { + int ret = 0; + if ( row < 0 || row >= rows() ) { return(-1); } + switch ( _selectmode ) { + case SELECT_NONE: + return(-1); + + case SELECT_SINGLE: + { + int oldval; + for ( int t=0; t<rows(); t++ ) { + if ( t == row ) { + oldval = _rowselect[row]; + if ( flag == 2 ) { _rowselect[row] ^= 1; } + else { _rowselect[row] = flag; } + if ( oldval != _rowselect[row] ) { + redraw_range(row, row, leftcol, rightcol); + ret = 1; + } + } + else if ( _rowselect[t] ) { + _rowselect[t] = 0; + redraw_range(t, t, leftcol, rightcol); + } + } + break; + } + + case SELECT_MULTI: + { + int oldval = _rowselect[row]; + if ( flag == 2 ) { _rowselect[row] ^= 1; } + else { _rowselect[row] = flag; } + if ( _rowselect[row] != oldval ) { // select state changed? + if ( row >= toprow && row <= botrow ) { // row visible? + // Extend partial redraw range + redraw_range(row, row, leftcol, rightcol); + } + ret = 1; + } + } + } + return(ret); +} + +// Select all rows to a known state +void Fl_Table_Row::select_all_rows(int flag) { + switch ( _selectmode ) { + case SELECT_NONE: + return; + + case SELECT_SINGLE: + if ( flag != 0 ) return; + //FALLTHROUGH + + case SELECT_MULTI: + { + char changed = 0; + if ( flag == 2 ) { + for ( int row=0; row<(int)_rowselect.size(); row++ ) { + _rowselect[row] ^= 1; + } + changed = 1; + } else { + for ( int row=0; row<(int)_rowselect.size(); row++ ) { + changed |= (_rowselect[row] != flag)?1:0; + _rowselect[row] = flag; + } + } + if ( changed ) { + redraw(); + } + } + } +} + +// Set number of rows +void Fl_Table_Row::rows(int val) { + Fl_Table::rows(val); + while ( val > (int)_rowselect.size() ) { _rowselect.push_back(0); } // enlarge + while ( val < (int)_rowselect.size() ) { _rowselect.pop_back(); } // shrink +} + +// #include "eventnames.h" // debugging +// #include <stdio.h> + +// Handle events +int Fl_Table_Row::handle(int event) { + + // fprintf(stderr, "** EVENT: %s: EVENT XY=%d,%d\n", + // eventnames[event], Fl::event_x(), Fl::event_y()); // debugging + + // Let base class handle event + int ret = Fl_Table::handle(event); + + // The following code disables cell selection.. why was it added? -erco 05/18/03 + // if ( ret ) { _last_y = Fl::event_y(); return(1); } // base class 'handled' it (eg. column resize) + + int shiftstate = (Fl::event_state() & FL_CTRL) ? FL_CTRL : + (Fl::event_state() & FL_SHIFT) ? FL_SHIFT : 0; + + // Which row/column are we over? + int R, C; // row/column being worked on + ResizeFlag resizeflag; // which resizing area are we over? (0=none) + TableContext context = cursor2rowcol(R, C, resizeflag); + switch ( event ) { + case FL_PUSH: + if ( Fl::event_button() == 1 ) { + _last_push_x = Fl::event_x(); // save regardless of context + _last_push_y = Fl::event_y(); // " " + + // Handle selection in table. + // Select cell under cursor, and enable drag selection mode. + // + if ( context == CONTEXT_CELL ) { + // Ctrl key? Toggle selection state + switch ( shiftstate ) { + case FL_CTRL: + select_row(R, 2); // toggle + break; + + case FL_SHIFT: + { + select_row(R, 1); + if ( _last_row > -1 ) { + int srow = R, erow = _last_row; + if ( srow > erow ) { + srow = _last_row; + erow = R; + } + for ( int row = srow; row <= erow; row++ ) { + select_row(row, 1); + } + } + break; + } + + default: + select_all_rows(0); // clear all previous selections + select_row(R, 1); + break; + } + + _last_row = R; + _dragging_select = 1; + ret = 1; // FL_PUSH handled (ensures FL_DRAG will be sent) + // redraw(); // redraw() handled by select_row() + } + } + break; + + case FL_DRAG: + { + if ( _dragging_select ) { + // Dragged off table edges? Handle scrolling + int offtop = toy - _last_y; // >0 if off top of table + int offbot = _last_y - (toy + toh); // >0 if off bottom of table + + if ( offtop > 0 && row_position() > 0 ) { + // Only scroll in upward direction + int diff = _last_y - Fl::event_y(); + if ( diff < 1 ) { + ret = 1; + break; + } + row_position(row_position() - diff); + context = CONTEXT_CELL; C = 0; R = row_position(); // HACK: fake it + if ( R < 0 || R > rows() ) { ret = 1; break; } // HACK: ugly + } + else if ( offbot > 0 && botrow < rows() ) { + // Only scroll in downward direction + int diff = Fl::event_y() - _last_y; + if ( diff < 1 ) { + ret = 1; + break; + } + row_position(row_position() + diff); + context = CONTEXT_CELL; C = 0; R = botrow; // HACK: fake it + if ( R < 0 || R > rows() ) { ret = 1; break; } // HACK: ugly + } + if ( context == CONTEXT_CELL ) { + switch ( shiftstate ) { + case FL_CTRL: + if ( R != _last_row ) { // toggle if dragged to new row + select_row(R, 2); // 2=toggle + } + break; + + case FL_SHIFT: + default: + select_row(R, 1); + if ( _last_row > -1 ) { + int srow = R, erow = _last_row; + if ( srow > erow ) { + srow = _last_row; + erow = R; + } + for ( int row = srow; row <= erow; row++ ) { + select_row(row, 1); + } + } + break; + } + ret = 1; // drag handled + _last_row = R; + } + } + break; + } + + case FL_RELEASE: + if ( Fl::event_button() == 1 ) { + _dragging_select = 0; + ret = 1; // release handled + // Clicked off edges of data table? + // A way for user to clear the current selection. + // + int databot = tiy + table_h, + dataright = tix + table_w; + if ( + ( _last_push_x > dataright && Fl::event_x() > dataright ) || + ( _last_push_y > databot && Fl::event_y() > databot ) + ) { + select_all_rows(0); // clear previous selections + } + } + break; + + default: + break; + } + _last_y = Fl::event_y(); + return(ret); +} |
