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authorMatthias Melcher <fltk@matthiasm.com>2016-02-11 12:02:36 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-11 12:02:36 +0000
commit50ee3bcd66c4baa6bb3388f5b955d726bfc6bdd8 (patch)
tree4b62978d21ee57df7027461b8ea2846c17308d11 /src/Fl_Window_shape.cxx
parenta3c0dac034c919c2714f3f129a9f5d9d26ae3de4 (diff)
Mark places that need to be refactored with // PORTME:
Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Window_shape.cxx')
-rw-r--r--src/Fl_Window_shape.cxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Fl_Window_shape.cxx b/src/Fl_Window_shape.cxx
index 37bda6884..f4e72009a 100644
--- a/src/Fl_Window_shape.cxx
+++ b/src/Fl_Window_shape.cxx
@@ -24,7 +24,7 @@
#include <FL/Fl_Pixmap.H>
#include <string.h>
-#if defined(WIN32) || defined(__APPLE__)
+#if defined(WIN32) || defined(__APPLE__) // PORTME: platform window driver
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: add code to implement arbitrarily shaped windows"
#else
@@ -32,7 +32,7 @@
#ifdef WIN32
# include <malloc.h> // needed for VisualC2010
-#elif !defined(__APPLE__)
+#elif !defined(__APPLE__) // PORTME: platform window driver
#include <config.h>
#if HAVE_DLFCN_H
#include <dlfcn.h>
@@ -42,7 +42,7 @@
#endif
-#if defined(__APPLE__)
+#if defined(__APPLE__) // PORTME: platform window driver
static void MyProviderReleaseData (void *info, const void *data, size_t size) {
delete[] (uchar*)data;
@@ -175,12 +175,12 @@ void Fl_Window::combine_mask()
}
#endif // !FL_DOXYGEN
-#endif // __APPLE__
+#endif // __APPLE__ // PORTME: platform window driver
void Fl_Window::shape_bitmap_(Fl_Image* b) {
shape_data_->shape_ = b;
-#if defined(__APPLE__)
+#if defined(__APPLE__) // PORTME: platform window driver
if (b) {
// complement mask bits and perform bitwise inversion of all bytes and also reverse top and bottom
int bytes_per_row = (b->w() + 7)/8;
@@ -201,7 +201,7 @@ void Fl_Window::shape_bitmap_(Fl_Image* b) {
}
-#if defined(__APPLE__) // on the mac, use an 8-bit mask
+#if defined(__APPLE__) // on the mac, use an 8-bit mask // PORTME: platform window driver
/* the image can be of any depth
offset gives the byte offset from the pixel start to the byte used to construct the shape
*/
@@ -325,7 +325,7 @@ void Fl_Window::shape_pixmap_(Fl_Image* pixmap) {
void Fl_Window::shape(const Fl_Image* img) {
if (shape_data_) {
if (shape_data_->todelete_) { delete shape_data_->todelete_; }
-#if defined(__APPLE__)
+#if defined(__APPLE__) // PORTME: platform window driver
if (shape_data_->mask) { CGImageRelease(shape_data_->mask); }
#endif
}
@@ -391,7 +391,7 @@ void Fl_Window::draw() {
}
draw_children();
-#ifdef __APPLE_QUARTZ__
+#ifdef __APPLE_QUARTZ__ // PORTME: platform window driver
// on OS X, windows have no frame. Before OS X 10.7, to resize a window, we drag the lower right
// corner. This code draws a little ribbed triangle for dragging.
if (fl_mac_os_version < 100700 && fl_gc && !parent() && resizable() &&