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authorManolo Gouy <Manolo>2016-05-09 16:10:54 +0000
committerManolo Gouy <Manolo>2016-05-09 16:10:54 +0000
commitcc35e003eb62d088745b0108af6312885648dd2c (patch)
tree649935c724dd8a2f301fe5bc743f74221c81a88b /src/Fl_cocoa.mm
parent2dacc9a1db09a72a46271e02fb2b329255e5bd47 (diff)
Move GL-related member functions from class Fl_Cocoa_Screen_Driver to class Fl_Cocoa_Gl_Window_Driver
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11728 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_cocoa.mm')
-rw-r--r--src/Fl_cocoa.mm19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/Fl_cocoa.mm b/src/Fl_cocoa.mm
index 46deae720..1377c0659 100644
--- a/src/Fl_cocoa.mm
+++ b/src/Fl_cocoa.mm
@@ -34,7 +34,7 @@ extern "C" {
#include <pthread.h>
}
-
+#include "config_lib.h"
#include <FL/Fl.H>
#include <FL/x.H>
#include <FL/Fl_Window_Driver.H>
@@ -44,6 +44,7 @@ extern "C" {
#include <FL/Fl_Printer.H>
#include <FL/Fl_Shared_Image.H>
#include <FL/fl_draw.H>
+#include <FL/Fl_Gl_Window_Driver.H>
#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.H"
#include "drivers/Quartz/Fl_Quartz_Copy_Surface_Driver.H"
#include "drivers/Cocoa/Fl_Cocoa_Screen_Driver.H"
@@ -2726,7 +2727,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
@end
-NSOpenGLPixelFormat* Fl_Cocoa_Screen_Driver::mode_to_NSOpenGLPixelFormat(int m, const int *alistp)
+NSOpenGLPixelFormat* Fl_Cocoa_Gl_Window_Driver::mode_to_NSOpenGLPixelFormat(int m, const int *alistp)
{
NSOpenGLPixelFormatAttribute attribs[32];
int n = 0;
@@ -2814,7 +2815,7 @@ NSOpenGLPixelFormat* Fl_Cocoa_Screen_Driver::mode_to_NSOpenGLPixelFormat(int m,
return pixform;
}
-NSOpenGLContext* Fl_Cocoa_Screen_Driver::create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat,
+NSOpenGLContext* Fl_Cocoa_Gl_Window_Driver::create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat,
NSOpenGLContext *shared_ctx, Fl_Window *window)
{
NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pixelformat shareContext:shared_ctx];
@@ -2831,27 +2832,27 @@ NSOpenGLContext* Fl_Cocoa_Screen_Driver::create_GLcontext_for_window(NSOpenGLPix
return context;
}
-void Fl_Cocoa_Screen_Driver::GLcontext_update(NSOpenGLContext* ctxt)
+void Fl_Cocoa_Gl_Window_Driver::GLcontext_update(NSOpenGLContext* ctxt)
{
[ctxt update];
}
-void Fl_Cocoa_Screen_Driver::GLcontext_flushbuffer(NSOpenGLContext* ctxt)
+void Fl_Cocoa_Gl_Window_Driver::flush_context()
{
- [ctxt flushBuffer];
+ [(NSOpenGLContext*)pWindow->context() flushBuffer];
}
-void Fl_Cocoa_Screen_Driver::GLcontext_release(NSOpenGLContext* ctxt)
+void Fl_Cocoa_Gl_Window_Driver::GLcontext_release(NSOpenGLContext* ctxt)
{
[ctxt release];
}
-void Fl_Cocoa_Screen_Driver::GL_cleardrawable(void)
+void Fl_Cocoa_Gl_Window_Driver::GL_cleardrawable(void)
{
[[NSOpenGLContext currentContext] clearDrawable];
}
-void Fl_Cocoa_Screen_Driver::GLcontext_makecurrent(NSOpenGLContext* ctxt)
+void Fl_Cocoa_Gl_Window_Driver::GLcontext_makecurrent(NSOpenGLContext* ctxt)
{
[ctxt makeCurrentContext];
}