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authorMatthias Melcher <fltk@matthiasm.com>2016-04-17 15:36:23 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-04-17 15:36:23 +0000
commitcdf85352c42dd2f3b43703897148e8fa513c9cdc (patch)
treeefdafdb13036cce810c6f648bb85c44854b86ff3 /src/Fl_cocoa.mm
parentc9d3eabf4e201384a930707fbe1b8a01771f5e3d (diff)
virtualized some Region calls.
There is a deeper issue here: regions should be handled by the graphics driver that is associated with the Fl_Window of this widget... . git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11643 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_cocoa.mm')
-rw-r--r--src/Fl_cocoa.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_cocoa.mm b/src/Fl_cocoa.mm
index 6de963cdf..4a205b03a 100644
--- a/src/Fl_cocoa.mm
+++ b/src/Fl_cocoa.mm
@@ -1936,7 +1936,7 @@ static void handleUpdateEvent( Fl_Window *window )
i->wait_for_expose = 0;
if ( i->region ) {
- Fl_Graphics_Driver::XDestroyRegion(i->region);
+ Fl_Graphics_Driver::default_driver().XDestroyRegion(i->region);
i->region = 0;
}
window->clear_damage(FL_DAMAGE_ALL);