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authorMatthias Melcher <fltk@matthiasm.com>2010-11-18 20:33:16 +0000
committerMatthias Melcher <fltk@matthiasm.com>2010-11-18 20:33:16 +0000
commitcbc29a76dbdb10407113a99c11c2654c879e7ccb (patch)
tree1556ec6614eeb95904bcf509e0dfe8a51ab6a45e /src/Fl_compose.cxx
parentfaed6e5ef72fd312ec320341c7be096409e0ad23 (diff)
Removed FLTK compose system for MSWindows. This should leave keyboard control to the OS instead of having something FLTK specific on top. I can't fully test this because I have merely a U.S. keyboard, but dad keys still seem to work... .
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7876 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_compose.cxx')
-rw-r--r--src/Fl_compose.cxx52
1 files changed, 3 insertions, 49 deletions
diff --git a/src/Fl_compose.cxx b/src/Fl_compose.cxx
index d2f136012..cb9736129 100644
--- a/src/Fl_compose.cxx
+++ b/src/Fl_compose.cxx
@@ -28,16 +28,8 @@
#include <FL/Fl.H>
#include <FL/x.H>
-//
-// MRS: Uncomment the following define to get the original (pre-1.1.2)
-// dead key support code. The original code apparently did not
-// work on Belgian keyboards.
-//
-
-//#define OLD_DEAD_KEY_CODE
-
-#ifndef __APPLE__
+#if !defined(__APPLE__) && !defined(WIN32)
static const char* const compose_pairs =
"=E _'f _\"..+ ++^ %%^S< OE ^Z ^''^^\"\"^-*- --~ TM^s> oe ^z:Y"
@@ -47,38 +39,11 @@ static const char* const compose_pairs =
#endif
-#if !defined(WIN32) && defined(OLD_DEAD_KEY_CODE) // X only
-// X dead-key lookup table. This turns a dead-key keysym into the
-// first of two characters for one of the compose sequences. These
-// keysyms start at 0xFE50.
-// Win32 handles the dead keys before FLTK can see them. This is
-// unfortunate, because you don't get the preview effect.
-static char dead_keys[] = {
- '`', // XK_dead_grave
- '\'', // XK_dead_acute
- '^', // XK_dead_circumflex
- '~', // XK_dead_tilde
- '_', // XK_dead_macron
- 0, // XK_dead_breve
- '.', // XK_dead_abovedot
- ':', // XK_dead_diaeresis
- '*', // XK_dead_abovering
- 0, // XK_dead_doubleacute
- 'v', // XK_dead_caron
- ',' // XK_dead_cedilla
-// 0, // XK_dead_ogonek
-// 0, // XK_dead_iota
-// 0, // XK_dead_voiced_sound
-// 0, // XK_dead_semivoiced_sound
-// 0 // XK_dead_belowdot
-};
-#endif // !WIN32 && OLD_DEAD_KEY_CODE
-
#ifndef FL_DOXYGEN
int Fl::compose_state = 0;
#endif
-#ifdef __APPLE__
+#if defined(__APPLE__) || defined(WIN32)
// under Mac OS X character composition is handled by the OS
int Fl::compose(int& del) {
if(Fl::e_length == 0 || Fl::e_keysym == FL_Enter || Fl::e_keysym == FL_KP_Enter ||
@@ -196,18 +161,9 @@ int Fl::compose(int& del) {
return 1;
}
-#ifndef WIN32
// See if they typed a dead key. This gets it into the same state as
// typing prefix+accent:
if (i >= 0xfe50 && i <= 0xfe5b) {
-# ifdef OLD_DEAD_KEY_CODE
- ascii = dead_keys[i-0xfe50];
- for (const char *p = compose_pairs; *p; p += 2)
- if (p[0] == ascii) {
- compose_state = ascii;
- return 1;
- }
-# else
ascii = e_text[0];
for (const char *p = compose_pairs; *p; p += 2)
if (p[0] == ascii ||
@@ -215,11 +171,9 @@ int Fl::compose(int& del) {
compose_state = p[0];
return 1;
}
-# endif // OLD_DEAD_KEY_CODE
compose_state = 0;
return 1;
}
-#endif
// Only insert non-control characters:
if (e_length && (ascii & ~31 && ascii!=127)) {compose_state = 0; return 1;}
@@ -227,7 +181,7 @@ int Fl::compose(int& del) {
return 0;
}
-#endif // __APPLE__
+#endif // __APPLE__ || WIN32
//
// End of "$Id$"