diff options
| author | Fabien Costantini <fabien@onepost.net> | 2014-05-21 04:10:12 +0000 |
|---|---|---|
| committer | Fabien Costantini <fabien@onepost.net> | 2014-05-21 04:10:12 +0000 |
| commit | 54b0123eab05295c4f510692bef48c0ac7618607 (patch) | |
| tree | bacc68bc8db89fba29363b8e8d0e8bfc57cea4ba /src/Fl_sleep.cxx | |
| parent | 2c820fd53dad8a753721a9a4ff5d8daced7345ee (diff) | |
Added a new portable sleep API(ABI compatible). Now features a flexible multi-usage sleep() api accepting decimals, msleep() for millisecs only, usleep() for microsecs. Updated Makefiles, cmakefiles, vs2008, vs2010 with the new Fl_sleep add-on. Documented new API. still needs to be added in Xcode.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10150 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_sleep.cxx')
| -rw-r--r-- | src/Fl_sleep.cxx | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/Fl_sleep.cxx b/src/Fl_sleep.cxx new file mode 100644 index 000000000..43fbec46c --- /dev/null +++ b/src/Fl_sleep.cxx @@ -0,0 +1,68 @@ +// +// "$Id: Fl_sleep.cxx $" +// +// Multi-threading support code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2010 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +// Cross platform sleep API for FLTK, F. Costantini, May 20th, 2014 + +#include <FL/Fl.H> +#include <config.h> + +#include <stdlib.h> + +#ifdef WIN32 +#include <windows.h> +#else +#include <unistd.h> +#endif + +/** Make the current thread sleep for n seconds, support decimals ... */ +void Fl::sleep(double seconds) +{ + Fl::usleep((unsigned long long) (seconds*1000000)); +} + +/** Make the current thread to sleep for n milliseconds */ +void Fl::msleep(unsigned long milliseconds) +{ +#ifdef WIN32 + ::Sleep( (DWORD) milliseconds); +#else + ::usleep((useconds_t) (milliseconds*1000)); +#endif +} + +/** Make the current thread to sleep for n microseconds */ +void Fl::usleep(unsigned long long microseconds) +// unsigned long long more should be more portable than int64_t before c++ 2011 ... +{ +#ifdef WIN32 + HANDLE timer; + LARGE_INTEGER reltime; + + reltime.QuadPart = (LONGLONG) -(10*microseconds); // Convert to 100 nanosecond relative time interval + timer = CreateWaitableTimer(NULL, TRUE, NULL); + SetWaitableTimer(timer, &reltime, 0, NULL, NULL, 0); + WaitForSingleObject(timer, INFINITE); + CloseHandle(timer); +#else + ::usleep((useconds_t) microseconds); +#endif +} + +// +// End of "$Id: $". +// |
