diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2022-02-21 20:23:49 +0100 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2022-02-21 20:38:33 +0100 |
| commit | 84c06419bcafec74e04323cebba2d78d91ba9b68 (patch) | |
| tree | 95603369ec7bdc51bcfb146c1d0c9145fe0e306b /src/Fl_win32.cxx | |
| parent | 570a05a33c9dc42a16caa5a1a11cf34d4df1c1f9 (diff) | |
Remove obsolete/disabled "boxcheat" code
Windows platform: Remove comments about obsolete code and one
exported declaration of the variable 'fl_background_pixel' which
is used only on the X11 platform.
X11 platform: Remove comments.
Other platforms: not affected.
Diffstat (limited to 'src/Fl_win32.cxx')
| -rw-r--r-- | src/Fl_win32.cxx | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/Fl_win32.cxx b/src/Fl_win32.cxx index 6e9e8933f..0399a2278 100644 --- a/src/Fl_win32.cxx +++ b/src/Fl_win32.cxx @@ -1977,7 +1977,6 @@ private: void fl_fix_focus(); // in Fl.cxx -// int fl_background_pixel = -1; // color to use for background UINT fl_wake_msg = 0; int fl_disable_transient_for; // secret method of removing TRANSIENT_FOR @@ -2612,20 +2611,8 @@ int Fl_WinAPI_Window_Driver::set_cursor(const Fl_RGB_Image *image, int hotx, int //////////////////////////////////////////////////////////////// // Implement the virtual functions for the base Fl_Window class: -// If the box is a filled rectangle, we can make the redisplay *look* -// faster by using X's background pixel erasing. We can make it -// actually *be* faster by drawing the frame only, this is done by -// setting fl_boxcheat, which is seen by code in fl_drawbox.cxx: -// For Windows it looks like all windows share a background color, so -// I use FL_GRAY for this and only do this cheat for windows that are -// that color. -// Actually it is totally disabled. -// Fl_Widget *fl_boxcheat; -// static inline int can_boxcheat(uchar b) {return (b == 1 || (b & 2) && b <= 15);} - void Fl_WinAPI_Window_Driver::show() { if (!shown()) { - // if (can_boxcheat(box())) fl_background_pixel = fl_xpixel(color()); makeWindow(); } else { // Once again, we would lose the capture if we activated the window. |
