diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-12-08 21:08:51 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1998-12-08 21:08:51 +0000 |
| commit | f42673addcd73638632986058701b7705fa34c28 (patch) | |
| tree | 354590a793aa70dddc7110aa8a6987d000c7277f /src/Fl_x.cxx | |
| parent | 5e2f2d6c514d179ff1937d157cf8ba239dd07ae7 (diff) | |
Damage code consolidation from Gustavo...
git-svn-id: file:///fltk/svn/fltk/trunk@154 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_x.cxx')
| -rw-r--r-- | src/Fl_x.cxx | 72 |
1 files changed, 2 insertions, 70 deletions
diff --git a/src/Fl_x.cxx b/src/Fl_x.cxx index 3bf727c41..ac2c5d32a 100644 --- a/src/Fl_x.cxx +++ b/src/Fl_x.cxx @@ -1,5 +1,5 @@ // -// "$Id: Fl_x.cxx,v 1.12 1998/12/07 13:38:40 mike Exp $" +// "$Id: Fl_x.cxx,v 1.13 1998/12/08 21:08:51 mike Exp $" // // X specific code for the Fast Light Tool Kit (FLTK). // @@ -801,76 +801,8 @@ void Fl_Window::make_current() { fl_clip_region(0); } -#include <FL/fl_draw.H> - -void Fl_Widget::damage(uchar flags) { - Fl_Widget* w = this; - while (w->type() < FL_WINDOW) { - w->damage_ |= flags; - w = w->parent(); - if (!w) return; - flags = FL_DAMAGE_CHILD; - } - Fl_X* i = Fl_X::i((Fl_Window*)w); - if (i) { - if (i->region) { - // if there already is an update region then merge the area - // of the child with it: - if (w->damage() && w != this) { - w->damage(flags, x(), y(), this->w(), h()); - return; - } - // otherwise it is faster to just damage the whole window and - // rely on Fl_Group only drawing the damaged children: - XDestroyRegion(i->region); - i->region = 0; - } - w->damage_ |= flags; - Fl::damage(FL_DAMAGE_CHILD); - } -} - -void Fl_Widget::redraw() {damage(FL_DAMAGE_ALL);} - -void Fl_Widget::damage(uchar flags, int X, int Y, int W, int H) { - Fl_Widget* w = this; - while (w->type() < FL_WINDOW) { - w->damage_ |= flags; - w = w->parent(); - if (!w) return; - flags = FL_DAMAGE_CHILD; - } - // see if damage covers entire window: - if (X<=0 && Y<=0 && W>=w->w() && H>=w->h()) {w->damage(flags); return;} - Fl_X* i = Fl_X::i((Fl_Window*)w); - if (i) { - if (w->damage()) { - // if we already have damage we must merge with existing region: - if (i->region) { - XRectangle R; - R.x = X; R.y = Y; R.width = W; R.height = H; - XUnionRectWithRegion(&R, i->region, i->region); - } - w->damage_ |= flags; - } else { - // create a new region: - if (i->region) XDestroyRegion(i->region); - i->region = XRectangleRegion(X,Y,W,H); - w->damage_ = flags; - } - Fl::damage(FL_DAMAGE_CHILD); - } -} - -void Fl_Window::flush() { - make_current(); -//if (damage() == FL_DAMAGE_EXPOSE && can_boxcheat(box())) fl_boxcheat = this; - fl_clip_region(i->region); i->region = 0; - draw(); -} - #endif // -// End of "$Id: Fl_x.cxx,v 1.12 1998/12/07 13:38:40 mike Exp $". +// End of "$Id: Fl_x.cxx,v 1.13 1998/12/08 21:08:51 mike Exp $". // |
