diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-26 20:17:47 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-26 20:17:47 +0000 |
| commit | 5892993cbcf77e322f51475820d19f8307375df7 (patch) | |
| tree | 314dd6627e5a44a6027febf8b2f9ea53fc8fdfb9 /src/cfg_gfx | |
| parent | 12e85b882aedccfae4836dd8c72bd546e1be408e (diff) | |
Preliminary commit of porting Xlib drivers to the new naming scheme
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11053 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/cfg_gfx')
| -rw-r--r-- | src/cfg_gfx/xlib.H | 112 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_arci.cxx | 42 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_color.cxx | 351 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_line_style.cxx | 71 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_rect.cxx | 339 | ||||
| -rw-r--r-- | src/cfg_gfx/xlib_vertex.cxx | 116 |
6 files changed, 0 insertions, 1031 deletions
diff --git a/src/cfg_gfx/xlib.H b/src/cfg_gfx/xlib.H deleted file mode 100644 index 4ce00b426..000000000 --- a/src/cfg_gfx/xlib.H +++ /dev/null @@ -1,112 +0,0 @@ -// -// "$Id$" -// -// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device -// for the Fast Light Tool Kit (FLTK). -// -// Copyright 2010-2014 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -/** - \file xlib.H - \brief Definition of X11 Xlib graphics driver. - */ - -#ifndef FL_CFG_GFX_XLIB_H -#define FL_CFG_GFX_XLIB_H - -#include <FL/Fl_Device.H> - -/** - \brief The Xlib-specific graphics class. - * - This class is implemented only on the Xlib platform. - */ -class FL_EXPORT Fl_Xlib_Graphics_Driver : public Fl_Graphics_Driver { -public: - static const char *class_id; - const char *class_name() {return class_id;}; - void draw(const char* str, int n, int x, int y); - void draw(int angle, const char *str, int n, int x, int y); - void rtl_draw(const char* str, int n, int x, int y); - void font(Fl_Font face, Fl_Fontsize size); - void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); - void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); - void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); - void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); - void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); - void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); - void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); - double width(const char *str, int n); - double width(unsigned int c); - void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); - int height(); - int descent(); - void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); -#if ! defined(FL_DOXYGEN) - void copy_offscreen_with_alpha(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); -#endif -protected: - // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xlib_rect.cxx - void point(int x, int y); - void rect(int x, int y, int w, int h); - void rectf(int x, int y, int w, int h); - void line(int x, int y, int x1, int y1); - void line(int x, int y, int x1, int y1, int x2, int y2); - void xyline(int x, int y, int x1); - void xyline(int x, int y, int x1, int y2); - void xyline(int x, int y, int x1, int y2, int x3); - void yxline(int x, int y, int y1); - void yxline(int x, int y, int y1, int x2); - void yxline(int x, int y, int y1, int x2, int y3); - void loop(int x0, int y0, int x1, int y1, int x2, int y2); - void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); - void polygon(int x0, int y0, int x1, int y1, int x2, int y2); - void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); - // --- clipping - void push_clip(int x, int y, int w, int h); - int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); - int not_clipped(int x, int y, int w, int h); - void push_no_clip(); - void pop_clip(); - void restore_clip(); - // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx - void begin_complex_polygon(); - void transformed_vertex(double xf, double yf); - void vertex(double x, double y); - void end_points(); - void end_line(); - void end_loop(); - void end_polygon(); - void end_complex_polygon(); - void gap(); - void circle(double x, double y, double r); - // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed - // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); - // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx - void arc(int x, int y, int w, int h, double a1, double a2); - void pie(int x, int y, int w, int h, double a1, double a2); - // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx - void line_style(int style, int width=0, char* dashes=0); - // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx - void color(Fl_Color c); - Fl_Color color() { return color_; } - void color(uchar r, uchar g, uchar b); -}; - - -#endif // FL_CFG_GFX_XLIB_H - -// -// End of "$Id$". -// diff --git a/src/cfg_gfx/xlib_arci.cxx b/src/cfg_gfx/xlib_arci.cxx deleted file mode 100644 index 118e683a1..000000000 --- a/src/cfg_gfx/xlib_arci.cxx +++ /dev/null @@ -1,42 +0,0 @@ -// -// "$Id$" -// -// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2010 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -#ifndef FL_CFG_GFX_XLIB_ARCI_CXX -#define FL_CFG_GFX_XLIB_ARCI_CXX - -/** - \file xlib_arci.cxx - \brief Utility functions for drawing circles using integers -*/ - -void Fl_Xlib_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) { - if (w <= 0 || h <= 0) return; - XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64)); -} - -void Fl_Xlib_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) { - if (w <= 0 || h <= 0) return; - XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64)); - XFillArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64)); -} - -#endif // FL_CFG_GFX_XLIB_ARCI_CXX - -// -// End of "$Id$". -// diff --git a/src/cfg_gfx/xlib_color.cxx b/src/cfg_gfx/xlib_color.cxx deleted file mode 100644 index e7e9d0cf7..000000000 --- a/src/cfg_gfx/xlib_color.cxx +++ /dev/null @@ -1,351 +0,0 @@ -// -// "$Id$" -// -// Color functions for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2010 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -// Implementation of fl_color(i), fl_color(r,g,b). - -// FIXME: all the global functions in this file should probably be protected -// members of the driver class. Starting with 1.4 we will allow multiple drivers -// to co-exist, creating conflicts with multipe mapping. - -// FIXME: maybe we can forget about color mapping and assume RGB? - -// Also code to look at the X visual and figure out the best way to turn -// a color into a pixel value. - -// SGI compiler seems to have problems with unsigned char arguments -// being used to index arrays. So I always copy them to an integer -// before use. - -# include "../Fl_XColor.H" -# include <FL/Fl.H> -# include <FL/x.H> -# include <FL/fl_draw.H> - -//////////////////////////////////////////////////////////////// -// figure_out_visual() calculates masks & shifts for generating -// pixels in true-color visuals: - -uchar fl_redmask; /**< color mask used in current color map handling */ -uchar fl_greenmask; /**< color mask used in current color map handling */ -uchar fl_bluemask; /**< color mask used in current color map handling */ - -int fl_redshift; /**< color shift used in current color map handling */ -int fl_greenshift; /**< color shift used in current color map handling */ -int fl_blueshift; /**< color shift used in current color map handling */ -int fl_extrashift; /**< color shift used in current color map handling */ - -static uchar beenhere; - -static void figure_out_visual() { - beenhere = 1; - if (!fl_visual->red_mask || !fl_visual->green_mask || !fl_visual->blue_mask){ -# if USE_COLORMAP - fl_redmask = 0; - return; -# else - Fl::fatal("Requires true color visual"); -# endif - } - - // get the bit masks into a more useful form: - int i,j,m; - - for (i = 0, m = 1; m; i++, m<<=1) if (fl_visual->red_mask & m) break; - for (j = i; m; j++, m<<=1) if (!(fl_visual->red_mask & m)) break; - fl_redshift = j-8; - fl_redmask = (j-i >= 8) ? 0xFF : 0xFF-(255>>(j-i)); - - for (i = 0, m = 1; m; i++, m<<=1) if (fl_visual->green_mask & m) break; - for (j = i; m; j++, m<<=1) if (!(fl_visual->green_mask & m)) break; - fl_greenshift = j-8; - fl_greenmask = (j-i >= 8) ? 0xFF : 0xFF-(255>>(j-i)); - - for (i = 0, m = 1; m; i++, m<<=1) if (fl_visual->blue_mask & m) break; - for (j = i; m; j++, m<<=1) if (!(fl_visual->blue_mask & m)) break; - fl_blueshift = j-8; - fl_bluemask = (j-i >= 8) ? 0xFF : 0xFF-(255>>(j-i)); - - i = fl_redshift; - if (fl_greenshift < i) i = fl_greenshift; - if (fl_blueshift < i) i = fl_blueshift; - if (i < 0) { - fl_extrashift = -i; - fl_redshift -= i; fl_greenshift -= i; fl_blueshift -= i; - } else - fl_extrashift = 0; - -} - -static unsigned fl_cmap[256] = { -#include "../fl_cmap.h" // this is a file produced by "cmap.cxx": -}; - -# if HAVE_OVERLAY -/** HAVE_OVERLAY determines whether fl_xmap is one or two planes */ -Fl_XColor fl_xmap[2][256]; -/** HAVE_OVERLAY determines whether fl_overlay is variable or defined as 0 */ -uchar fl_overlay; -Colormap fl_overlay_colormap; -XVisualInfo* fl_overlay_visual; -ulong fl_transparent_pixel; -# else -/** HAVE_OVERLAY determines whether fl_xmap is one or two planes */ -Fl_XColor fl_xmap[1][256]; -/** HAVE_OVERLAY determines whether fl_overlay is variable or defined as 0 */ -# define fl_overlay 0 -# endif - -void Fl_Xlib_Graphics_Driver::color(Fl_Color i) { - if (i & 0xffffff00) { - unsigned rgb = (unsigned)i; - fl_color((uchar)(rgb >> 24), (uchar)(rgb >> 16), (uchar)(rgb >> 8)); - } else { - Fl_Graphics_Driver::color(i); - if(!fl_gc) return; // don't get a default gc if current window is not yet created/valid - XSetForeground(fl_display, fl_gc, fl_xpixel(i)); - } -} - -void Fl_Xlib_Graphics_Driver::color(uchar r,uchar g,uchar b) { - Fl_Graphics_Driver::color( fl_rgb_color(r, g, b) ); - if(!fl_gc) return; // don't get a default gc if current window is not yet created/valid - XSetForeground(fl_display, fl_gc, fl_xpixel(r,g,b)); -} - -/** \addtogroup fl_attributes - @{ */ -//////////////////////////////////////////////////////////////// -// Get an rgb color. This is easy for a truecolor visual. For -// colormapped it picks the closest color out of the cube in the -// fltk colormap. However if this color cube entry has been -// requested before, you will get the earlier requested color, and -// even this may be approximated if the X colormap was full. - -/** - Returns the X pixel number used to draw the given rgb color. - This is the X pixel that fl_color() would use. - \param[in] r,g,b color components - \return X pixel number -*/ -ulong fl_xpixel(uchar r,uchar g,uchar b) { - if (!beenhere) figure_out_visual(); -# if USE_COLORMAP - if (!fl_redmask) { - // find closest entry in the colormap: - Fl_Color i = - fl_color_cube(r*FL_NUM_RED/256,g*FL_NUM_GREEN/256,b*FL_NUM_BLUE/256); - Fl_XColor &xmap = fl_xmap[fl_overlay][i]; - if (xmap.mapped) return xmap.pixel; - // if not black or white, change the entry to be an exact match: - if (i != FL_COLOR_CUBE && i != 0xFF) - fl_cmap[i] = (r<<24)|(g<<16)|(b<<8); - return fl_xpixel(i); // allocate an X color - } -# endif - return - (((r&fl_redmask) << fl_redshift)+ - ((g&fl_greenmask)<<fl_greenshift)+ - ((b&fl_bluemask)<< fl_blueshift) - ) >> fl_extrashift; -} - -//////////////////////////////////////////////////////////////// -// Get a color out of the fltk colormap. Again for truecolor -// visuals this is easy. For colormap this actually tries to allocate -// an X color, and does a least-squares match to find the closest -// color if X cannot allocate that color. - -// calculate what color is actually on the screen for a mask: -static inline uchar realcolor(uchar color, uchar mask) { -# if 0 - // accurate version if the display has linear gamma, but fl_draw_image - // works better with the simpler version on most screens... - uchar m = mask; - uchar result = color&m; - for (;;) { - while (m&mask) {m>>=1; color>>=1;} - if (!m) break; - mask = m; - result |= color&m; - } - return result; -# else - return (color&mask) | ( (~mask)&(mask>>1) ); -# endif -} - -/** - Returns the X pixel number used to draw the given FLTK color index. - This is the X pixel that fl_color() would use. - \param[in] i color index - \return X pixel number -*/ -ulong fl_xpixel(Fl_Color i) { - if (i & 0xffffff00) { - return fl_xpixel((i >> 24) & 255, (i >> 16) & 255, (i >> 8) & 255); - } - - Fl_XColor &xmap = fl_xmap[fl_overlay][i]; - if (xmap.mapped) return xmap.pixel; - - if (!beenhere) figure_out_visual(); - - uchar r,g,b; - {unsigned c = fl_cmap[i]; r=uchar(c>>24); g=uchar(c>>16); b=uchar(c>>8);} - -# if USE_COLORMAP - Colormap colormap = fl_colormap; -# if HAVE_OVERLAY - if (fl_overlay) colormap = fl_overlay_colormap; else -# endif - if (fl_redmask) { -# endif - // return color for a truecolor visual: - xmap.mapped = 2; // 2 prevents XFreeColor from being called - xmap.r = realcolor(r, fl_redmask); - xmap.g = realcolor(g, fl_greenmask); - xmap.b = realcolor(b, fl_bluemask); - return xmap.pixel = - (((r&fl_redmask) << fl_redshift)+ - ((g&fl_greenmask)<<fl_greenshift)+ - ((b&fl_bluemask)<< fl_blueshift) - ) >> fl_extrashift; -# if USE_COLORMAP - } -# if HAVE_OVERLAY - static XColor* ac[2]; - XColor*& allcolors = ac[fl_overlay]; - static int nc[2]; - int& numcolors = nc[fl_overlay]; -# else - static XColor *allcolors; - static int numcolors; -# endif - - // I don't try to allocate colors with XAllocColor once it fails - // with any color. It is possible that it will work, since a color - // may have been freed, but some servers are extremely slow and this - // avoids one round trip: - if (!numcolors) { // don't try after a failure - XColor xcol; - xcol.red = r<<8; xcol.green = g<<8; xcol.blue = b<<8; - if (XAllocColor(fl_display, colormap, &xcol)) { - xmap.mapped = 1; - xmap.r = xcol.red>>8; - xmap.g = xcol.green>>8; - xmap.b = xcol.blue>>8; - return xmap.pixel = xcol.pixel; - } - - // I only read the colormap once. Again this is due to the slowness - // of round-trips to the X server, even though other programs may alter - // the colormap after this and make decisions here wrong. -# if HAVE_OVERLAY - if (fl_overlay) numcolors = fl_overlay_visual->colormap_size; else -# endif - numcolors = fl_visual->colormap_size; - if (!allcolors) allcolors = new XColor[numcolors]; - for (int p = numcolors; p--;) allcolors[p].pixel = p; - XQueryColors(fl_display, colormap, allcolors, numcolors); - } - - // find least-squares match: - int mindist = 0x7FFFFFFF; - unsigned int bestmatch = 0; - for (unsigned int n = numcolors; n--;) { -# if HAVE_OVERLAY - if (fl_overlay && n == fl_transparent_pixel) continue; -# endif - XColor &a = allcolors[n]; - int d, t; - t = int(r)-int(a.red>>8); d = t*t; - t = int(g)-int(a.green>>8); d += t*t; - t = int(b)-int(a.blue>>8); d += t*t; - if (d <= mindist) {bestmatch = n; mindist = d;} - } - XColor &p = allcolors[bestmatch]; - - // It appears to "work" to not call this XAllocColor, which will - // avoid another round-trip to the server. But then X does not - // know that this program "owns" this value, and can (and will) - // change it when the program that did allocate it exits: - if (XAllocColor(fl_display, colormap, &p)) { - xmap.mapped = 1; - xmap.pixel = p.pixel; - } else { - // However, if that XAllocColor fails, I have to give up and - // assume the pixel is ok for the duration of the program. This - // is due to bugs (?) in the Solaris X and some X terminals - // where XAllocColor *always* fails when the colormap is full, - // even if we ask for a color already in it... - xmap.mapped = 2; // 2 prevents XFreeColor from being called - xmap.pixel = bestmatch; - } - xmap.r = p.red>>8; - xmap.g = p.green>>8; - xmap.b = p.blue>>8; - return xmap.pixel; -# endif -} - -/** - Free color \p i if used, and clear mapping table entry. - \param[in] i color index - \param[in] overlay 0 for normal, 1 for overlay color -*/ -void Fl::free_color(Fl_Color i, int overlay) { -# if HAVE_OVERLAY -# else - if (overlay) return; -# endif - if (fl_xmap[overlay][i].mapped) { -# if USE_COLORMAP -# if HAVE_OVERLAY - Colormap colormap = overlay ? fl_overlay_colormap : fl_colormap; -# else - Colormap colormap = fl_colormap; -# endif - if (fl_xmap[overlay][i].mapped == 1) - XFreeColors(fl_display, colormap, &(fl_xmap[overlay][i].pixel), 1, 0); -# endif - fl_xmap[overlay][i].mapped = 0; - } -} - -/** - Set color mapping table entry \p i to color \p c - \param[in] i color index - \param[in] c color -*/ -void Fl::set_color(Fl_Color i, unsigned c) { - if (fl_cmap[i] != c) { - free_color(i,0); -# if HAVE_OVERLAY - free_color(i,1); -# endif - fl_cmap[i] = c; - } -} - -/** - @} - */ - -// -// End of "$Id$". -// diff --git a/src/cfg_gfx/xlib_line_style.cxx b/src/cfg_gfx/xlib_line_style.cxx deleted file mode 100644 index 55e759a61..000000000 --- a/src/cfg_gfx/xlib_line_style.cxx +++ /dev/null @@ -1,71 +0,0 @@ -// -// "$Id$" -// -// Line style code for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2016 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -#ifndef FL_CFG_GFX_XLIB_LINE_STYLE_CXX -#define FL_CFG_GFX_XLIB_LINE_STYLE_CXX - -/** - \file xlib_line_style.cxx - \brief Line style drawing utility hiding different platforms. -*/ - -#include "xlib.H" - -void Fl_Xlib_Graphics_Driver::line_style(int style, int width, char* dashes) { - - // save line width in global variable for X11 clipping - if (width == 0) fl_line_width_ = 1; - else fl_line_width_ = width>0 ? width : -width; - - int ndashes = dashes ? strlen(dashes) : 0; - // emulate the WIN32 dash patterns on X - char buf[7]; - if (!ndashes && (style&0xff)) { - int w = width ? width : 1; - char dash, dot, gap; - // adjust lengths to account for cap: - if (style & 0x200) { - dash = char(2*w); - dot = 1; // unfortunately 0 does not work - gap = char(2*w-1); - } else { - dash = char(3*w); - dot = gap = char(w); - } - char* p = dashes = buf; - switch (style & 0xff) { - case FL_DASH: *p++ = dash; *p++ = gap; break; - case FL_DOT: *p++ = dot; *p++ = gap; break; - case FL_DASHDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; break; - case FL_DASHDOTDOT: *p++ = dash; *p++ = gap; *p++ = dot; *p++ = gap; *p++ = dot; *p++ = gap; break; - } - ndashes = p-buf; - } - static int Cap[4] = {CapButt, CapButt, CapRound, CapProjecting}; - static int Join[4] = {JoinMiter, JoinMiter, JoinRound, JoinBevel}; - XSetLineAttributes(fl_display, fl_gc, width, - ndashes ? LineOnOffDash : LineSolid, - Cap[(style>>8)&3], Join[(style>>12)&3]); - if (ndashes) XSetDashes(fl_display, fl_gc, 0, dashes, ndashes); -} - -#endif // FL_CFG_GFX_XLIB_LINE_STYLE_CXX - -// -// End of "$Id$". -// diff --git a/src/cfg_gfx/xlib_rect.cxx b/src/cfg_gfx/xlib_rect.cxx deleted file mode 100644 index fc5ff1474..000000000 --- a/src/cfg_gfx/xlib_rect.cxx +++ /dev/null @@ -1,339 +0,0 @@ -// -// "$Id$" -// -// Rectangle drawing routines for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2012 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - - -#ifndef FL_CFG_GFX_XLIB_RECT_CXX -#define FL_CFG_GFX_XLIB_RECT_CXX - - -/** - \file xlib_rect.cxx - \brief X11 Xlib specific line and polygon drawing with integer coordinates. - */ - - -#include "xlib.H" - - -#ifndef SHRT_MAX -#define SHRT_MAX (32767) -#endif - -/* - We need to check some coordinates for areas for clipping before we - use X functions, because X can't handle coordinates outside the 16-bit - range. Since all windows use relative coordinates > 0, we do also - check for negative values. X11 only, see also STR #2304. - - Note that this is only necessary for large objects, where only a - part of the object is visible. The draw() functions (e.g. box - drawing) must be clipped correctly. This is usually only a matter - for large container widgets. The individual child widgets will be - clipped completely. - - We define the usable X coordinate space as [ -LW : SHRT_MAX - LW ] - where LW = current line width for drawing. This is done so that - horizontal and vertical line drawing works correctly, even in real - border cases, e.g. drawing a rectangle slightly outside the top left - window corner, but with a line width so that a part of the line should - be visible (in this case 2 of 5 pixels): - - fl_line_style (FL_SOLID,5); // line width = 5 - fl_rect (-1,-1,100,100); // top/left: 2 pixels visible - - In this example case, no clipping would be done, because X can - handle it and clip unneeded pixels. - - Note that we must also take care of the case where fl_line_width_ - is zero (maybe unitialized). If this is the case, we assume a line - width of 1. - - Todo: Arbitrary line drawings (e.g. polygons) and clip regions - are not yet done. - - Note: - - We could use max. screen coordinates instead of SHRT_MAX, but that - would need more work and would probably be slower. We assume that - all window coordinates are >= 0 and that no window extends up to - 32767 - LW (where LW = current line width). Thus it is safe to clip - all coordinates to this range before calling X functions. If this - is not true, then clip_to_short() and clip_x() must be redefined. - - It would be somewhat easier if we had fl_clip_w and fl_clip_h, as - defined in FLTK 2.0 (for the upper clipping bounds)... - */ - -/* - clip_to_short() returns 1, if the area is invisible (clipped), - because ... - - (a) w or h are <= 0 i.e. nothing is visible - (b) x+w or y+h are < kmin i.e. left of or above visible area - (c) x or y are > kmax i.e. right of or below visible area - - kmin and kmax are the minimal and maximal X coordinate values, - as defined above. In this case x, y, w, and h are not changed. - - It returns 0, if the area is potentially visible and X can handle - clipping. x, y, w, and h may have been adjusted to fit into the - X coordinate space. - - Use this for clipping rectangles, as used in fl_rect() and - fl_rectf(). - */ -static int clip_to_short(int &x, int &y, int &w, int &h) { - - int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1; - int kmin = -lw; - int kmax = SHRT_MAX - lw; - - if (w <= 0 || h <= 0) return 1; // (a) - if (x+w < kmin || y+h < kmin) return 1; // (b) - if (x > kmax || y > kmax) return 1; // (c) - - if (x < kmin) { w -= (kmin-x); x = kmin; } - if (y < kmin) { h -= (kmin-y); y = kmin; } - if (x+w > kmax) w = kmax - x; - if (y+h > kmax) h = kmax - y; - - return 0; -} - -/* - clip_x() returns a coordinate value clipped to the 16-bit coordinate - space (see above). This can be used to draw horizontal and vertical - lines that can be handled by X11. Each single coordinate value can - be clipped individually, and the result can be used directly, e.g. - in fl_xyline() and fl_yxline(). Note that this can't be used for - arbitrary lines (not horizontal or vertical). - */ -static int clip_x (int x) { - - int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1; - int kmin = -lw; - int kmax = SHRT_MAX - lw; - - if (x < kmin) - x = kmin; - else if (x > kmax) - x = kmax; - return x; -} - -// Missing X call: (is this the fastest way to init a 1-rectangle region?) -// MSWindows equivalent exists, implemented inline in win32.H -Fl_Region XRectangleRegion(int x, int y, int w, int h) { - XRectangle R; - clip_to_short(x, y, w, h); - R.x = x; R.y = y; R.width = w; R.height = h; - Fl_Region r = XCreateRegion(); - XUnionRectWithRegion(&R, r, r); - return r; -} - -// --- line and polygon drawing with integer coordinates - -void Fl_Xlib_Graphics_Driver::point(int x, int y) { - XDrawPoint(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y)); -} - -void Fl_Xlib_Graphics_Driver::rect(int x, int y, int w, int h) { - if (w<=0 || h<=0) return; - if (!clip_to_short(x, y, w, h)) - XDrawRectangle(fl_display, fl_window, fl_gc, x, y, w-1, h-1); -} - -void Fl_Xlib_Graphics_Driver::rectf(int x, int y, int w, int h) { - if (w<=0 || h<=0) return; - if (!clip_to_short(x, y, w, h)) - XFillRectangle(fl_display, fl_window, fl_gc, x, y, w, h); -} - -void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1) { - XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y1); -} - -void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[3]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1) { - XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x1), clip_x(y)); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2) { - XPoint p[3]; - p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y); - p[1].x = p[2].x = clip_x(x1); p[2].y = clip_x(y2); - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) { - XPoint p[4]; - p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y); - p[1].x = p[2].x = clip_x(x1); p[2].y = p[3].y = clip_x(y2); - p[3].x = clip_x(x3); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1) { - XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x), clip_x(y1)); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2) { - XPoint p[3]; - p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y); - p[1].y = p[2].y = clip_x(y1); p[2].x = clip_x(x2); - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) { - XPoint p[4]; - p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y); - p[1].y = p[2].y = clip_x(y1); p[2].x = p[3].x = clip_x(x2); - p[3].y = clip_x(y3); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[4]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x; p[3].y = y; - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { - XPoint p[5]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x3; p[3].y = y3; - p[4].x = x; p[4].y = y; - XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0); -} - -void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[4]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x; p[3].y = y; - XFillPolygon(fl_display, fl_window, fl_gc, p, 3, Convex, 0); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { - XPoint p[5]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x3; p[3].y = y3; - p[4].x = x; p[4].y = y; - XFillPolygon(fl_display, fl_window, fl_gc, p, 4, Convex, 0); - XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0); -} - -// --- clipping - -void Fl_Xlib_Graphics_Driver::push_clip(int x, int y, int w, int h) { - Fl_Region r; - if (w > 0 && h > 0) { - r = XRectangleRegion(x,y,w,h); - Fl_Region current = rstack[rstackptr]; - if (current) { - Fl_Region temp = XCreateRegion(); - XIntersectRegion(current, r, temp); - XDestroyRegion(r); - r = temp; - } - } else { // make empty clip region: - r = XCreateRegion(); - } - if (rstackptr < region_stack_max) rstack[++rstackptr] = r; - else Fl::warning("Fl_Xlib_Graphics_Driver::push_clip: clip stack overflow!\n"); - fl_restore_clip(); -} - -int Fl_Xlib_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ - X = x; Y = y; W = w; H = h; - Fl_Region r = rstack[rstackptr]; - if (!r) return 0; - switch (XRectInRegion(r, x, y, w, h)) { - case 0: // completely outside - W = H = 0; - return 2; - case 1: // completely inside: - return 0; - default: // partial: - break; - } - Fl_Region rr = XRectangleRegion(x,y,w,h); - Fl_Region temp = XCreateRegion(); - XIntersectRegion(r, rr, temp); - XRectangle rect; - XClipBox(temp, &rect); - X = rect.x; Y = rect.y; W = rect.width; H = rect.height; - XDestroyRegion(temp); - XDestroyRegion(rr); - return 1; -} - -int Fl_Xlib_Graphics_Driver::not_clipped(int x, int y, int w, int h) { - if (x+w <= 0 || y+h <= 0) return 0; - Fl_Region r = rstack[rstackptr]; - if (!r) return 1; - // get rid of coordinates outside the 16-bit range the X calls take. - if (clip_to_short(x,y,w,h)) return 0; // clipped - return XRectInRegion(r, x, y, w, h); -} - -// make there be no clip (used by fl_begin_offscreen() only!) -void Fl_Xlib_Graphics_Driver::push_no_clip() { - if (rstackptr < region_stack_max) rstack[++rstackptr] = 0; - else Fl::warning("fl_push_no_cFl_Xlib_Graphics_Driver::push_no_cliplip: clip stack overflow!\n"); - fl_restore_clip(); -} - -// pop back to previous clip: -void Fl_Xlib_Graphics_Driver::pop_clip() { - if (rstackptr > 0) { - Fl_Region oldr = rstack[rstackptr--]; - if (oldr) XDestroyRegion(oldr); - } else Fl::warning("Fl_Xlib_Graphics_Driver::pop_clip: clip stack underflow!\n"); - fl_restore_clip(); -} - -void Fl_Xlib_Graphics_Driver::restore_clip() { - fl_clip_state_number++; - Fl_Region r = rstack[rstackptr]; - if (r) XSetRegion(fl_display, fl_gc, r); - else XSetClipMask(fl_display, fl_gc, 0); -} - -#endif // FL_CFG_GFX_XLIB_RECT_CXX - -// -// End of "$Id$". -// diff --git a/src/cfg_gfx/xlib_vertex.cxx b/src/cfg_gfx/xlib_vertex.cxx deleted file mode 100644 index 9fe73a27c..000000000 --- a/src/cfg_gfx/xlib_vertex.cxx +++ /dev/null @@ -1,116 +0,0 @@ -// -// "$Id$" -// -// Portable drawing routines for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2016 by Bill Spitzak and others. -// -// This library is free software. Distribution and use rights are outlined in -// the file "COPYING" which should have been included with this file. If this -// file is missing or damaged, see the license at: -// -// http://www.fltk.org/COPYING.php -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -#ifndef FL_CFG_GFX_XLIB_VERTEX_CXX -#define FL_CFG_GFX_XLIB_VERTEX_CXX - -/** - \file xlib_vertex.cxx - \brief Portable drawing code for drawing arbitrary shapes with - simple 2D transformations, implemented for X11 Xlib. - */ - -#include "xlib.H" - -#include <FL/fl_draw.H> -#include <FL/x.H> -#include <FL/math.h> - - -void Fl_Xlib_Graphics_Driver::transformed_vertex(double xf, double yf) { - transformed_vertex0(COORD_T(rint(xf)), COORD_T(rint(yf))); -} - -void Fl_Xlib_Graphics_Driver::vertex(double x,double y) { - transformed_vertex0(COORD_T(x*m.a + y*m.c + m.x), COORD_T(x*m.b + y*m.d + m.y)); -} - -void Fl_Xlib_Graphics_Driver::end_points() { - if (n>1) XDrawPoints(fl_display, fl_window, fl_gc, p, n, 0); -} - -void Fl_Xlib_Graphics_Driver::end_line() { - if (n < 2) { - end_points(); - return; - } - if (n>1) XDrawLines(fl_display, fl_window, fl_gc, p, n, 0); -} - -void Fl_Xlib_Graphics_Driver::end_loop() { - fixloop(); - if (n>2) transformed_vertex((COORD_T)p[0].x, (COORD_T)p[0].y); - end_line(); -} - -void Fl_Xlib_Graphics_Driver::end_polygon() { - fixloop(); - if (n < 3) { - end_line(); - return; - } - if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, Convex, 0); -} - -void Fl_Xlib_Graphics_Driver::begin_complex_polygon() { - begin_polygon(); - gap_ = 0; -} - -void Fl_Xlib_Graphics_Driver::gap() { - while (n>gap_+2 && p[n-1].x == p[gap_].x && p[n-1].y == p[gap_].y) n--; - if (n > gap_+2) { - transformed_vertex((COORD_T)p[gap_].x, (COORD_T)p[gap_].y); - gap_ = n; - } else { - n = gap_; - } -} - -void Fl_Xlib_Graphics_Driver::end_complex_polygon() { - gap(); - if (n < 3) { - end_line(); - return; - } - if (n>2) XFillPolygon(fl_display, fl_window, fl_gc, p, n, 0, 0); -} - -// shortcut the closed circles so they use XDrawArc: -// warning: these do not draw rotated ellipses correctly! -// See fl_arc.c for portable version. - -void Fl_Xlib_Graphics_Driver::circle(double x, double y,double r) { - double xt = transform_x(x,y); - double yt = transform_y(x,y); - double rx = r * (m.c ? sqrt(m.a*m.a+m.c*m.c) : fabs(m.a)); - double ry = r * (m.b ? sqrt(m.b*m.b+m.d*m.d) : fabs(m.d)); - int llx = (int)rint(xt-rx); - int w = (int)rint(xt+rx)-llx; - int lly = (int)rint(yt-ry); - int h = (int)rint(yt+ry)-lly; - - (what == POLYGON ? XFillArc : XDrawArc) - (fl_display, fl_window, fl_gc, llx, lly, w, h, 0, 360*64); -} - -#endif // FL_CFG_GFX_XLIB_VERTEX_CXX - -// -// End of "$Id$". -// |
