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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-09-27 14:12:39 +0200
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-09-27 14:12:39 +0200
commit59fc60ea4cb8db6ee43a1ac37cd4bbbefcb87faa (patch)
tree072de9da3e8f6c0b69f0872320ff7ad117e6aee9 /src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
parent2ffd4e4f1af16b17a286ff354603a717f5d828a5 (diff)
Simpler code to support FLTK widgets in macOS OpenGL 3 windows.
Also, the application-level code to add widgets to a GL3 window becomes platform-independent.
Diffstat (limited to 'src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H')
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
index cbd853776..d6f7534c2 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
+++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
@@ -155,6 +155,8 @@ public:
static void GL_cleardrawable(void); // uses Objective-c
static void gl_start(NSOpenGLContext*); // uses Objective-c
static void remove_gl_context_opacity(NSOpenGLContext*); // uses Objective-c
+ NSOpenGLContext *gl1ctxt_create(); // uses Objective-c
+ static void gl1ctxt_resize(NSOpenGLContext*); // uses Objective-c
//icons
virtual void icons(const Fl_RGB_Image *icons[], int count);