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authorMatthias Melcher <fltk@matthiasm.com>2016-02-10 13:04:24 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-10 13:04:24 +0000
commit478d6336200d18630abd0d77c512e28fb2b931d0 (patch)
tree7d357beb15a6a4697f4c86be95397bf0851f5443 /src/drivers/Cocoa/Fl_Cocoa_Window_Driver.h
parent572b7fe0b83dbd86e85a7f36a7fa221511d834c5 (diff)
More device and driver setup.
- building the base structure to have a screen driver, a window driver, and a system driver - still pondering over the exact implementation git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11147 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Cocoa/Fl_Cocoa_Window_Driver.h')
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diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.h b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.h
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+++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.h
@@ -0,0 +1,50 @@
+//
+// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
+//
+// Definition of Apple Cocoa window driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_Cocoa_Window_Driver.h
+ \brief Definition of Apple Cocoa window driver.
+ */
+
+#ifndef FL_COCOA_WINDOW_DRIVER_H
+#define FL_COCOA_WINDOW_DRIVER_H
+
+#include <FL/Fl_Graphics_Driver.H>
+
+/*
+ Move everything here that manages the native window interface.
+
+ There is one window driver for each Fl_Window. Window drivers manage window
+ actions such as resizing, events, decoration, fullscreen modes, etc. . All
+ drawing and rendering is managed by the Surface device and the associated
+ graphics driver.
+
+ - window specific event handling
+ - window types and styles, depth, etc.
+ - decorations
+
+ ? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
+ */
+
+
+#endif // FL_COCOA_WINDOW_DRIVER_H
+
+//
+// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
+//