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authorMatthias Melcher <github@matthiasm.com>2025-12-19 16:22:28 +0100
committerMatthias Melcher <github@matthiasm.com>2025-12-19 16:23:46 +0100
commitbad956cdd63de444a061ff754b99c633e11438c3 (patch)
tree39669ceacac1a0224b2bea34d7cfe92e1e1f24f8 /src/drivers/Cocoa
parent63c0ef5681e869ceea908fe73f6c66bcd3bf442a (diff)
Add Fl_Gl_Window 32 bit depth buffer option.
Diffstat (limited to 'src/drivers/Cocoa')
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
index fd846f1c8..d286d46f3 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
+++ b/src/drivers/Cocoa/Fl_Cocoa_Gl_Window_Driver.mm
@@ -94,7 +94,11 @@ static NSOpenGLPixelFormat* mode_to_NSOpenGLPixelFormat(int m, const int *alistp
//list[n++] = AGL_DOUBLEBUFFER;
attribs[n++] = NSOpenGLPFADoubleBuffer;
}
- if (m & FL_DEPTH) {
+ if (m & FL_DEPTH32) {
+ //list[n++] = AGL_DEPTH_SIZE; list[n++] = 32;
+ attribs[n++] = NSOpenGLPFADepthSize;
+ attribs[n++] = (NSOpenGLPixelFormatAttribute)32;
+ } else if (m & FL_DEPTH) {
//list[n++] = AGL_DEPTH_SIZE; list[n++] = 24;
attribs[n++] = NSOpenGLPFADepthSize;
attribs[n++] = (NSOpenGLPixelFormatAttribute)24;