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authorMatthias Melcher <fltk@matthiasm.com>2016-01-26 21:10:49 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-26 21:10:49 +0000
commit6694780c2d02d645f053fd60864c9ff035296a64 (patch)
treefd205fc40c3b1b0aa432bbc1bdbe2c78f3d1c60b /src/drivers/GDI/Fl_GDI_Graphics_Driver.h
parentac275b89bcd8333dd1b05bfc9f6fc0accd8e065d (diff)
Moving GDI/WIN32 files to new directroy structure
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11058 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/GDI/Fl_GDI_Graphics_Driver.h')
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
new file mode 100644
index 000000000..c38b23a5c
--- /dev/null
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
@@ -0,0 +1,116 @@
+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file gdi.h
+ \brief Definition of MSWindows GDI graphics driver.
+ */
+
+#ifndef FL_CFG_GFX_GDI_H
+#define FL_CFG_GFX_GDI_H
+
+#include <FL/Fl_Device.H>
+
+
+/**
+ \brief The MSWindows-specific graphics class.
+ *
+ This class is implemented only on the MSWindows platform.
+ */
+class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver {
+protected:
+ int numcount;
+ int counts[20];
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ void draw(const char* str, int n, int x, int y);
+ void draw(int angle, const char *str, int n, int x, int y);
+ void rtl_draw(const char* str, int n, int x, int y);
+ void font(Fl_Font face, Fl_Fontsize size);
+ void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
+ void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
+ void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ double width(const char *str, int n);
+ double width(unsigned int c);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
+#if ! defined(FL_DOXYGEN)
+ void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
+#endif
+ void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+protected:
+ // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx
+ void point(int x, int y);
+ void rect(int x, int y, int w, int h);
+ void rectf(int x, int y, int w, int h);
+ void line(int x, int y, int x1, int y1);
+ void line(int x, int y, int x1, int y1, int x2, int y2);
+ void xyline(int x, int y, int x1);
+ void xyline(int x, int y, int x1, int y2);
+ void xyline(int x, int y, int x1, int y2, int x3);
+ void yxline(int x, int y, int y1);
+ void yxline(int x, int y, int y1, int x2);
+ void yxline(int x, int y, int y1, int x2, int y3);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2);
+ void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
+ void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
+ // --- clipping
+ void push_clip(int x, int y, int w, int h);
+ int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
+ int not_clipped(int x, int y, int w, int h);
+ void push_no_clip();
+ void pop_clip();
+ void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ void begin_complex_polygon();
+ void transformed_vertex(double xf, double yf);
+ void vertex(double x, double y);
+ void end_points();
+ void end_line();
+ void end_loop();
+ void end_polygon();
+ void end_complex_polygon();
+ void gap();
+ void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ void line_style(int style, int width=0, char* dashes=0);
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ void color(Fl_Color c);
+ Fl_Color color() { return color_; }
+ void color(uchar r, uchar g, uchar b);
+};
+
+
+#endif // FL_CFG_GFX_GDI_H
+
+//
+// End of "$Id$".
+//