diff options
| author | Manolo Gouy <Manolo> | 2016-02-26 16:18:27 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2016-02-26 16:18:27 +0000 |
| commit | 83dddfbfabd25f8a8e1192e05f7cff3c2d881b2a (patch) | |
| tree | 274f0535be061f147dfdcb3ec73e125e4edf7f9f /src/drivers/GDI | |
| parent | 6287426b65e297bb27ab31aa9fba53b92a048451 (diff) | |
Rename remaining src/drivers/XXX.h to XXX.H - continued
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11227 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/GDI')
| -rw-r--r-- | src/drivers/GDI/Fl_GDI_Graphics_Driver.H | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.H b/src/drivers/GDI/Fl_GDI_Graphics_Driver.H new file mode 100644 index 000000000..a25274e08 --- /dev/null +++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.H @@ -0,0 +1,153 @@ +// +// "$Id$" +// +// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_GDI_Graphics_Driver.H + \brief Definition of MSWindows GDI graphics driver. + */ + +#ifndef FL_GDI_GRAPHICS_DRIVER_H +#define FL_GDI_GRAPHICS_DRIVER_H + +#include <FL/Fl_Graphics_Driver.H> +#include <windows.h> + + +/** + \brief The MSWindows-specific graphics class. + * + This class is implemented only on the MSWindows platform. + */ +class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver { +protected: + HDC gc_; + int numcount; + int counts[20]; + uchar **mask_bitmap_; + uchar **mask_bitmap() {return mask_bitmap_;} + void mask_bitmap(uchar **value) { mask_bitmap_ = value; } +public: + Fl_GDI_Graphics_Driver() {mask_bitmap_ = NULL;} + virtual int has_feature(driver_feature mask) { return mask & NATIVE; } + char can_do_alpha_blending(); + virtual void gc(void *ctxt) {if (ctxt != gc_) global_gc(); gc_ = (HDC)ctxt;} + virtual void *gc() {return gc_;} + + // --- bitmap stuff + Fl_Bitmask create_bitmask(int w, int h, const uchar *array); + void delete_bitmask(Fl_Bitmask bm); + void draw(const char* str, int n, int x, int y); + void draw(int angle, const char *str, int n, int x, int y); + void rtl_draw(const char* str, int n, int x, int y); + void font(Fl_Font face, Fl_Fontsize size); + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); + fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); + void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); + double width(const char *str, int n); + double width(unsigned int c); + void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + int height(); + int descent(); +#if ! defined(FL_DOXYGEN) + void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy); +#endif + void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); +protected: + // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx + void point(int x, int y); + void rect(int x, int y, int w, int h); + void focus_rect(int x, int y, int w, int h); + void rectf(int x, int y, int w, int h); + void line(int x, int y, int x1, int y1); + void line(int x, int y, int x1, int y1, int x2, int y2); + void xyline(int x, int y, int x1); + void xyline(int x, int y, int x1, int y2); + void xyline(int x, int y, int x1, int y2, int x3); + void yxline(int x, int y, int y1); + void yxline(int x, int y, int y1, int x2); + void yxline(int x, int y, int y1, int x2, int y3); + void loop(int x0, int y0, int x1, int y1, int x2, int y2); + void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + void polygon(int x0, int y0, int x1, int y1, int x2, int y2); + void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + // --- clipping + void push_clip(int x, int y, int w, int h); + int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + int not_clipped(int x, int y, int w, int h); + void push_no_clip(); + void pop_clip(); + void restore_clip(); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void begin_complex_polygon(); + void transformed_vertex(double xf, double yf); + void vertex(double x, double y); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + void circle(double x, double y, double r); + // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed + // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); + // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx + void arc(int x, int y, int w, int h, double a1, double a2); + void pie(int x, int y, int w, int h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + void line_style(int style, int width=0, char* dashes=0); + // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx + void color(Fl_Color c); + Fl_Color color() { return color_; } + void color(uchar r, uchar g, uchar b); +}; + +/** + The graphics driver used when printing on MSWindows. + * + This class is implemented only on the MSWindows platform. It 's extremely similar to Fl_GDI_Graphics_Driver. + */ +class FL_EXPORT Fl_GDI_Printer_Graphics_Driver : public Fl_GDI_Graphics_Driver { +public: + virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); } + void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy); + void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); +}; + +class Fl_Translated_GDI_Graphics_Driver : public Fl_GDI_Graphics_Driver { + unsigned depth; + POINT origins[10]; +public: + Fl_Translated_GDI_Graphics_Driver() {depth = 0;} + virtual void translate_all(int x, int y); + virtual void untranslate_all(void); +}; + +#endif // FL_GDI_GRAPHICS_DRIVER_H + +// +// End of "$Id$". +// |
