diff options
| author | Matthias Melcher <github@matthiasm.com> | 2022-02-06 15:22:24 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-06 15:22:24 +0100 |
| commit | db0a1f4baeb928b54d328d5dfbd0ec37b0b58bd3 (patch) | |
| tree | ed53495f5dd435d7c23cd4267fb785e5ebca679c /src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H | |
| parent | af4954aee3483f03ff69e990e80f4e4a18e8b7f6 (diff) | |
OpenGL implementation of all `fl_` "Drawing Fast Shapes" graphics calls (#385)
* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
Diffstat (limited to 'src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H')
| -rw-r--r-- | src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H index b3c7e9de7..274d911dc 100644 --- a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H +++ b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.H @@ -24,12 +24,20 @@ #define FL_OPENGL_GRAPHICS_DRIVER_H #include <FL/Fl_Graphics_Driver.H> +#include <FL/fl_draw.H> /** \brief OpenGL specific graphics class. */ class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver { public: + float pixels_per_unit_; + float line_width_; + int line_stipple_; + Fl_OpenGL_Graphics_Driver() : + pixels_per_unit_(1.0f), + line_width_(1.0f), + line_stipple_(FL_SOLID) { } // --- line and polygon drawing with integer coordinates void point(int x, int y); void rect(int x, int y, int w, int h); @@ -46,10 +54,17 @@ public: void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); void polygon(int x0, int y0, int x1, int y1, int x2, int y2); void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3); + void focus_rect(int x, int y, int w, int h); + // ---- clipping void push_clip(int x, int y, int w, int h); - int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); - int not_clipped(int x, int y, int w, int h); + void pop_clip(); + void push_no_clip(); + Fl_Region clip_region(); + void clip_region(Fl_Region r); void restore_clip(); + int not_clipped(int x, int y, int w, int h); + int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + // ---- matrix transformed drawing void transformed_vertex(double xf, double yf); void begin_points(); void end_points(); |
