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authorMatthias Melcher <fltk@matthiasm.com>2016-03-08 00:35:00 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-03-08 00:35:00 +0000
commit00750d4c333a304366a1adbd8780f9f44c9cdafb (patch)
treea95aad533893c6f7ca4dad9e2145e0925ac0192a /src/drivers/Pico/Fl_Pico_Graphics_Driver.H
parentb73bf4a73eeda279042883139106eacbe4b3d791 (diff)
Add very basic graphics support to PicoSDL.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11311 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Pico/Fl_Pico_Graphics_Driver.H')
-rw-r--r--src/drivers/Pico/Fl_Pico_Graphics_Driver.H220
1 files changed, 220 insertions, 0 deletions
diff --git a/src/drivers/Pico/Fl_Pico_Graphics_Driver.H b/src/drivers/Pico/Fl_Pico_Graphics_Driver.H
index 8b1378917..1570c2463 100644
--- a/src/drivers/Pico/Fl_Pico_Graphics_Driver.H
+++ b/src/drivers/Pico/Fl_Pico_Graphics_Driver.H
@@ -1 +1,221 @@
+//
+// "$Id: Fl_Pico_Graphics_Driver.H 11017 2016-01-20 21:40:12Z matt $"
+//
+// Definition of the Pico minimal graphics driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+/**
+ \file Fl_Pico_Graphics_Driver.H
+ \brief Definition of Pico minimal graphics driver.
+ */
+
+#ifndef FL_PICO_GRAPHICS_DRIVER_H
+#define FL_PICO_GRAPHICS_DRIVER_H
+
+#include <FL/Fl_Graphics_Driver.H>
+
+
+/**
+ \brief The Pico minimal graphics class.
+ *
+ This class is implemented as a base class for minimal core drivers.
+ */
+class Fl_Pico_Graphics_Driver : public Fl_Graphics_Driver {
+// friend class Fl_Surface_Device;
+// friend class Fl_Pixmap;
+// friend class Fl_Bitmap;
+// friend class Fl_RGB_Image;
+// friend int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg);
+//public:
+// // The following functions create the various graphics drivers that are required
+// // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+// // but located in the device driver module that is linked to the core library
+// static Fl_Graphics_Driver *newMainGraphicsDriver();
+// //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+// //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+// //static Fl_Graphics_Driver *new...;
+//public:
+// /** A 2D coordinate transformation matrix */
+// struct matrix {double a, b, c, d, x, y;};
+// /** Features that a derived class may possess. */
+// typedef enum {
+// NATIVE = 1, /**< native graphics driver for the platform */
+// PRINTER = 2 /**< graphics driver for a printer drawing surface */
+// } driver_feature;
+//
+// int fl_clip_state_number;
+//protected:
+// static const matrix m0;
+// Fl_Font font_; // current font
+// Fl_Fontsize size_; // current font size
+// Fl_Color color_; // current color
+// int sptr;
+// static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+// matrix stack[FL_MATRIX_STACK_SIZE];
+// matrix m;
+// int n, p_size, gap_;
+// XPOINT *p;
+// int what;
+// int rstackptr;
+// static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+// Fl_Region rstack[FL_REGION_STACK_SIZE];
+// Fl_Font_Descriptor *font_descriptor_;
+//#ifndef FL_DOXYGEN
+// enum {LINE, LOOP, POLYGON, POINT_};
+// inline int vertex_no() { return n; }
+// inline XPOINT *vertices() {return p;}
+// inline int vertex_kind() {return what;}
+//#endif
+// matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+//
+// // === all code below in this class has been to the reorganisation FL_PORTING process
+//public:
+// Fl_Graphics_Driver();
+// virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+// virtual char can_do_alpha_blending() { return 0; }
+// // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y);
+ virtual void rect(int x, int y, int w, int h);
+// virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h);
+ virtual void line(int x, int y, int x1, int y1);
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2);
+ virtual void xyline(int x, int y, int x1);
+ virtual void xyline(int x, int y, int x1, int y2);
+ virtual void xyline(int x, int y, int x1, int y2, int x3) ;
+ virtual void yxline(int x, int y, int y1) ;
+ virtual void yxline(int x, int y, int y1, int x2) ;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) ;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) ;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) ;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) ;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) ;
+// // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) ;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) ;
+ virtual int not_clipped(int x, int y, int w, int h) ;
+ virtual void push_no_clip() ;
+ virtual void pop_clip() ;
+// virtual Fl_Region clip_region(); // has default implementation
+// virtual void clip_region(Fl_Region r); // has default implementation
+// virtual void restore_clip();
+// // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+// virtual void push_matrix();
+// virtual void pop_matrix();
+// virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+// virtual void rotate(double d);
+// virtual void scale(double x, double y);
+// virtual void scale(double x);
+// virtual void translate(double x,double y);
+// virtual void begin_points();
+// virtual void begin_line();
+// virtual void begin_loop();
+// virtual void begin_polygon();
+ virtual void begin_complex_polygon() ;
+// virtual double transform_x(double x, double y);
+// virtual double transform_y(double x, double y);
+// virtual double transform_dx(double x, double y);
+// virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) ;
+ virtual void vertex(double x, double y) ;
+ virtual void end_points() ;
+ virtual void end_line() ;
+ virtual void end_loop() ;
+ virtual void end_polygon() ;
+ virtual void end_complex_polygon() ;
+ virtual void gap() ;
+ virtual void circle(double x, double y, double r) ;
+// // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+// virtual void arc(double x, double y, double r, double start, double end);
+// // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) ;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) ;
+// // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+// virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+// // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) ;
+// // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+// virtual void color(Fl_Color c) { color_ = c; }
+// virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) ;
+// // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) ;
+// virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+// virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+// virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+// /** Returns non-zero if the graphics driver possesses the \p feature */
+// virtual int has_feature(driver_feature feature) { return 0; }
+// virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+// virtual Fl_Font font() {return font_; }
+// virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n);
+// virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height();
+ virtual int descent();
+// virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+// virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+// // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) ;
+// virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+// virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+// virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) ;
+// virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+// virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+// virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+// virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+// /** \brief Draws an Fl_RGB_Image object to the device.
+// *
+// Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+// the image offset by the cx and cy arguments.
+// */
+// virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+// /** \brief Draws an Fl_Pixmap object to the device.
+// *
+// Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+// the image offset by the cx and cy arguments.
+// */
+// virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+// /** \brief Draws an Fl_Bitmap object to the device.
+// *
+// Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+// the image offset by the cx and cy arguments.
+// */
+// virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+// virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+// virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+//
+// /** Sets the value of the driver-specific graphics context. */
+// virtual void gc(void*) {}
+// /** Returns the driver-specific graphics context, of NULL if there's none. */
+// virtual void *gc(void) {return NULL;}
+// /** Support for pixmap drawing */
+// virtual uchar **mask_bitmap() { return 0; }
+// /** Support for pixmap drawing */
+// virtual void mask_bitmap(uchar **) {}
+//protected:
+// // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+// virtual void transformed_vertex0(COORD_T x, COORD_T y);
+// virtual void fixloop();
+// void global_gc(void);
+};
+
+#endif // FL_PICO_GRAPHICS_DRIVER_H
+
+//
+// End of "$Id: Fl_Pico_Graphics_Driver.H 11017 2016-01-20 21:40:12Z matt $".
+//