diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-03-08 00:35:00 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-03-08 00:35:00 +0000 |
| commit | 00750d4c333a304366a1adbd8780f9f44c9cdafb (patch) | |
| tree | a95aad533893c6f7ca4dad9e2145e0925ac0192a /src/drivers/Pico/Fl_Pico_Graphics_Driver.H | |
| parent | b73bf4a73eeda279042883139106eacbe4b3d791 (diff) | |
Add very basic graphics support to PicoSDL.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11311 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Pico/Fl_Pico_Graphics_Driver.H')
| -rw-r--r-- | src/drivers/Pico/Fl_Pico_Graphics_Driver.H | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/src/drivers/Pico/Fl_Pico_Graphics_Driver.H b/src/drivers/Pico/Fl_Pico_Graphics_Driver.H index 8b1378917..1570c2463 100644 --- a/src/drivers/Pico/Fl_Pico_Graphics_Driver.H +++ b/src/drivers/Pico/Fl_Pico_Graphics_Driver.H @@ -1 +1,221 @@ +// +// "$Id: Fl_Pico_Graphics_Driver.H 11017 2016-01-20 21:40:12Z matt $" +// +// Definition of the Pico minimal graphics driver +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// +/** + \file Fl_Pico_Graphics_Driver.H + \brief Definition of Pico minimal graphics driver. + */ + +#ifndef FL_PICO_GRAPHICS_DRIVER_H +#define FL_PICO_GRAPHICS_DRIVER_H + +#include <FL/Fl_Graphics_Driver.H> + + +/** + \brief The Pico minimal graphics class. + * + This class is implemented as a base class for minimal core drivers. + */ +class Fl_Pico_Graphics_Driver : public Fl_Graphics_Driver { +// friend class Fl_Surface_Device; +// friend class Fl_Pixmap; +// friend class Fl_Bitmap; +// friend class Fl_RGB_Image; +// friend int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg); +//public: +// // The following functions create the various graphics drivers that are required +// // for core operations. They must be implemented as members of Fl_Graphics_Driver, +// // but located in the device driver module that is linked to the core library +// static Fl_Graphics_Driver *newMainGraphicsDriver(); +// //static Fl_Graphics_Driver *newOpenGLGraphicsDriver(); +// //static Fl_Graphics_Driver *newPrinterGraphicsDriver(); +// //static Fl_Graphics_Driver *new...; +//public: +// /** A 2D coordinate transformation matrix */ +// struct matrix {double a, b, c, d, x, y;}; +// /** Features that a derived class may possess. */ +// typedef enum { +// NATIVE = 1, /**< native graphics driver for the platform */ +// PRINTER = 2 /**< graphics driver for a printer drawing surface */ +// } driver_feature; +// +// int fl_clip_state_number; +//protected: +// static const matrix m0; +// Fl_Font font_; // current font +// Fl_Fontsize size_; // current font size +// Fl_Color color_; // current color +// int sptr; +// static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; +// matrix stack[FL_MATRIX_STACK_SIZE]; +// matrix m; +// int n, p_size, gap_; +// XPOINT *p; +// int what; +// int rstackptr; +// static const int region_stack_max = FL_REGION_STACK_SIZE - 1; +// Fl_Region rstack[FL_REGION_STACK_SIZE]; +// Fl_Font_Descriptor *font_descriptor_; +//#ifndef FL_DOXYGEN +// enum {LINE, LOOP, POLYGON, POINT_}; +// inline int vertex_no() { return n; } +// inline XPOINT *vertices() {return p;} +// inline int vertex_kind() {return what;} +//#endif +// matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */ +// +// // === all code below in this class has been to the reorganisation FL_PORTING process +//public: +// Fl_Graphics_Driver(); +// virtual ~Fl_Graphics_Driver() { if (p) free(p); } +// virtual char can_do_alpha_blending() { return 0; } +// // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx + virtual void point(int x, int y); + virtual void rect(int x, int y, int w, int h); +// virtual void focus_rect(int x, int y, int w, int h); + virtual void rectf(int x, int y, int w, int h); + virtual void line(int x, int y, int x1, int y1); + virtual void line(int x, int y, int x1, int y1, int x2, int y2); + virtual void xyline(int x, int y, int x1); + virtual void xyline(int x, int y, int x1, int y2); + virtual void xyline(int x, int y, int x1, int y2, int x3) ; + virtual void yxline(int x, int y, int y1) ; + virtual void yxline(int x, int y, int y1, int x2) ; + virtual void yxline(int x, int y, int y1, int x2, int y3) ; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) ; + virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) ; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) ; + virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) ; +// // --- clipping + virtual void push_clip(int x, int y, int w, int h) ; + virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) ; + virtual int not_clipped(int x, int y, int w, int h) ; + virtual void push_no_clip() ; + virtual void pop_clip() ; +// virtual Fl_Region clip_region(); // has default implementation +// virtual void clip_region(Fl_Region r); // has default implementation +// virtual void restore_clip(); +// // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx +// virtual void push_matrix(); +// virtual void pop_matrix(); +// virtual void mult_matrix(double a, double b, double c, double d, double x, double y); +// virtual void rotate(double d); +// virtual void scale(double x, double y); +// virtual void scale(double x); +// virtual void translate(double x,double y); +// virtual void begin_points(); +// virtual void begin_line(); +// virtual void begin_loop(); +// virtual void begin_polygon(); + virtual void begin_complex_polygon() ; +// virtual double transform_x(double x, double y); +// virtual double transform_y(double x, double y); +// virtual double transform_dx(double x, double y); +// virtual double transform_dy(double x, double y); + virtual void transformed_vertex(double xf, double yf) ; + virtual void vertex(double x, double y) ; + virtual void end_points() ; + virtual void end_line() ; + virtual void end_loop() ; + virtual void end_polygon() ; + virtual void end_complex_polygon() ; + virtual void gap() ; + virtual void circle(double x, double y, double r) ; +// // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed +// virtual void arc(double x, double y, double r, double start, double end); +// // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx + virtual void arc(int x, int y, int w, int h, double a1, double a2) ; + virtual void pie(int x, int y, int w, int h, double a1, double a2) ; +// // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed +// virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3); +// // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + virtual void line_style(int style, int width=0, char* dashes=0) ; +// // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx +// virtual void color(Fl_Color c) { color_ = c; } +// virtual Fl_Color color() { return color_; } + virtual void color(uchar r, uchar g, uchar b) ; +// // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx + virtual void draw(const char *str, int n, int x, int y) ; +// virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));} +// virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); } +// virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); } +// /** Returns non-zero if the graphics driver possesses the \p feature */ +// virtual int has_feature(driver_feature feature) { return 0; } +// virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;} +// virtual Fl_Font font() {return font_; } +// virtual Fl_Fontsize size() {return size_; } + virtual double width(const char *str, int n); +// virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); } + virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h); + virtual int height(); + virtual int descent(); +// virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;} +// virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;} +// // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx + virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) ; +// virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; } +// virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; } +// virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { } + virtual void delete_bitmask(Fl_Bitmask bm) ; +// virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {} +// virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {} +// virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {} +// virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {} +// /** \brief Draws an Fl_RGB_Image object to the device. +// * +// Specifies a bounding box for the image, with the origin (upper left-hand corner) of +// the image offset by the cx and cy arguments. +// */ +// virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {} +// /** \brief Draws an Fl_Pixmap object to the device. +// * +// Specifies a bounding box for the image, with the origin (upper left-hand corner) of +// the image offset by the cx and cy arguments. +// */ +// virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {} +// /** \brief Draws an Fl_Bitmap object to the device. +// * +// Specifies a bounding box for the image, with the origin (upper left-hand corner) of +// the image offset by the cx and cy arguments. +// */ +// virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {} +// virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H); +// virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); +// +// /** Sets the value of the driver-specific graphics context. */ +// virtual void gc(void*) {} +// /** Returns the driver-specific graphics context, of NULL if there's none. */ +// virtual void *gc(void) {return NULL;} +// /** Support for pixmap drawing */ +// virtual uchar **mask_bitmap() { return 0; } +// /** Support for pixmap drawing */ +// virtual void mask_bitmap(uchar **) {} +//protected: +// // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx +// virtual void transformed_vertex0(COORD_T x, COORD_T y); +// virtual void fixloop(); +// void global_gc(void); +}; + +#endif // FL_PICO_GRAPHICS_DRIVER_H + +// +// End of "$Id: Fl_Pico_Graphics_Driver.H 11017 2016-01-20 21:40:12Z matt $". +// |
