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authorManolo Gouy <Manolo>2016-02-13 14:48:13 +0000
committerManolo Gouy <Manolo>2016-02-13 14:48:13 +0000
commit4af616a7a27c3104938bf580502c762becd4417b (patch)
treecf3ab60ea9727c887ccf91d0caca32e5ba523f78 /src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
parentc95169ea492a0d1b101f42b3f46d4e8607b9dd4a (diff)
New member function Fl_Quartz_Graphics_Driver::draw_CGImage() used internally for all image drawing.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11165 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx')
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx44
1 files changed, 38 insertions, 6 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
index a8ed4185e..81d916819 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.cxx
@@ -65,11 +65,8 @@ void Fl_Quartz_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,Fl_Offscr
CGDataProviderRef src_bytes = CGDataProviderCreateWithData( src, data, sw*sh*4, bmProviderRelease);
CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha,
src_bytes, 0L, false, kCGRenderingIntentDefault);
- // fl_push_clip();
- CGRect rect = CGRectMake(x, y, w, h);
- Fl_X::q_begin_image(rect, srcx, srcy, sw, sh);
- CGContextDrawImage(fl_gc, rect, img);
- Fl_X::q_end_image();
+ draw_CGImage(img, x, y, w, h, srcx, srcy, sw, sh);
+
CGImageRelease(img);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src_bytes);
@@ -153,7 +150,42 @@ void fl_end_offscreen() {
/** @} */
-
+void Fl_Quartz_Graphics_Driver::draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh)
+{
+ CGRect rect = CGRectMake(x, y, w, h);
+ CGContextSaveGState(fl_gc);
+ CGContextClipToRect(fl_gc, CGRectOffset(rect, -0.5, -0.5 ));
+ // move graphics context to origin of vertically reversed image
+ // The 0.5 here cancels the 0.5 offset present in Quartz graphics contexts.
+ // Thus, image and surface pixels are in phase if there's no scaling.
+ CGContextTranslateCTM(fl_gc, rect.origin.x - srcx - 0.5, rect.origin.y - srcy + sh - 0.5);
+ CGContextScaleCTM(fl_gc, 1, -1);
+ CGAffineTransform at = CGContextGetCTM(fl_gc);
+ if (at.a == at.d && at.b == 0 && at.c == 0) { // proportional scaling, no rotation
+ // We handle x2 and /2 scalings that occur when drawing to
+ // a double-resolution bitmap, and when drawing a double-resolution bitmap to display.
+ bool doit = false;
+ // phase image with display pixels
+ CGFloat deltax = 0, deltay = 0;
+ if (at.a == 2) { // make .tx and .ty have even values
+ deltax = (at.tx/2 - round(at.tx/2));
+ deltay = (at.ty/2 - round(at.ty/2));
+ doit = true;
+ } else if (at.a == 0.5) {
+ doit = true;
+ if (Fl_Display_Device::high_resolution()) { // make .tx and .ty have int or half-int values
+ deltax = (at.tx*2 - round(at.tx*2));
+ deltay = (at.ty*2 - round(at.ty*2));
+ } else { // make .tx and .ty have integral values
+ deltax = (at.tx - round(at.tx))*2;
+ deltay = (at.ty - round(at.ty))*2;
+ }
+ }
+ if (doit) CGContextTranslateCTM(fl_gc, -deltax, -deltay);
+ }
+ CGContextDrawImage(fl_gc, CGRectMake(0, 0, sw, sh), cgimg);
+ CGContextRestoreGState(fl_gc);
+}
//
// End of "$Id$".