diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-29 15:24:33 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-29 15:24:33 +0000 |
| commit | 222243bc865df5f6531e6ec7d20c3b1b072d1ee6 (patch) | |
| tree | 77d171db9767483f808c3c06aa75a1de3ae4d64e /src/drivers/Quartz | |
| parent | 72dda7f35a11ca0fedac1ba5047db6988fb16299 (diff) | |
Made OpenGL driver compile by itself instead of including files from another .cxx file.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11083 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Quartz')
| -rw-r--r-- | src/drivers/Quartz/Fl_Quartz_Display_Device.cxx | 129 | ||||
| -rw-r--r-- | src/drivers/Quartz/Fl_Quartz_Display_Device.h | 69 |
2 files changed, 198 insertions, 0 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Display_Device.cxx b/src/drivers/Quartz/Fl_Quartz_Display_Device.cxx new file mode 100644 index 000000000..df0eaba5d --- /dev/null +++ b/src/drivers/Quartz/Fl_Quartz_Display_Device.cxx @@ -0,0 +1,129 @@ +// +// "$Id$" +// +// implementation of Fl_Device class for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems to: +// +// http://www.fltk.org/str.php +// + +// FIXME: implement this +#if 0 + +#include <FL/Fl.H> +#include <FL/Fl_Device.H> +#include <FL/Fl_Image.H> + +#include "config_lib.h" +#ifdef FL_CFG_GFX_QUARTZ +#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.h" +#endif + +#if defined(WIN32) || defined(__APPLE__) +#elif defined(FL_PORTING) +# pragma message "FL_PORTING: instantiate and implement various device drivers here" +#else +#endif + +const char *Fl_Device::class_id = "Fl_Device"; +const char *Fl_Surface_Device::class_id = "Fl_Surface_Device"; +const char *Fl_Display_Device::class_id = "Fl_Display_Device"; +const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver"; +#if defined(__APPLE__) || defined(FL_DOXYGEN) +# ifndef FL_DOXYGEN + bool Fl_Display_Device::high_res_window_ = false; +# endif +#endif +#if defined(WIN32) || defined(FL_DOXYGEN) +const char *Fl_GDI_Graphics_Driver::class_id = "Fl_GDI_Graphics_Driver"; +const char *Fl_GDI_Printer_Graphics_Driver::class_id = "Fl_GDI_Printer_Graphics_Driver"; +#endif +#if !(defined(__APPLE__) || defined(WIN32)) +#if defined(FL_PORTING) +# pragma message "FL_PORTING: instantiate the main graphics driver here" +#else +const char *Fl_Xlib_Graphics_Driver::class_id = "Fl_Xlib_Graphics_Driver"; +#endif +#endif + + +/** \brief Make this surface the current drawing surface. + This surface will receive all future graphics requests. */ +void Fl_Surface_Device::set_current(void) +{ + fl_graphics_driver = _driver; + _surface = this; +} + +FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations +Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations + +const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0}; + +Fl_Graphics_Driver::Fl_Graphics_Driver() { + font_ = 0; + size_ = 0; + sptr=0; rstackptr=0; + rstack[0] = NULL; + fl_clip_state_number=0; + m = m0; + fl_matrix = &m; + p = (XPOINT *)0; + font_descriptor_ = NULL; + p_size = 0; +}; + +void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h) +{ + w = (int)width(t, n); + h = - height(); + dx = 0; + dy = descent(); +} + +/** A constructor that sets the graphics driver used by the display */ +Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) { + this->set_current(); +}; + + +/** Returns the platform display device. */ +Fl_Display_Device *Fl_Display_Device::display_device() { + static Fl_Display_Device *display = new Fl_Display_Device(new +#if defined(__APPLE__) + Fl_Quartz_Graphics_Driver +#elif defined(WIN32) + Fl_GDI_Graphics_Driver +#elif defined(FL_PORTING) +# pragma message "FL_PORTING: instantiate your display driver here" + Fl_XXX_Graphics_Driver +#else + Fl_Xlib_Graphics_Driver +#endif + ); + return display; +}; + + +Fl_Surface_Device *Fl_Surface_Device::default_surface() +{ + return Fl_Display_Device::display_device(); +} + + +Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device(); + +#endif + +// +// End of "$Id$". +// diff --git a/src/drivers/Quartz/Fl_Quartz_Display_Device.h b/src/drivers/Quartz/Fl_Quartz_Display_Device.h new file mode 100644 index 000000000..221b80478 --- /dev/null +++ b/src/drivers/Quartz/Fl_Quartz_Display_Device.h @@ -0,0 +1,69 @@ +// +// "$Id$" +// +// Definition of class Fl_Quartz_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2016 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** \file Fl_Quartz_Disply_Device.h + \brief Implement a connection between the Cocoa window management and the + Quartz graphics driver on OS X. +*/ + +#ifndef FL_QUARTZ_DISPLAY_DEVICE_H +#define FL_QUARTZ_DISPLAY_DEVICE_H + +// FIXME: implement this +#if 0 +#include <FL/x.H> +#include <FL/Fl_Plugin.H> +#include <FL/Fl_Image.H> +#include <FL/Fl_Bitmap.H> +#include <FL/Fl_Pixmap.H> +#include <FL/Fl_RGB_Image.H> +#include <stdlib.h> + +/** + A display to which the computer can draw. + When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface. + There is no need to create any other object of this class. + */ +class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device { + friend class Fl_Quartz_Graphics_Driver; + static Fl_Display_Device *_display; // the platform display device +#ifdef __APPLE__ + friend class Fl_X; + friend class Fl_Graphics_Driver; + static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only) + static bool high_resolution() {return high_res_window_;} +#elif defined(WIN32) +#elif defined(FL_PORTING) +# pragma message "FL_PORTING: implement functions for extra high res drawing if your platform supports it" +#else +#endif +public: + static const char *class_id; + const char *class_name() {return class_id;}; + Fl_Display_Device(Fl_Graphics_Driver *graphics_driver); + static Fl_Display_Device *display_device(); +}; + +#endif + +#endif // FL_QUARTZ_DISPLAY_DEVICE_H + +// +// End of "$Id$". +// |
