summaryrefslogtreecommitdiff
path: root/src/drivers/Quartz
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2016-01-26 22:20:15 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-26 22:20:15 +0000
commit87e29cef828548c397692473683eebd9613b661c (patch)
tree367282e8eb68b51f0de993710192e6485a90dafb /src/drivers/Quartz
parent034a4f3f2a15302b1a1ea3df6033cbffdc7b7418 (diff)
Moving image drawing code into the driver system
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11060 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Quartz')
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx167
1 files changed, 167 insertions, 0 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
new file mode 100644
index 000000000..87fcbc068
--- /dev/null
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
@@ -0,0 +1,167 @@
+//
+// "$Id$"
+//
+// MacOS image drawing code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2012 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+////////////////////////////////////////////////////////////////
+
+#include <config.h>
+#include <FL/Fl.H>
+#include <FL/fl_draw.H>
+#include <FL/Fl_Printer.H>
+#include <FL/x.H>
+
+#define MAXBUFFER 0x40000 // 256k
+
+static void dataReleaseCB(void *info, const void *data, size_t size)
+{
+ delete[] (uchar *)data;
+}
+
+/*
+ * draw an image based on the input parameters
+ *
+ * buf: image source data
+ * X, Y: position (in buffer?!)
+ * W, H: size of picture (in pixel?)
+ * delta: distance from pixel to pixel in buf in bytes
+ * linedelta: distance from line to line in buf in bytes
+ * mono: if set, pixel is one byte - if zero, pixel is 3 byte
+ * cb: callback to copy image data into (RGB?) buffer
+ * buf: pointer to first byte in image source
+ * x, y: position in buffer
+ * w: width (in bytes?)
+ * dst: destination buffer
+ * userdata: ?
+ */
+static void innards(const uchar *buf, int X, int Y, int W, int H,
+ int delta, int linedelta, int mono,
+ Fl_Draw_Image_Cb cb, void* userdata)
+{
+ if (!linedelta) linedelta = W*delta;
+
+ const void *array = buf;
+ uchar *tmpBuf = 0;
+ if (cb || Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) {
+ tmpBuf = new uchar[ H*W*delta ];
+ if (cb) {
+ for (int i=0; i<H; i++) {
+ cb(userdata, 0, i, W, tmpBuf+i*W*delta);
+ }
+ } else {
+ uchar *p = tmpBuf;
+ for (int i=0; i<H; i++) {
+ memcpy(p, buf+i*linedelta, W*delta);
+ p += W*delta;
+ }
+ }
+ array = (void*)tmpBuf;
+ linedelta = W*delta;
+ }
+ // create an image context
+ CGColorSpaceRef lut = 0;
+ if (delta<=2)
+ lut = CGColorSpaceCreateDeviceGray();
+ else
+ lut = CGColorSpaceCreateDeviceRGB();
+ // a release callback is necessary when the fl_gc is a print context because the image data
+ // must be kept until the page is closed. Thus tmpBuf can't be deleted here. It's too early.
+ CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, linedelta*H,
+ tmpBuf ? dataReleaseCB : NULL
+ );
+ CGImageRef img = CGImageCreate( W, H, 8, 8*delta, linedelta,
+ lut, delta&1?kCGImageAlphaNone:kCGImageAlphaNoneSkipLast,
+ //lut, delta&1?kCGImageAlphaNone:kCGImageAlphaLast,
+ src, 0L, false, kCGRenderingIntentDefault);
+ // draw the image into the destination context
+ if (img) {
+ CGRect rect = CGRectMake( X, Y, W, H);
+ Fl_X::q_begin_image(rect, 0, 0, W, H);
+ CGContextDrawImage(fl_gc, rect, img);
+ Fl_X::q_end_image();
+ // release all allocated resources
+ CGImageRelease(img);
+ }
+ CGColorSpaceRelease(lut);
+ CGDataProviderRelease(src);
+ if (img) return; // else fall through to slow mode
+ // following the very save (and very slow) way to write the image into the give port
+ CGContextSetShouldAntialias(fl_gc, false);
+ if ( cb )
+ {
+ uchar *tmpBuf = new uchar[ W*4 ];
+ for ( int i=0; i<H; i++ )
+ {
+ uchar *src = tmpBuf;
+ cb( userdata, 0, i, W, tmpBuf );
+ for ( int j=0; j<W; j++ )
+ {
+ if ( mono )
+ { fl_color( src[0], src[0], src[0] ); }
+ else
+ { fl_color( src[0], src[1], src[2] ); }
+ CGContextMoveToPoint(fl_gc, X+j, Y+i);
+ CGContextAddLineToPoint(fl_gc, X+j, Y+i);
+ CGContextStrokePath(fl_gc);
+ src+=delta;
+ }
+ }
+ delete[] tmpBuf;
+ }
+ else
+ {
+ for ( int i=0; i<H; i++ )
+ {
+ const uchar *src = buf+i*linedelta;
+ for ( int j=0; j<W; j++ )
+ {
+ if ( mono )
+ fl_color( src[0], src[0], src[0] );
+ else
+ fl_color( src[0], src[1], src[2] );
+ CGContextMoveToPoint(fl_gc, X+j, Y+i);
+ CGContextAddLineToPoint(fl_gc, X+j, Y+i);
+ CGContextStrokePath(fl_gc);
+ src += delta;
+ }
+ }
+ }
+ CGContextSetShouldAntialias(fl_gc, true);
+}
+
+void Fl_Quartz_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){
+ innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0);
+}
+void Fl_Quartz_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data,
+ int x, int y, int w, int h,int d) {
+ innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data);
+}
+void Fl_Quartz_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){
+ innards(buf,x,y,w,h,d,l,1,0,0);
+}
+void Fl_Quartz_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data,
+ int x, int y, int w, int h,int d) {
+ innards(0,x,y,w,h,d,0,1,cb,data);
+}
+
+void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
+ fl_color(r,g,b);
+ fl_rectf(x,y,w,h);
+}
+
+//
+// End of "$Id$".
+//