diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-26 22:20:15 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-26 22:20:15 +0000 |
| commit | 87e29cef828548c397692473683eebd9613b661c (patch) | |
| tree | 367282e8eb68b51f0de993710192e6485a90dafb /src/drivers/Quartz | |
| parent | 034a4f3f2a15302b1a1ea3df6033cbffdc7b7418 (diff) | |
Moving image drawing code into the driver system
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11060 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/Quartz')
| -rw-r--r-- | src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx new file mode 100644 index 000000000..87fcbc068 --- /dev/null +++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx @@ -0,0 +1,167 @@ +// +// "$Id$" +// +// MacOS image drawing code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2012 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +//////////////////////////////////////////////////////////////// + +#include <config.h> +#include <FL/Fl.H> +#include <FL/fl_draw.H> +#include <FL/Fl_Printer.H> +#include <FL/x.H> + +#define MAXBUFFER 0x40000 // 256k + +static void dataReleaseCB(void *info, const void *data, size_t size) +{ + delete[] (uchar *)data; +} + +/* + * draw an image based on the input parameters + * + * buf: image source data + * X, Y: position (in buffer?!) + * W, H: size of picture (in pixel?) + * delta: distance from pixel to pixel in buf in bytes + * linedelta: distance from line to line in buf in bytes + * mono: if set, pixel is one byte - if zero, pixel is 3 byte + * cb: callback to copy image data into (RGB?) buffer + * buf: pointer to first byte in image source + * x, y: position in buffer + * w: width (in bytes?) + * dst: destination buffer + * userdata: ? + */ +static void innards(const uchar *buf, int X, int Y, int W, int H, + int delta, int linedelta, int mono, + Fl_Draw_Image_Cb cb, void* userdata) +{ + if (!linedelta) linedelta = W*delta; + + const void *array = buf; + uchar *tmpBuf = 0; + if (cb || Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { + tmpBuf = new uchar[ H*W*delta ]; + if (cb) { + for (int i=0; i<H; i++) { + cb(userdata, 0, i, W, tmpBuf+i*W*delta); + } + } else { + uchar *p = tmpBuf; + for (int i=0; i<H; i++) { + memcpy(p, buf+i*linedelta, W*delta); + p += W*delta; + } + } + array = (void*)tmpBuf; + linedelta = W*delta; + } + // create an image context + CGColorSpaceRef lut = 0; + if (delta<=2) + lut = CGColorSpaceCreateDeviceGray(); + else + lut = CGColorSpaceCreateDeviceRGB(); + // a release callback is necessary when the fl_gc is a print context because the image data + // must be kept until the page is closed. Thus tmpBuf can't be deleted here. It's too early. + CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, linedelta*H, + tmpBuf ? dataReleaseCB : NULL + ); + CGImageRef img = CGImageCreate( W, H, 8, 8*delta, linedelta, + lut, delta&1?kCGImageAlphaNone:kCGImageAlphaNoneSkipLast, + //lut, delta&1?kCGImageAlphaNone:kCGImageAlphaLast, + src, 0L, false, kCGRenderingIntentDefault); + // draw the image into the destination context + if (img) { + CGRect rect = CGRectMake( X, Y, W, H); + Fl_X::q_begin_image(rect, 0, 0, W, H); + CGContextDrawImage(fl_gc, rect, img); + Fl_X::q_end_image(); + // release all allocated resources + CGImageRelease(img); + } + CGColorSpaceRelease(lut); + CGDataProviderRelease(src); + if (img) return; // else fall through to slow mode + // following the very save (and very slow) way to write the image into the give port + CGContextSetShouldAntialias(fl_gc, false); + if ( cb ) + { + uchar *tmpBuf = new uchar[ W*4 ]; + for ( int i=0; i<H; i++ ) + { + uchar *src = tmpBuf; + cb( userdata, 0, i, W, tmpBuf ); + for ( int j=0; j<W; j++ ) + { + if ( mono ) + { fl_color( src[0], src[0], src[0] ); } + else + { fl_color( src[0], src[1], src[2] ); } + CGContextMoveToPoint(fl_gc, X+j, Y+i); + CGContextAddLineToPoint(fl_gc, X+j, Y+i); + CGContextStrokePath(fl_gc); + src+=delta; + } + } + delete[] tmpBuf; + } + else + { + for ( int i=0; i<H; i++ ) + { + const uchar *src = buf+i*linedelta; + for ( int j=0; j<W; j++ ) + { + if ( mono ) + fl_color( src[0], src[0], src[0] ); + else + fl_color( src[0], src[1], src[2] ); + CGContextMoveToPoint(fl_gc, X+j, Y+i); + CGContextAddLineToPoint(fl_gc, X+j, Y+i); + CGContextStrokePath(fl_gc); + src += delta; + } + } + } + CGContextSetShouldAntialias(fl_gc, true); +} + +void Fl_Quartz_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){ + innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0); +} +void Fl_Quartz_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data, + int x, int y, int w, int h,int d) { + innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data); +} +void Fl_Quartz_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){ + innards(buf,x,y,w,h,d,l,1,0,0); +} +void Fl_Quartz_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data, + int x, int y, int w, int h,int d) { + innards(0,x,y,w,h,d,0,1,cb,data); +} + +void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { + fl_color(r,g,b); + fl_rectf(x,y,w,h); +} + +// +// End of "$Id$". +// |
