diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2023-05-11 18:42:07 +0200 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2023-05-11 18:42:07 +0200 |
| commit | 37abac2d8e3d4b3d810554dfd965f367be706c18 (patch) | |
| tree | bab5b85aa55198519ff53b62e46b5e781fb60bbe /src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx | |
| parent | 4fb18ffbddfb1c6e5b90e42e6bfcd79117597f90 (diff) | |
Wayland: fix opening GL top-level window on 2-screen system
Diffstat (limited to 'src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx')
| -rw-r--r-- | src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx b/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx index fe8e75e0a..afcfd5d7d 100644 --- a/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx +++ b/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx @@ -411,7 +411,9 @@ void Fl_Wayland_Gl_Window_Driver::resize(int is_a_resize, int W, int H) { wl_egl_window_get_attached_size(egl_window, &W2, &H2); if (W2 != W || H2 != H) { wl_egl_window_resize(egl_window, W, H, 0, 0); - //fprintf(stderr, "Fl_Wayland_Gl_Window_Driver::resize to %dx%d\n", W, H); + //fprintf(stderr, "Fl_Wayland_Gl_Window_Driver::resize from %dx%d to %dx%d\n", + // W2, H2, W, H); + Fl::wait(0); } /* CONTROL_LEAKING_SUB_GL_WINDOWS if (Fl_Wayland_Window_Driver::driver(pWindow)->subRect()) { @@ -430,9 +432,6 @@ void Fl_Wayland_Gl_Window_Driver::gl_visual(Fl_Gl_Choice *c) { wld_egl_conf = ((Fl_Wayland_Gl_Choice*)c)->egl_conf; } -static void delayed_redraw(Fl_Window *win) { - win->redraw(); -} void Fl_Wayland_Gl_Window_Driver::gl_start() { float f = Fl::screen_scale(Fl_Window::current()->screen_num()); @@ -443,7 +442,7 @@ void Fl_Wayland_Gl_Window_Driver::gl_start() { wl_egl_window_get_attached_size(dr->gl_start_support_->egl_window, &W2, &H2); if (W2 != W || H2 != H) { wl_egl_window_resize(dr->gl_start_support_->egl_window, W, H, 0, 0); - Fl::add_timeout(0.01, (Fl_Timeout_Handler)delayed_redraw, Fl_Window::current()); + Fl::wait(0); } glClearColor(0., 0., 0., 0.); glClear(GL_COLOR_BUFFER_BIT); |
