diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-03-15 06:42:06 +0100 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-08-29 12:15:32 +0200 |
| commit | c720aae51515907ae82ee02df80bd084f291d4b1 (patch) | |
| tree | 7fbf3569f35966891df68490b047b30c9ec20bcd /src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx | |
| parent | 28981f6fd3971aaf7ff6527ee1cdeb9d886c4a4a (diff) | |
Make hybrid Wayland/X11 platform.
Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx')
| -rw-r--r-- | src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx index cd6e98646..7952dfdc1 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx +++ b/src/drivers/WinAPI/Fl_WinAPI_Gl_Window_Driver.cxx @@ -1,7 +1,7 @@ // // Class Fl_WinAPI_Gl_Window_Driver for the Fast Light Tool Kit (FLTK). // -// Copyright 2021 by Bill Spitzak and others. +// Copyright 2021-2022 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -129,8 +129,8 @@ GLContext Fl_WinAPI_Gl_Window_Driver::create_gl_context(Fl_Window* window, const Fl_X* i = Fl_X::i(window); HDC hdc = Fl_WinAPI_Window_Driver::driver(window)->private_dc; if (!hdc) { - hdc = Fl_WinAPI_Window_Driver::driver(window)->private_dc = GetDCEx(i->xid, 0, DCX_CACHE); - fl_save_dc(i->xid, hdc); + hdc = Fl_WinAPI_Window_Driver::driver(window)->private_dc = GetDCEx((HWND)i->xid, 0, DCX_CACHE); + fl_save_dc((HWND)i->xid, hdc); SetPixelFormat(hdc, ((Fl_WinAPI_Gl_Choice*)g)->pixelformat, (PIXELFORMATDESCRIPTOR*)(&((Fl_WinAPI_Gl_Choice*)g)->pfd)); # if USE_COLORMAP if (fl_palette) SelectPalette(hdc, fl_palette, FALSE); @@ -139,7 +139,7 @@ GLContext Fl_WinAPI_Gl_Window_Driver::create_gl_context(Fl_Window* window, const GLContext context = layer ? wglCreateLayerContext(hdc, layer) : wglCreateContext(hdc); if (context) { if (context_list && nContext) - wglShareLists(context_list[0], context); + wglShareLists((HGLRC)context_list[0], (HGLRC)context); add_context(context); } return context; @@ -150,7 +150,7 @@ void Fl_WinAPI_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context) if (context != cached_context || w != cached_window) { cached_context = context; cached_window = w; - wglMakeCurrent(Fl_WinAPI_Window_Driver::driver(w)->private_dc, context); + wglMakeCurrent(Fl_WinAPI_Window_Driver::driver(w)->private_dc, (HGLRC)context); } } @@ -160,7 +160,7 @@ void Fl_WinAPI_Gl_Window_Driver::delete_gl_context(GLContext context) { cached_window = 0; wglMakeCurrent(0, 0); } - wglDeleteContext(context); + wglDeleteContext((HGLRC)context); del_context(context); } @@ -368,4 +368,6 @@ void Fl_WinAPI_Gl_Window_Driver::get_list(Fl_Font_Descriptor *fd, int r) { } +FL_EXPORT HGLRC fl_win32_glcontext(GLContext rc) { return (HGLRC)rc; } + #endif // HAVE_GL |
