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authorMatthias Melcher <fltk@matthiasm.com>2016-02-19 22:21:02 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-19 22:21:02 +0000
commit052401a34e8347c87a418270986432032ac693e2 (patch)
tree311f997a157e25f132a51fed20438f6f3a92c284 /src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
parenta072a412a1370d3c5570150f0c4a381909b623ec (diff)
Instantiate the right Fl_Window_Driver.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11195 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h')
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
index df4f6b7ef..6e4113ef1 100644
--- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
+++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
@@ -25,7 +25,7 @@
#ifndef FL_WINAPI_WINDOW_DRIVER_H
#define FL_WINAPI_WINDOW_DRIVER_H
-#include <FL/x.H>
+#include <FL/Fl_Window_Driver.H>
/*
Move everything here that manages the native window interface.
@@ -42,9 +42,10 @@
? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
*/
-class FL_EXPORT Fl_WinAPI_Window_Driver : public Fl_X
+class FL_EXPORT Fl_WinAPI_Window_Driver : public Fl_Window_Driver
{
public:
+ Fl_WinAPI_Window_Driver(Fl_Window*);
};