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authorMatthias Melcher <fltk@matthiasm.com>2016-02-19 21:41:02 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-19 21:41:02 +0000
commit22d302e242f9307bc1d24cb2b78f95e7a4fcf7ab (patch)
treef79d4b1cb998ef6ef476c66de7bd46279f40f014 /src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
parent2b6482263b029b690abc972af765c3218572dcd4 (diff)
Add System Driver and Window Driver.
Adding two new driver types for each platform. Fl_..._System_Drivers exist once per application and provide an interface for to file and filename handling, timers, locking, multithreading, etc. . The Fl_..._Window_Driver class is instantiated once for every window in the system and corresponds closely to (and actually inherits from) Fl_X. The difference now is, that there is one Fl_X/Fl_Window_Driver base class, and one platform version that derives from it. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11193 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h')
-rw-r--r--src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
new file mode 100644
index 000000000..df4f6b7ef
--- /dev/null
+++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.h
@@ -0,0 +1,56 @@
+//
+// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
+//
+// Definition of Apple Cocoa window driver
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_WinAPI_Window_Driver.h
+ \brief Definition of MSWindows window driver.
+ */
+
+#ifndef FL_WINAPI_WINDOW_DRIVER_H
+#define FL_WINAPI_WINDOW_DRIVER_H
+
+#include <FL/x.H>
+
+/*
+ Move everything here that manages the native window interface.
+
+ There is one window driver for each Fl_Window. Window drivers manage window
+ actions such as resizing, events, decoration, fullscreen modes, etc. . All
+ drawing and rendering is managed by the Surface device and the associated
+ graphics driver.
+
+ - window specific event handling
+ - window types and styles, depth, etc.
+ - decorations
+
+ ? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
+ */
+
+class FL_EXPORT Fl_WinAPI_Window_Driver : public Fl_X
+{
+public:
+};
+
+
+
+#endif // FL_WINAPI_WINDOW_DRIVER_H
+
+//
+// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
+//