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authorAlbrecht Schlosser <albrechts.fltk@online.de>2022-01-31 22:27:17 +0100
committerGitHub <noreply@github.com>2022-01-31 22:27:17 +0100
commit29d9e31c51e6c11d6e33abf9bc4551afd9de3836 (patch)
tree82dcb5f84dde9bb6cbfe50983094baa12215e57e /src/drivers/X11
parentcf4a832e6a801b46c38f6236369c74056e8f89ec (diff)
Consolidate timeout handling across platforms (#379)
Add Fl_Timeout class Move platform independent code of Fl::wait() to main part - basic timeout handling - Fl::run_checks() - Fl::run_idle() - Fl::idle() - waiting time calculation (next timeout) - remove platform dependent "screen driver" stuff
Diffstat (limited to 'src/drivers/X11')
-rw-r--r--src/drivers/X11/Fl_X11_Screen_Driver.H5
-rw-r--r--src/drivers/X11/Fl_X11_Screen_Driver.cxx161
2 files changed, 9 insertions, 157 deletions
diff --git a/src/drivers/X11/Fl_X11_Screen_Driver.H b/src/drivers/X11/Fl_X11_Screen_Driver.H
index 7d665dbb4..c8676f347 100644
--- a/src/drivers/X11/Fl_X11_Screen_Driver.H
+++ b/src/drivers/X11/Fl_X11_Screen_Driver.H
@@ -85,11 +85,6 @@ public:
virtual int parse_color(const char* p, uchar& r, uchar& g, uchar& b);
virtual void get_system_colors();
virtual const char *get_system_scheme();
- // --- global timers
- virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp);
- virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp);
- virtual int has_timeout(Fl_Timeout_Handler cb, void *argp);
- virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp);
virtual int dnd(int unused);
virtual int compose(int &del);
virtual void compose_reset();
diff --git a/src/drivers/X11/Fl_X11_Screen_Driver.cxx b/src/drivers/X11/Fl_X11_Screen_Driver.cxx
index beb30df83..3e7edf872 100644
--- a/src/drivers/X11/Fl_X11_Screen_Driver.cxx
+++ b/src/drivers/X11/Fl_X11_Screen_Driver.cxx
@@ -31,6 +31,8 @@
#include <FL/filename.H>
#include <sys/time.h>
+#include "../../Fl_Timeout.h"
+
#if HAVE_XINERAMA
# include <X11/extensions/Xinerama.h>
#endif
@@ -55,52 +57,6 @@ extern const char *fl_bg;
extern const char *fl_bg2;
// end of extern additions workaround
-//
-// X11 timers
-//
-
-
-////////////////////////////////////////////////////////////////////////
-// Timeouts are stored in a sorted list (*first_timeout), so only the
-// first one needs to be checked to see if any should be called.
-// Allocated, but unused (free) Timeout structs are stored in another
-// linked list (*free_timeout).
-
-struct Timeout {
- double time;
- void (*cb)(void*);
- void* arg;
- Timeout* next;
-};
-static Timeout* first_timeout, *free_timeout;
-
-// I avoid the overhead of getting the current time when we have no
-// timeouts by setting this flag instead of getting the time.
-// In this case calling elapse_timeouts() does nothing, but records
-// the current time, and the next call will actually elapse time.
-static char reset_clock = 1;
-
-static void elapse_timeouts() {
- static struct timeval prevclock;
- struct timeval newclock;
- gettimeofday(&newclock, NULL);
- double elapsed = newclock.tv_sec - prevclock.tv_sec +
- (newclock.tv_usec - prevclock.tv_usec)/1000000.0;
- prevclock.tv_sec = newclock.tv_sec;
- prevclock.tv_usec = newclock.tv_usec;
- if (reset_clock) {
- reset_clock = 0;
- } else if (elapsed > 0) {
- for (Timeout* t = first_timeout; t; t = t->next) t->time -= elapsed;
- }
-}
-
-
-// Continuously-adjusted error value, this is a number <= 0 for how late
-// we were at calling the last timeout. This appears to make repeat_timeout
-// very accurate even when processing takes a significant portion of the
-// time interval:
-static double missed_timeout_by;
/**
Creates a driver that manages all screen and display related calls.
@@ -411,39 +367,6 @@ void Fl_X11_Screen_Driver::flush()
double Fl_X11_Screen_Driver::wait(double time_to_wait)
{
- static char in_idle;
-
- if (first_timeout) {
- elapse_timeouts();
- Timeout *t;
- while ((t = first_timeout)) {
- if (t->time > 0) break;
- // The first timeout in the array has expired.
- missed_timeout_by = t->time;
- // We must remove timeout from array before doing the callback:
- void (*cb)(void*) = t->cb;
- void *argp = t->arg;
- first_timeout = t->next;
- t->next = free_timeout;
- free_timeout = t;
- // Now it is safe for the callback to do add_timeout:
- cb(argp);
- }
- } else {
- reset_clock = 1; // we are not going to check the clock
- }
- Fl::run_checks();
- if (Fl::idle) {
- if (!in_idle) {
- in_idle = 1;
- Fl::idle();
- in_idle = 0;
- }
- // the idle function may turn off idle, we can then wait:
- if (Fl::idle) time_to_wait = 0.0;
- }
- if (first_timeout && first_timeout->time < time_to_wait)
- time_to_wait = first_timeout->time;
if (time_to_wait <= 0.0) {
// do flush second so that the results of events are visible:
int ret = this->poll_or_select_with_delay(0.0);
@@ -452,25 +375,20 @@ double Fl_X11_Screen_Driver::wait(double time_to_wait)
} else {
// do flush first so that user sees the display:
Fl::flush();
- if (Fl::idle && !in_idle) // 'idle' may have been set within flush()
+ if (Fl::idle) // 'idle' may have been set within flush()
time_to_wait = 0.0;
- else if (first_timeout && first_timeout->time < time_to_wait) {
- // another timeout may have been queued within flush(), see STR #3188
- time_to_wait = first_timeout->time >= 0.0 ? first_timeout->time : 0.0;
+ else {
+ Fl_Timeout::elapse_timeouts();
+ time_to_wait = Fl_Timeout::time_to_wait(time_to_wait);
}
return this->poll_or_select_with_delay(time_to_wait);
}
}
-int Fl_X11_Screen_Driver::ready()
-{
- if (first_timeout) {
- elapse_timeouts();
- if (first_timeout->time <= 0) return 1;
- } else {
- reset_clock = 1;
- }
+int Fl_X11_Screen_Driver::ready() {
+ Fl_Timeout::elapse_timeouts();
+ if (Fl_Timeout::time_to_wait(1.0) <= 0.0) return 1;
return this->poll_or_select();
}
@@ -598,67 +516,6 @@ const char *Fl_X11_Screen_Driver::get_system_scheme()
return s;
}
-// ###################### *FIXME* ########################
-// ###################### *FIXME* ########################
-// ###################### *FIXME* ########################
-
-
-//
-// X11 timers
-//
-
-void Fl_X11_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void *argp) {
- elapse_timeouts();
- missed_timeout_by = 0;
- repeat_timeout(time, cb, argp);
-}
-
-void Fl_X11_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp) {
- time += missed_timeout_by; if (time < -.05) time = 0;
- Timeout* t = free_timeout;
- if (t) {
- free_timeout = t->next;
- } else {
- t = new Timeout;
- }
- t->time = time;
- t->cb = cb;
- t->arg = argp;
- // insert-sort the new timeout:
- Timeout** p = &first_timeout;
- while (*p && (*p)->time <= time) p = &((*p)->next);
- t->next = *p;
- *p = t;
-}
-
-/**
- Returns true if the timeout exists and has not been called yet.
-*/
-int Fl_X11_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void *argp) {
- for (Timeout* t = first_timeout; t; t = t->next)
- if (t->cb == cb && t->arg == argp) return 1;
- return 0;
-}
-
-/**
- Removes a timeout callback. It is harmless to remove a timeout
- callback that no longer exists.
-
- \note This version removes all matching timeouts, not just the first one.
- This may change in the future.
-*/
-void Fl_X11_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void *argp) {
- for (Timeout** p = &first_timeout; *p;) {
- Timeout* t = *p;
- if (t->cb == cb && (t->arg == argp || !argp)) {
- *p = t->next;
- t->next = free_timeout;
- free_timeout = t;
- } else {
- p = &(t->next);
- }
- }
-}
int Fl_X11_Screen_Driver::compose(int& del) {
int condition;