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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2024-07-17 17:12:23 +0200
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2024-07-17 17:12:23 +0200
commit325004fb3303369ed98ba4b3c49b9cc2c6f60f65 (patch)
treed5d5d8f4a6b1e8b0ee707b6fea8724fd8f1e1d3b /src/drivers/X11
parentfd257a7bf33476c7004305337580e3d45da1207c (diff)
Simplify creation of OpenGL contexts under X11 platform (#1005)
The previous approach FLTK used to create OpenGL contexts under the X11 platform followed a different code path to create contexts for OpenGL version 3 and above than to create contexts for OpenGL versions 1 or 2. The FLTK code followed exactly "Tutorial: OpenGL 3.0 Context Creation (GLX)" of the official OpenGL wiki, see: https://www.khronos.org/opengl/wiki/Tutorial:_OpenGL_3.0_Context_Creation_(GLX) That code worked OK with Debian 11 and with any tested Linux configurations in a VM running on Apple hardware. However, it failed with Debian 12 and later on native Linux boxes to create GL3 contexts with the FL_DOUBLE flag. That's what issue #1005 reports. A first attempt to fix #1005 followed instructions given at: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glXIntro.xml which supposedly describe how to create OpenGL contexts with GLX. That had no effect on issue #1005. This commit erases all attempts to use OpenGL3-specific calls or even the more modern glXCreateNewContext() function that appears with GLX version 1.3. The committed code uses only OpenGL 1-age functions to create OpenGL contexts for X11 windows. Created contexts follow the "Compatibility Profile" which means they are compatible with both modern OpenGL3-style and legacy OpenGL1/2-style. This appears to fix issue #1005.
Diffstat (limited to 'src/drivers/X11')
-rw-r--r--src/drivers/X11/Fl_X11_Gl_Window_Driver.cxx122
1 files changed, 8 insertions, 114 deletions
diff --git a/src/drivers/X11/Fl_X11_Gl_Window_Driver.cxx b/src/drivers/X11/Fl_X11_Gl_Window_Driver.cxx
index 83bf28333..23495a41f 100644
--- a/src/drivers/X11/Fl_X11_Gl_Window_Driver.cxx
+++ b/src/drivers/X11/Fl_X11_Gl_Window_Driver.cxx
@@ -1,7 +1,7 @@
//
// Class Fl_X11_Gl_Window_Driver for the Fast Light Tool Kit (FLTK).
//
-// Copyright 2021-2022 by Bill Spitzak and others.
+// Copyright 2021-2024 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -20,10 +20,7 @@
#include "../../Fl_Gl_Choice.H"
#include "../../Fl_Screen_Driver.H"
#include "Fl_X11_Gl_Window_Driver.H"
-# include <GL/glx.h>
-# if ! defined(GLX_VERSION_1_3)
-# typedef void *GLXFBConfig;
-# endif
+#include <GL/glx.h>
#if ! USE_XFT
# include "../Xlib/Fl_Font.H"
#endif
@@ -35,12 +32,10 @@ class Fl_X11_Gl_Choice : public Fl_Gl_Choice {
private:
XVisualInfo *vis; /* the visual to use */
Colormap colormap; /* a colormap for that visual */
- GLXFBConfig best_fb;
public:
Fl_X11_Gl_Choice(int m, const int *alistp, Fl_Gl_Choice *n) : Fl_Gl_Choice(m, alistp, n) {
vis = NULL;
colormap = 0;
- best_fb = NULL;
}
};
@@ -120,53 +115,6 @@ Fl_Font_Descriptor** Fl_X11_Gl_Window_Driver::fontnum_to_fontdescriptor(int fnum
#endif
-static XVisualInfo *gl3_getvisual(const int *blist, GLXFBConfig *pbestFB)
-{
- int glx_major, glx_minor;
-
- // FBConfigs were added in GLX version 1.3.
- if ( !glXQueryVersion(fl_display, &glx_major, &glx_minor) ||
- ( ( glx_major == 1 ) && ( glx_minor < 3 ) ) || ( glx_major < 1 ) ) {
- return NULL;
- }
-
- //printf( "Getting matching framebuffer configs\n" );
- int fbcount;
- GLXFBConfig* fbc = glXChooseFBConfig(fl_display, DefaultScreen(fl_display), blist, &fbcount);
- if (!fbc) {
- //printf( "Failed to retrieve a framebuffer config\n" );
- return NULL;
- }
- //printf( "Found %d matching FB configs.\n", fbcount );
-
- // Pick the FB config/visual with the most samples per pixel
- int best_fbc = -1, worst_fbc = -1, best_num_samp = -1, worst_num_samp = 999;
- for (int i = 0; i < fbcount; ++i)
- {
- XVisualInfo *vi = glXGetVisualFromFBConfig( fl_display, fbc[i] );
- if (vi) {
- int samp_buf, samples;
- glXGetFBConfigAttrib(fl_display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
- glXGetFBConfigAttrib(fl_display, fbc[i], GLX_SAMPLES , &samples );
- /*printf( " Matching fbconfig %d, visual ID 0x%2lx: SAMPLE_BUFFERS = %d, SAMPLES = %d\n",
- i, vi -> visualid, samp_buf, samples );*/
- if ( best_fbc < 0 || (samp_buf && samples > best_num_samp) )
- best_fbc = i, best_num_samp = samples;
- if ( worst_fbc < 0 || !samp_buf || samples < worst_num_samp )
- worst_fbc = i, worst_num_samp = samples;
- }
- XFree(vi);
- }
-
- GLXFBConfig bestFbc = fbc[ best_fbc ];
- // Be sure to free the FBConfig list allocated by glXChooseFBConfig()
- XFree(fbc);
- // Get a visual
- XVisualInfo *vi = glXGetVisualFromFBConfig(fl_display, bestFbc);
- *pbestFB = bestFbc;
- return vi;
-}
-
Fl_Gl_Choice *Fl_X11_Gl_Window_Driver::find(int m, const int *alistp)
{
Fl_X11_Gl_Choice *g = (Fl_X11_Gl_Choice*)Fl_Gl_Window_Driver::find_begin(m, alistp);
@@ -222,26 +170,18 @@ Fl_Gl_Choice *Fl_X11_Gl_Window_Driver::find(int m, const int *alistp)
}
fl_open_display();
- XVisualInfo *visp = NULL;
- GLXFBConfig best_fb = NULL;
- if (m & FL_OPENGL3) {
- visp = gl3_getvisual((const int *)blist, &best_fb);
- }
+ XVisualInfo *visp = glXChooseVisual(fl_display, fl_screen, (int *)blist);
if (!visp) {
- visp = glXChooseVisual(fl_display, fl_screen, (int *)blist);
- if (!visp) {
-# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
- if (m&FL_MULTISAMPLE) return find(m&~FL_MULTISAMPLE, 0);
-# endif
+# if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample)
+ if (m&FL_MULTISAMPLE) return find(m&~FL_MULTISAMPLE, 0);
+# endif
return 0;
- }
}
g = new Fl_X11_Gl_Choice(m, alistp, first);
first = g;
g->vis = visp;
- g->best_fb = best_fb;
if (/*MaxCmapsOfScreen(ScreenOfDisplay(fl_display,fl_screen))==1 && */
visp->visualid == fl_visual->visualid &&
@@ -265,60 +205,14 @@ GLContext Fl_X11_Gl_Window_Driver::create_gl_context(Fl_Window* window,
(void)window;
GLContext shared_ctx = 0;
if (context_list && nContext) shared_ctx = context_list[0];
-
- typedef GLContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLContext, Bool, const int*);
- // It is not necessary to create or make current to a context before calling glXGetProcAddressARB
- static glXCreateContextAttribsARBProc glXCreateContextAttribsARB =
-#if defined(HAVE_GLXGETPROCADDRESSARB)
- (glXCreateContextAttribsARBProc)glXGetProcAddressARB((const GLubyte *)"glXCreateContextAttribsARB");
-#else
- NULL;
-#endif
-
- GLContext ctx = 0;
- // Check for the GLX_ARB_create_context extension string and the function.
- // If either is not present, use GLX 1.3 context creation method.
- const char *glxExts = glXQueryExtensionsString(fl_display, fl_screen);
- if (((Fl_X11_Gl_Choice*)g)->best_fb && strstr(glxExts, "GLX_ARB_create_context") && glXCreateContextAttribsARB ) {
- int context_attribs[] =
- {
- GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
- GLX_CONTEXT_MINOR_VERSION_ARB, 2,
- //GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
- None
- };
- ctxErrorOccurred = false;
- XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
- ctx = glXCreateContextAttribsARB(fl_display, ((Fl_X11_Gl_Choice*)g)->best_fb, shared_ctx, true, context_attribs);
- XSync(fl_display, false); // Sync to ensure any errors generated are processed.
- if (ctxErrorOccurred) ctx = 0;
- if (!ctx) { // if did not work, try again asking for core profile
- ctxErrorOccurred = false;
- context_attribs[5] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
- ctx = glXCreateContextAttribsARB(fl_display, ((Fl_X11_Gl_Choice*)g)->best_fb, shared_ctx, true, context_attribs);
- if (ctxErrorOccurred) ctx = 0;
- }
- XSetErrorHandler(oldHandler);
- }
- if (!ctx) { // use OpenGL 1-style context creation
- ctx = glXCreateContext(fl_display, ((Fl_X11_Gl_Choice*)g)->vis, (GLXContext)shared_ctx, true);
- }
+ // use OpenGL 1-style context creation
+ GLContext ctx = glXCreateContext(fl_display, ((Fl_X11_Gl_Choice*)g)->vis, (GLXContext)shared_ctx, true);
if (ctx)
add_context(ctx);
//glXMakeCurrent(fl_display, fl_xid(window), ctx);printf("%s\n", glGetString(GL_VERSION));
return ctx;
}
-/* This is no longer used
-GLContext Fl_X11_Gl_Window_Driver::create_gl_context(XVisualInfo *vis) {
- GLContext shared_ctx = 0;
- if (context_list && nContext) shared_ctx = context_list[0];
- GLContext context = glXCreateContext(fl_display, vis, (GLXContext)shared_ctx, 1);
- if (context)
- add_context(context);
- return context;
-}*/
void Fl_X11_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context) {
GLContext current_context = glXGetCurrentContext();