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authorManolo Gouy <Manolo>2016-02-26 16:18:27 +0000
committerManolo Gouy <Manolo>2016-02-26 16:18:27 +0000
commit83dddfbfabd25f8a8e1192e05f7cff3c2d881b2a (patch)
tree274f0535be061f147dfdcb3ec73e125e4edf7f9f /src/drivers/X11
parent6287426b65e297bb27ab31aa9fba53b92a048451 (diff)
Rename remaining src/drivers/XXX.h to XXX.H - continued
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11227 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers/X11')
-rw-r--r--src/drivers/X11/Fl_X11_Screen_Driver.H78
-rw-r--r--src/drivers/X11/Fl_X11_Window_Driver.h58
2 files changed, 78 insertions, 58 deletions
diff --git a/src/drivers/X11/Fl_X11_Screen_Driver.H b/src/drivers/X11/Fl_X11_Screen_Driver.H
new file mode 100644
index 000000000..fc9114c3c
--- /dev/null
+++ b/src/drivers/X11/Fl_X11_Screen_Driver.H
@@ -0,0 +1,78 @@
+//
+// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
+//
+// Definition of X11 Screen interface
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/**
+ \file Fl_X11_Screen_Driver.H
+ \brief Definition of X11 Screen interface
+ */
+
+#ifndef FL_X11_SCREEN_DRIVER_H
+#define FL_X11_SCREEN_DRIVER_H
+
+#include <FL/Fl_Screen_Driver.H>
+
+
+class Fl_Window;
+
+
+class FL_EXPORT Fl_X11_Screen_Driver : public Fl_Screen_Driver
+{
+protected:
+ typedef struct {
+ short x_org;
+ short y_org;
+ short width;
+ short height;
+ } FLScreenInfo;
+ FLScreenInfo screens[MAX_SCREENS];
+ float dpi[MAX_SCREENS][2];
+
+public:
+ // --- display management
+ virtual void display(const char *disp);
+ virtual int visual(int flags);
+ // --- screen configuration
+ void init_workarea();
+ virtual void init();
+ virtual int x();
+ virtual int y();
+ virtual int w();
+ virtual int h();
+ virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
+ virtual void screen_dpi(float &h, float &v, int n=0);
+ virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
+ // --- audible output
+ virtual void beep(int type);
+ // --- global events
+ virtual void flush();
+ virtual double wait(double time_to_wait);
+ virtual int ready();
+ virtual void grab(Fl_Window* win);
+ // --- global colors
+ virtual int parse_color(const char* p, uchar& r, uchar& g, uchar& b);
+ virtual void get_system_colors();
+ virtual const char *get_system_scheme();
+};
+
+
+#endif // FL_X11_SCREEN_DRIVER_H
+
+//
+// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
+//
diff --git a/src/drivers/X11/Fl_X11_Window_Driver.h b/src/drivers/X11/Fl_X11_Window_Driver.h
deleted file mode 100644
index d6500c5a4..000000000
--- a/src/drivers/X11/Fl_X11_Window_Driver.h
+++ /dev/null
@@ -1,58 +0,0 @@
-//
-// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
-//
-// Definition of X11 window driver
-// for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 2010-2016 by Bill Spitzak and others.
-//
-// This library is free software. Distribution and use rights are outlined in
-// the file "COPYING" which should have been included with this file. If this
-// file is missing or damaged, see the license at:
-//
-// http://www.fltk.org/COPYING.php
-//
-// Please report all bugs and problems on the following page:
-//
-// http://www.fltk.org/str.php
-//
-
-/**
- \file Fl_Cocoa_Window_Driver.h
- \brief Definition of X11 window driver.
- */
-
-#ifndef FL_X11_WINDOW_DRIVER_H
-#define FL_X11_WINDOW_DRIVER_H
-
-#include <FL/Fl_Window_Driver.H>
-
-/*
- Move everything here that manages the native window interface.
-
- There is one window driver for each Fl_Window. Window drivers manage window
- actions such as resizing, events, decoration, fullscreen modes, etc. . All
- drawing and rendering is managed by the Surface device and the associated
- graphics driver.
-
- - window specific event handling
- - window types and styles, depth, etc.
- - decorations
-
- ? where do we handle the interface between OpenGL/DirectX and Cocoa/WIN32/Glx?
- */
-
-class FL_EXPORT Fl_X11_Window_Driver : public Fl_Window_Driver
-{
-public:
- Fl_X11_Window_Driver(Fl_Window*);
- virtual void take_focus();
-};
-
-
-
-#endif // FL_X11_WINDOW_DRIVER_H
-
-//
-// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
-//