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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2019-05-20 13:16:31 +0200
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2019-05-20 13:16:31 +0200
commit159572785df885ef33663040af920e02a7950749 (patch)
tree3900d8f6b8891800b598afaba414afeeffec94e7 /src/drivers
parent357dad1e519fdd39f3af2d07fff4d70415ceec8a (diff)
Remove small duplication of code
Diffstat (limited to 'src/drivers')
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm6
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H4
2 files changed, 3 insertions, 7 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm b/src/drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm
index 8230d8bba..33d329ebc 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm
+++ b/src/drivers/Cocoa/Fl_Cocoa_Printer_Driver.mm
@@ -374,11 +374,7 @@ void Fl_Cocoa_Printer_Driver::draw_decorated_window(Fl_Window *win, int x_offset
}
int bt = win->decorated_h() - win->h();
BOOL to_quartz = (this->driver()->has_feature(Fl_Graphics_Driver::NATIVE));
- CALayer *layer = nil;
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
- if (fl_mac_os_version >= 101000) layer = [[[fl_xid(win) standardWindowButton:NSWindowCloseButton] superview] layer];
-#endif
-
+ CALayer *layer = Fl_Cocoa_Window_Driver::driver(win)->get_titlebar_layer();
if (layer) { // if title bar uses a layer
if (to_quartz) { // to Quartz printer
CGContextRef gc = (CGContextRef)driver()->gc();
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
index 2e76fbe8f..6de52e5db 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
+++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.H
@@ -136,10 +136,10 @@ public:
virtual int set_cursor(const Fl_RGB_Image*, int, int);
virtual void shape(const Fl_Image* img);
- // that one is implemented in Fl_Cocoa.mm because it uses Objective-c
+ // next 4 are in Fl_cocoa.mm because they use Objective-c
virtual void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right);
- //this one is in Fl_cocoa.mm because it uses Objective-c
virtual void wait_for_expose();
+ CALayer *get_titlebar_layer();
static void draw_layer_to_context(CALayer *layer, CGContextRef gc, int w, int h);
virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data);