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authorMatthias Melcher <fltk@matthiasm.com>2018-03-07 22:12:34 +0000
committerMatthias Melcher <fltk@matthiasm.com>2018-03-07 22:12:34 +0000
commit2e5b983f4b3da87bf28319fe7ab99bb6206f0411 (patch)
tree34475588f4943d9ed379b711887d873d087c79b0 /src/drivers
parentf058d3a99c396f21d6e17f201682462da1d305cc (diff)
Android: moved all Android code from the main app into the driver system. All non-driver-FLTK code and main app are now Android-free.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12719 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/drivers')
-rw-r--r--src/drivers/Android/Fl_Android_Application.H1
-rw-r--r--src/drivers/Android/Fl_Android_Application.cxx12
-rw-r--r--src/drivers/Android/Fl_Android_Screen_Driver.H5
-rw-r--r--src/drivers/Android/Fl_Android_Screen_Driver.cxx142
4 files changed, 108 insertions, 52 deletions
diff --git a/src/drivers/Android/Fl_Android_Application.H b/src/drivers/Android/Fl_Android_Application.H
index b141a7e7f..004238371 100644
--- a/src/drivers/Android/Fl_Android_Application.H
+++ b/src/drivers/Android/Fl_Android_Application.H
@@ -119,6 +119,7 @@ public:
static int8_t read_cmd();
static void pre_exec_cmd(int8_t cmd);
static void post_exec_cmd(int8_t cmd);
+ static AInputQueue *input_event_queue() { return pInputQueue; }
static inline ANativeWindow *native_window() { return pNativeWindow; }
static inline ANativeWindow_Buffer &graphics_buffer() { return pApplicationWindowBuffer; }
diff --git a/src/drivers/Android/Fl_Android_Application.cxx b/src/drivers/Android/Fl_Android_Application.cxx
index 890d175a4..8794ea2b1 100644
--- a/src/drivers/Android/Fl_Android_Application.cxx
+++ b/src/drivers/Android/Fl_Android_Application.cxx
@@ -235,10 +235,18 @@ void Fl_Android_Application::pre_exec_cmd(int8_t cmd)
case APP_CMD_INIT_WINDOW:
LOGV("APP_CMD_INIT_WINDOW\n");
+ // tell the main thread that we received the window handle
pthread_mutex_lock(&pMutex);
pNativeWindow = pPendingWindow;
pthread_cond_broadcast(&pCond);
pthread_mutex_unlock(&pMutex);
+ // change the format of the buffers to match our needs
+ // FIXME: current default screen size and format is 600x800xRGB565
+ ANativeWindow_setBuffersGeometry(pNativeWindow,
+ 600,
+ 800,
+ WINDOW_FORMAT_RGB_565);
+ // tell FLTK that the buffer is available now
Fl_Android_Window_Driver::expose_all();
break;
@@ -394,13 +402,17 @@ bool Fl_Android_Application::copy_screen()
bool ret = false;
if (lock_screen()) {
+#if 0
+ // screen activity viewer
static int i = 0;
fl_color( (i&1) ? FL_RED : FL_GREEN);
fl_rectf(i*10, 600+i*10, 50, 50);
i++;
if (i>10) i = 0;
+#endif
// TODO: there are endless possibilities to optimize the following code
+ // We are wasting time by copying the entire screen contents at every dirty frame
// We can identify previously written buffers and copy only those pixels
// that actually changed.
const uint16_t *src = (uint16_t*)pApplicationWindowBuffer.bits;
diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.H b/src/drivers/Android/Fl_Android_Screen_Driver.H
index 7948c906f..32ae04899 100644
--- a/src/drivers/Android/Fl_Android_Screen_Driver.H
+++ b/src/drivers/Android/Fl_Android_Screen_Driver.H
@@ -26,6 +26,7 @@
#define FL_ANDROID_SCREEN_DRIVER_H
#include <FL/Fl_Screen_Driver.H>
+#include <android/input.h>
//#include <windows.h>
extern void (*fl_unlock_function)();
@@ -39,6 +40,10 @@ class FL_EXPORT Fl_Android_Screen_Driver : public Fl_Screen_Driver
{
private:
int handle_queued_events(double time_to_wait);
+ int handle_app_command();
+ int handle_input_event();
+ int handle_keyboard_event(AInputEvent*);
+ int handle_mouse_event(AInputEvent*);
#if 0
diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.cxx b/src/drivers/Android/Fl_Android_Screen_Driver.cxx
index 0a187ca9c..9156d8c83 100644
--- a/src/drivers/Android/Fl_Android_Screen_Driver.cxx
+++ b/src/drivers/Android/Fl_Android_Screen_Driver.cxx
@@ -59,65 +59,103 @@ Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver()
return new Fl_Android_Screen_Driver();
}
-int Fl_Android_Screen_Driver::handle_queued_events(double time_to_wait)
+int Fl_Android_Screen_Driver::handle_app_command()
{
-/*
- int ALooper_pollAll ( int timeoutMillis,
- int * outFd,
- int * outEvents,
- void ** outData
- )
-
- struct engine engine;
-
- memset(&engine, 0, sizeof(engine));
- state->userData = &engine;
- state->onAppCmd = engine_handle_cmd;
- state->onInputEvent = engine_handle_input;
- engine.app = state;
-
- struct timespec now;
- clock_gettime(CLOCK_MONOTONIC, &now);
- start_ms = (((int64_t)now.tv_sec)*1000000000LL + now.tv_nsec)/1000000;
-
- win = new Fl_Window(10, 10, 600, 400, "Hallo");
- btn = new Fl_Button(190, 200, 280, 35, "Hello, Android!");
- win->show();
-
-
- // loop waiting for stuff to do.
-
- while (1) {
- // Read all pending events.
- int ident;
- int events;
- struct android_poll_source* source;
-
- // If not animating, we will block forever waiting for events.
- // If animating, we loop until all events are read, then continue
- // to draw the next frame of animation.
- while ((ident=ALooper_pollAll(engine.animating ? 0 : -1, NULL, &events,
- (void**)&source)) >= 0) {
-
- // Process this event.
- if (source != NULL) {
- source->process(state, source);
- }
+ int8_t cmd = Fl_Android_Application::read_cmd();
+ Fl_Android_Application::pre_exec_cmd(cmd);
+ // TODO: call Fl::handle() with event parametrs set
+ Fl_Android_Application::post_exec_cmd(cmd);
+ return 1;
+}
- // Check if we are exiting.
- if (state->destroyRequested != 0) {
- LOGI("Engine thread destroy requested!");
- engine_term_display(&engine);
- return;
+int Fl_Android_Screen_Driver::handle_input_event()
+{
+ AInputQueue *queue = Fl_Android_Application::input_event_queue();
+ AInputEvent *event = NULL;
+
+ if (AInputQueue_getEvent(queue, &event) >= 0) {
+ if (AInputQueue_preDispatchEvent(queue, event)==0) {
+ int consumed = 0;
+ switch (AInputEvent_getType(event)) {
+ case AINPUT_EVENT_TYPE_KEY:
+ consumed = handle_keyboard_event(event);
+ break;
+ case AINPUT_EVENT_TYPE_MOTION:
+ consumed = handle_mouse_event(event);
+ break;
+ default:
+ // don;t do anything. There may be additional event types in the future
+ break;
}
+ // TODO: handle all events here
+ AInputQueue_finishEvent(queue, event, consumed);
}
+ }
+ return 0;
+}
- if (engine.animating) {
- engine_draw_frame(&engine);
+int Fl_Android_Screen_Driver::handle_keyboard_event(AInputEvent *event)
+{
+ Fl_Android_Application::log_i("Key event: action=%d keyCode=%d metaState=0x%x",
+ AKeyEvent_getAction(event),
+ AKeyEvent_getKeyCode(event),
+ AKeyEvent_getMetaState(event));
+ return 0;
+}
+
+int Fl_Android_Screen_Driver::handle_mouse_event(AInputEvent *event)
+{
+ Fl::e_x = Fl::e_x_root = AMotionEvent_getX(event, 0) * 600 /
+ ANativeWindow_getWidth(Fl_Android_Application::native_window());
+ Fl::e_y = Fl::e_y_root = AMotionEvent_getY(event, 0) * 800 /
+ ANativeWindow_getHeight(Fl_Android_Application::native_window());
+ Fl::e_state = FL_BUTTON1;
+ Fl::e_keysym = FL_Button + 1;
+ if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_DOWN) {
+ Fl::e_is_click = 1;
+ Fl::handle(FL_PUSH, Fl::first_window());
+ Fl_Android_Application::log_i("Mouse push %d at %d, %d", Fl::event_button(), Fl::event_x(),
+ Fl::event_y());
+ } else if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_MOVE) {
+ Fl::handle(FL_DRAG, Fl::first_window());
+ } else if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_UP) {
+ Fl::e_state = 0;
+ Fl::handle(FL_RELEASE, Fl::first_window());
+ }
+ return 1;
+}
+
+/**
+ * Handle all events in the even queue.
+ *
+ * FIXME: what should this function return?
+ *
+ * @param time_to_wait
+ * @return we do not know
+ */
+int Fl_Android_Screen_Driver::handle_queued_events(double time_to_wait)
+{
+ int ret = 0;
+ // Read all pending events.
+ int ident;
+ int events;
+ struct android_poll_source *source;
+
+ for (;;) {
+ ident = ALooper_pollAll(Fl::damage() ? 0 : -1, NULL, &events, (void **) &source);
+ switch (ident) {
+ // FIXME: ALOOPER_POLL_WAKE = -1, ALOOPER_POLL_CALLBACK = -2, ALOOPER_POLL_TIMEOUT = -3, ALOOPER_POLL_ERROR = -4
+ case LOOPER_ID_MAIN:
+ ret = handle_app_command();
+ break;
+ case LOOPER_ID_INPUT:
+ ret = handle_input_event();
+ break;
+ case -3: return ret;
+ default: return ret;
}
}
- */
- return -1;
+ return ret;
}