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authorAlbrecht Schlosser <albrechts.fltk@online.de>2021-07-07 15:35:14 +0200
committerAlbrecht Schlosser <albrechts.fltk@online.de>2021-07-07 15:35:14 +0200
commit87475c20d6cc81912e58f21369b101271d4732f6 (patch)
tree0b06a315ca15cc3223fe7c9d67fd998cd927c4af /src/drivers
parent1008cdfab27609a6f6a0e82dadad9fd9cbd8a66d (diff)
macOS: Fix a timer inconsistency and prevent a crash
Calling Fl::repeat_timeout() instead of Fl::add_timeout() to create a timer would crash on macOS but fall back to Fl::add_timeout() on Windows and Unix/Linux. Although this is documented as "undefined behavior" a crash should always be avoided and the fallback is now consistent on all major platforms. In the future this may be documented as the standard behavior.
Diffstat (limited to 'src/drivers')
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx
index 1838a73f3..2caf174d2 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx
+++ b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.cxx
@@ -518,6 +518,10 @@ void Fl_Cocoa_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, voi
void Fl_Cocoa_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
+ if (!current_timer) {
+ add_timeout(time, cb, data);
+ return;
+ }
// k = how many times 'time' seconds after the last scheduled timeout until the future
double k = ceil( (CFAbsoluteTimeGetCurrent() - current_timer->next_timeout) / time);
if (k < 1) k = 1;