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authorAlbrecht Schlosser <albrechts.fltk@online.de>2018-02-09 14:39:42 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2018-02-09 14:39:42 +0000
commit52ae3582a2c7bb437df33c0a30bfd5a01d6c5282 (patch)
tree4f532a97ab0a6a1c2f96454290bc8803ee022f1f /src/fl_call_main.c
parent30dad6a4aa2b94fe91783160c86abc75f9dc9e23 (diff)
Replace "WIN32" with "_WIN32" or "Windows".
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32". Replace "WIN32" in text and documentation with "Windows". Replace "MSWindows" with "Windows". To do: README.Windows.txt (and maybe other documentation as well) needs updates. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_call_main.c')
-rw-r--r--src/fl_call_main.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/fl_call_main.c b/src/fl_call_main.c
index 2f8e6b0d5..6fa541a55 100644
--- a/src/fl_call_main.c
+++ b/src/fl_call_main.c
@@ -1,7 +1,7 @@
/*
* "$Id$"
*
- * Copyright 1998-2016 by Bill Spitzak and others.
+ * Copyright 1998-2018 by Bill Spitzak and others.
*
* fl_call_main() calls main() for you Windows people. Needs to be done in C
* because Borland C++ won't let you call main() from C++.
@@ -21,7 +21,7 @@
* This WinMain() function can be overridden by an application and
* is provided for compatibility with programs written for other
* operating systems that conform to the ANSI standard entry point
- * "main()". This will allow you to build a WIN32 Application
+ * "main()". This will allow you to build a Windows Application
* without any special settings.
*
* Because of problems with the Microsoft Visual C++ header files
@@ -37,13 +37,13 @@
* Microsoft(r) Windows(r) that allows for it.
*/
-#if defined(WIN32) || defined(__APPLE__) /* PORTME: Fl_System_Driver - platform main() */
+#if defined(_WIN32) || defined(__APPLE__) /* PORTME: Fl_System_Driver - platform main() */
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement 'main()' here if your platform provides another app entry point"
#else
#endif
-#if defined(WIN32) && !defined(FL_DLL) && !defined (__GNUC__)
+#if defined(_WIN32) && !defined(FL_DLL) && !defined (__GNUC__)
# include <windows.h>
# include <stdio.h>
@@ -85,7 +85,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
*
* While we can detect if the program was run from the command-line -
* look at the CMDLINE environment variable, it will be "WIN" for
- * programs started from the GUI - the shell seems to run all WIN32
+ * programs started from the GUI - the shell seems to run all Windows
* applications in the background anyways...
*/
@@ -132,7 +132,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
#else
/* STR# 2973: solves "empty translation unit" error (Sun, HP-UX..) */
typedef int dummy;
-#endif /* WIN32 && !FL_DLL && !__GNUC__ */
+#endif /* _WIN32 && !FL_DLL && !__GNUC__ */
/*
* End of "$Id$".