diff options
| author | Pierre Ossman <ossman@cendio.se> | 2014-06-16 11:17:57 +0000 |
|---|---|---|
| committer | Pierre Ossman <ossman@cendio.se> | 2014-06-16 11:17:57 +0000 |
| commit | 332dc1b7acfedbf80b71cc6f538a14f24d435df3 (patch) | |
| tree | f690751dd9b592b2b00b4d54c803f98073d74b97 /src/fl_cursor.cxx | |
| parent | b4013ef60225b91af17d664b0938a074b7115202 (diff) | |
Add method to set any custom cursor, based on a Fl_RGB_Image object.
Also change our fallback cursors to use this method, so that fallback
cursors are handled in a platform independent manner. STR #2660.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10196 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_cursor.cxx')
| -rw-r--r-- | src/fl_cursor.cxx | 378 |
1 files changed, 123 insertions, 255 deletions
diff --git a/src/fl_cursor.cxx b/src/fl_cursor.cxx index c9b372915..c958c9668 100644 --- a/src/fl_cursor.cxx +++ b/src/fl_cursor.cxx @@ -24,297 +24,165 @@ #include <FL/Fl.H> #include <FL/Fl_Window.H> +#include <FL/Fl_Pixmap.H> +#include <FL/Fl_RGB_Image.H> #include <FL/x.H> -#if !defined(WIN32) && !defined(__APPLE__) -# include <X11/cursorfont.h> -#endif #include <FL/fl_draw.H> +#include "fl_cursor_wait.xpm" +#include "fl_cursor_help.xpm" +#include "fl_cursor_nwse.xpm" +#include "fl_cursor_nesw.xpm" +#include "fl_cursor_none.xpm" + /** Sets the cursor for the current window to the specified shape and colors. The cursors are defined in the <FL/Enumerations.H> header file. */ +void fl_cursor(Fl_Cursor c) { + if (Fl::first_window()) Fl::first_window()->cursor(c); +} + +/* For back compatibility only. */ void fl_cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) { - if (Fl::first_window()) Fl::first_window()->cursor(c,fg,bg); + fl_cursor(c); } + + /** - Sets the default window cursor as well as its color. + Sets the default window cursor. This is the cursor that will be used + after the mouse pointer leaves a widget with a custom cursor set. - For back compatibility only. + \see cursor(const Fl_RGB_Image*, int, int), default_cursor() */ -void Fl_Window::default_cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) { -// if (c == FL_CURSOR_DEFAULT) c = FL_CURSOR_ARROW; - +void Fl_Window::default_cursor(Fl_Cursor c) { cursor_default = c; - cursor_fg = fg; - cursor_bg = bg; + cursor(c); +} + + +static void fallback_cursor(Fl_Window *w, Fl_Cursor c) { + const char **xpm; + int hotx, hoty; + + // The standard arrow is our final fallback, so something is broken + // if we get called back here with that as an argument. + if (c == FL_CURSOR_ARROW) + return; + + switch (c) { + case FL_CURSOR_WAIT: + xpm = (const char**)fl_cursor_wait_xpm; + hotx = 8; + hoty = 15; + break; + case FL_CURSOR_HELP: + xpm = (const char**)fl_cursor_help_xpm; + hotx = 1; + hoty = 3; + break; + case FL_CURSOR_NWSE: + xpm = (const char**)fl_cursor_nwse_xpm; + hotx = 7; + hoty = 7; + break; + case FL_CURSOR_NESW: + xpm = (const char**)fl_cursor_nesw_xpm; + hotx = 7; + hoty = 7; + break; + case FL_CURSOR_NONE: + xpm = (const char**)fl_cursor_none_xpm; + hotx = 0; + hoty = 0; + break; + default: + w->cursor(FL_CURSOR_ARROW); + return; + } - cursor(c, fg, bg); + Fl_Pixmap pxm(xpm); + Fl_RGB_Image image(&pxm); + + w->cursor(&image, hotx, hoty); } -#ifdef WIN32 -# ifndef IDC_HAND -# define IDC_HAND MAKEINTRESOURCE(32649) -# endif // !IDC_HAND +void Fl_Window::cursor(Fl_Cursor c) { + int ret; -void Fl_Window::cursor(Fl_Cursor c, Fl_Color c1, Fl_Color c2) { - if (!shown()) return; // the cursor must be set for the top level window, not for subwindows Fl_Window *w = window(), *toplevel = this; - while (w) { toplevel = w; w = w->window(); } - if (toplevel != this) { toplevel->cursor(c, c1, c2); return; } - // now set the actual cursor - if (c == FL_CURSOR_DEFAULT) { - c = cursor_default; + + while (w) { + toplevel = w; + w = w->window(); } - if (c > FL_CURSOR_NESW) { - i->cursor = 0; - } else if (c == FL_CURSOR_DEFAULT) { - i->cursor = fl_default_cursor; - } else { - LPSTR n; - switch (c) { - case FL_CURSOR_ARROW: n = IDC_ARROW; break; - case FL_CURSOR_CROSS: n = IDC_CROSS; break; - case FL_CURSOR_WAIT: n = IDC_WAIT; break; - case FL_CURSOR_INSERT: n = IDC_IBEAM; break; - case FL_CURSOR_HELP: n = IDC_HELP; break; - case FL_CURSOR_HAND: { - OSVERSIONINFO osvi; - - // Get the OS version: Windows 98 and 2000 have a standard - // hand cursor. - memset(&osvi, 0, sizeof(OSVERSIONINFO)); - osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); - GetVersionEx(&osvi); - - if (osvi.dwMajorVersion > 4 || - (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion > 0 && - osvi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)) n = IDC_HAND; - else n = IDC_UPARROW; - } break; - case FL_CURSOR_MOVE: n = IDC_SIZEALL; break; - case FL_CURSOR_N: - case FL_CURSOR_S: - case FL_CURSOR_NS: n = IDC_SIZENS; break; - case FL_CURSOR_NE: - case FL_CURSOR_SW: - case FL_CURSOR_NESW: n = IDC_SIZENESW; break; - case FL_CURSOR_E: - case FL_CURSOR_W: - case FL_CURSOR_WE: n = IDC_SIZEWE; break; - case FL_CURSOR_SE: - case FL_CURSOR_NW: - case FL_CURSOR_NWSE: n = IDC_SIZENWSE; break; - default: n = IDC_NO; break; - } - i->cursor = LoadCursor(NULL, n); + + if (toplevel != this) { + toplevel->cursor(c); + return; } - SetCursor(i->cursor); -} -#elif defined(__APPLE__) - -#ifdef __BIG_ENDIAN__ -# define E(x) x -#elif defined __LITTLE_ENDIAN__ -// Don't worry. This will be resolved at compile time -# define E(x) (x>>8)|((x<<8)&0xff00) -#else -# error "Either __LITTLE_ENDIAN__ or __BIG_ENDIAN__ must be defined" -#endif - -CGContextRef Fl_X::help_cursor_image(void) -{ - int w = 20, h = 20; - Fl_Offscreen off = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); - fl_begin_offscreen(off); - CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0); - fl_rectf(0,0,w,h); - fl_color(FL_BLACK); - fl_font(FL_COURIER_BOLD, 20); - fl_draw("?", 1, h-1); - fl_end_offscreen(); - return (CGContextRef)off; -} + if (c == FL_CURSOR_DEFAULT) + c = cursor_default; -CGContextRef Fl_X::none_cursor_image(void) -{ - int w = 20, h = 20; - Fl_Offscreen off = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); - fl_begin_offscreen(off); - CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0); - fl_rectf(0,0,w,h); - fl_end_offscreen(); - return (CGContextRef)off; -} + if (!i) + return; -CGContextRef Fl_X::watch_cursor_image(void) -{ - int w, h, r = 5; - w = 2*r+6; - h = 4*r; - Fl_Offscreen off = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); - fl_begin_offscreen(off); - CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0); - fl_rectf(0,0,w,h); - CGContextTranslateCTM( (CGContextRef)off, w/2, h/2); - fl_color(FL_WHITE); - fl_circle(0, 0, r+1); - fl_color(FL_BLACK); - fl_rectf(int(-r*0.7), int(-r*1.7), int(1.4*r), int(3.4*r)); - fl_rectf(r-1, -1, 3, 3); - fl_color(FL_WHITE); - fl_pie(-r, -r, 2*r, 2*r, 0, 360); - fl_color(FL_BLACK); - fl_circle(0,0,r); - fl_xyline(0, 0, int(-r*.7)); - fl_xyline(0, 0, 0, int(-r*.7)); - fl_end_offscreen(); - return (CGContextRef)off; -} + ret = i->set_cursor(c); + if (ret) + return; -CGContextRef Fl_X::nesw_cursor_image(void) -{ - int c = 7, r = 2*c; - int w = r, h = r; - Fl_Offscreen off = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); - fl_begin_offscreen(off); - CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0); - fl_rectf(0,0,w,h); - CGContextTranslateCTM( (CGContextRef)off, 0, h); - CGContextScaleCTM( (CGContextRef)off, 1, -1); - fl_color(FL_BLACK); - fl_polygon(0, 0, c, 0, 0, c); - fl_polygon(r, r, r, r-c, r-c, r); - fl_line_style(FL_SOLID, 2, 0); - fl_line(0,1, r,r+1); - fl_line_style(FL_SOLID, 0, 0); - fl_end_offscreen(); - return (CGContextRef)off; + fallback_cursor(this, c); } -CGContextRef Fl_X::nwse_cursor_image(void) -{ - int c = 7, r = 2*c; - int w = r, h = r; - Fl_Offscreen off = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); - fl_begin_offscreen(off); - CGContextSetRGBFillColor( (CGContextRef)off, 0,0,0,0); - fl_rectf(0,0,w,h); - CGContextTranslateCTM( (CGContextRef)off, 0, h); - CGContextScaleCTM( (CGContextRef)off, 1, -1); - fl_color(FL_BLACK); - fl_polygon(r-1, 0, r-1, c, r-1-c, 0); - fl_polygon(-1, r, c-1, r, -1, r-c); - fl_line_style(FL_SOLID, 2, 0); - fl_line(r-1,1, -1,r+1); - fl_line_style(FL_SOLID, 0, 0); - fl_end_offscreen(); - return (CGContextRef)off; -} +/** + Changes the cursor for this window. This always calls the system, if + you are changing the cursor a lot you may want to keep track of how + you set it in a static variable and call this only if the new cursor + is different. -void Fl_Window::cursor(Fl_Cursor c, Fl_Color, Fl_Color) { - if (c == FL_CURSOR_DEFAULT) { - c = cursor_default; - } - if (i) i->set_cursor(c); -} + The default cursor will be used if the provided image cannot be used + as a cursor. -#else - -// I like the MSWindows resize cursors, so I duplicate them here: - -#define CURSORSIZE 16 -#define HOTXY 7 -static struct TableEntry { - uchar bits[CURSORSIZE*CURSORSIZE/8]; - uchar mask[CURSORSIZE*CURSORSIZE/8]; - Cursor cursor; -} table[] = { - {{ // FL_CURSOR_NS - 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0x80, 0x01, 0x80, 0x01, - 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, - 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00}, - { - 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf0, 0x0f, 0xc0, 0x03, - 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xf0, 0x0f, - 0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01}}, - {{ // FL_CURSOR_EW - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10, - 0x0c, 0x30, 0xfe, 0x7f, 0xfe, 0x7f, 0x0c, 0x30, 0x08, 0x10, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1c, 0x38, - 0xfe, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0x1c, 0x38, 0x18, 0x18, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}, - {{ // FL_CURSOR_NWSE - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x38, 0x00, 0x78, 0x00, - 0xe8, 0x00, 0xc0, 0x01, 0x80, 0x03, 0x00, 0x17, 0x00, 0x1e, 0x00, 0x1c, - 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, - { - 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0xfc, 0x00, 0x7c, 0x00, 0xfc, 0x00, - 0xfc, 0x01, 0xec, 0x03, 0xc0, 0x37, 0x80, 0x3f, 0x00, 0x3f, 0x00, 0x3e, - 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00}}, - {{ // FL_CURSOR_NESW - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1e, - 0x00, 0x17, 0x80, 0x03, 0xc0, 0x01, 0xe8, 0x00, 0x78, 0x00, 0x38, 0x00, - 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3f, - 0x80, 0x3f, 0xc0, 0x37, 0xec, 0x03, 0xfc, 0x01, 0xfc, 0x00, 0x7c, 0x00, - 0xfc, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00}}, - {{0}, {0}} // FL_CURSOR_NONE & unknown -}; + \see cursor(Fl_Cursor), default_cursor() +*/ +void Fl_Window::cursor(const Fl_RGB_Image *image, int hotx, int hoty) { + int ret; -void Fl_Window::cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) { - if (!shown()) return; - Cursor xc; - int deleteit = 0; - if (c == FL_CURSOR_DEFAULT) { - c = cursor_default; - fg = cursor_fg; - bg = cursor_bg; + // the cursor must be set for the top level window, not for subwindows + Fl_Window *w = window(), *toplevel = this; + + while (w) { + toplevel = w; + w = w->window(); } - if (!c) { - xc = None; - } else { - if (c >= FL_CURSOR_NS) { - TableEntry *q = (c > FL_CURSOR_NESW) ? table+4 : table+(c-FL_CURSOR_NS); - if (!(q->cursor)) { - XColor dummy = { 0 }; - Pixmap p = XCreateBitmapFromData(fl_display, - RootWindow(fl_display, fl_screen), (const char*)(q->bits), - CURSORSIZE, CURSORSIZE); - Pixmap m = XCreateBitmapFromData(fl_display, - RootWindow(fl_display, fl_screen), (const char*)(q->mask), - CURSORSIZE, CURSORSIZE); - q->cursor = XCreatePixmapCursor(fl_display, p,m,&dummy, &dummy, - HOTXY, HOTXY); - XFreePixmap(fl_display, m); - XFreePixmap(fl_display, p); - } - xc = q->cursor; - } else { - xc = XCreateFontCursor(fl_display, (c-1)*2); - deleteit = 1; - } - XColor fgc; - uchar r,g,b; - Fl::get_color(fg,r,g,b); - fgc.red = r<<8; fgc.green = g<<8; fgc.blue = b<<8; - XColor bgc; - Fl::get_color(bg,r,g,b); - bgc.red = r<<8; bgc.green = g<<8; bgc.blue = b<<8; - XRecolorCursor(fl_display, xc, &fgc, &bgc); + if (toplevel != this) { + toplevel->cursor(image, hotx, hoty); + return; } - XDefineCursor(fl_display, fl_xid(this), xc); - if (deleteit) XFreeCursor(fl_display, xc); + + if (!i) + return; + + ret = i->set_cursor(image, hotx, hoty); + if (ret) + return; + + cursor(FL_CURSOR_DEFAULT); } -#endif +/* For back compatibility only. */ +void Fl_Window::cursor(Fl_Cursor c, Fl_Color, Fl_Color) { + cursor(c); +}; + +void Fl_Window::default_cursor(Fl_Cursor c, Fl_Color, Fl_Color) { + default_cursor(c); +}; + // // End of "$Id$". |
