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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
commitf9039b2ae21988783feae9b362818e7923e82d14 (patch)
tree6d6fe3679d73448758f9794e7d4d4f6b22a4adad /src/fl_cursor.cxx
parent67e89232f9ba067825a158734a09e0fa21aacbe3 (diff)
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_cursor.cxx')
-rw-r--r--src/fl_cursor.cxx145
1 files changed, 145 insertions, 0 deletions
diff --git a/src/fl_cursor.cxx b/src/fl_cursor.cxx
new file mode 100644
index 000000000..e058c3f7c
--- /dev/null
+++ b/src/fl_cursor.cxx
@@ -0,0 +1,145 @@
+// fl_cursor.C
+
+// Change the current cursor.
+
+// Under X the cursor is attached to the X window. I tried to hide
+// this and pretend that changing the cursor is a drawing function.
+// This avoids a field in the Fl_Window, and I suspect is more
+// portable to other systems.
+
+#include <FL/Fl.H>
+#include <FL/Fl_Window.H>
+#include <FL/x.H>
+#ifndef WIN32
+#include <X11/cursorfont.h>
+#endif
+#include <FL/fl_draw.H>
+
+void fl_cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) {
+ if (Fl::first_window()) Fl::first_window()->cursor(c,fg,bg);
+}
+
+#ifdef WIN32
+
+void Fl_Window::cursor(Fl_Cursor c, Fl_Color, Fl_Color) {
+ if (!shown()) return;
+ if (c > FL_CURSOR_NESW) {
+ i->cursor = 0;
+ } else if (c == FL_CURSOR_DEFAULT) {
+ i->cursor = fl_default_cursor;
+ } else {
+ LPSTR n;
+ switch (c) {
+ case FL_CURSOR_ARROW: n = IDC_ARROW; break;
+ case FL_CURSOR_CROSS: n = IDC_CROSS; break;
+ case FL_CURSOR_WAIT: n = IDC_WAIT; break;
+ case FL_CURSOR_INSERT: n = IDC_IBEAM; break;
+ case FL_CURSOR_HELP: n = IDC_HELP; break;
+ case FL_CURSOR_HAND: n = IDC_UPARROW; break;
+ case FL_CURSOR_MOVE: n = IDC_SIZEALL; break;
+ case FL_CURSOR_N:
+ case FL_CURSOR_S:
+ case FL_CURSOR_NS: n = IDC_SIZENS; break;
+ case FL_CURSOR_NE:
+ case FL_CURSOR_SW:
+ case FL_CURSOR_NESW: n = IDC_SIZENESW; break;
+ case FL_CURSOR_E:
+ case FL_CURSOR_W:
+ case FL_CURSOR_WE: n = IDC_SIZEWE; break;
+ case FL_CURSOR_SE:
+ case FL_CURSOR_NW:
+ case FL_CURSOR_NWSE: n = IDC_SIZENWSE; break;
+ default: n = IDC_NO; break;
+ }
+ i->cursor = LoadCursor(NULL, n);
+ }
+ SetCursor(i->cursor);
+}
+
+#else
+
+// I like the MSWindows resize cursors, so I duplicate them here:
+
+#define CURSORSIZE 16
+#define HOTXY 7
+struct TableEntry {
+ uchar bits[CURSORSIZE*CURSORSIZE/8];
+ uchar mask[CURSORSIZE*CURSORSIZE/8];
+ Cursor cursor;
+} table[] = {
+ {{ // FL_CURSOR_NS
+ 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0x80, 0x01, 0x80, 0x01,
+ 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
+ 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00},
+ {
+ 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf0, 0x0f, 0xc0, 0x03,
+ 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xf0, 0x0f,
+ 0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01}},
+ {{ // FL_CURSOR_EW
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10,
+ 0x0c, 0x30, 0xfe, 0x7f, 0xfe, 0x7f, 0x0c, 0x30, 0x08, 0x10, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1c, 0x38,
+ 0xfe, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0x1c, 0x38, 0x18, 0x18,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}},
+ {{ // FL_CURSOR_NWSE
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x38, 0x00, 0x78, 0x00,
+ 0xe8, 0x00, 0xc0, 0x01, 0x80, 0x03, 0x00, 0x17, 0x00, 0x1e, 0x00, 0x1c,
+ 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0xfc, 0x00, 0x7c, 0x00, 0xfc, 0x00,
+ 0xfc, 0x01, 0xec, 0x03, 0xc0, 0x37, 0x80, 0x3f, 0x00, 0x3f, 0x00, 0x3e,
+ 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00}},
+ {{ // FL_CURSOR_NESW
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1e,
+ 0x00, 0x17, 0x80, 0x03, 0xc0, 0x01, 0xe8, 0x00, 0x78, 0x00, 0x38, 0x00,
+ 0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3f,
+ 0x80, 0x3f, 0xc0, 0x37, 0xec, 0x03, 0xfc, 0x01, 0xfc, 0x00, 0x7c, 0x00,
+ 0xfc, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00}},
+ {{0}, {0}} // FL_CURSOR_NONE & unknown
+};
+
+void Fl_Window::cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) {
+ if (!shown()) return;
+ Cursor cursor;
+ int deleteit = 0;
+ if (!c) {
+ cursor = None;
+ } else {
+ if (c >= FL_CURSOR_NS) {
+ TableEntry *q = (c > FL_CURSOR_NESW) ? table+4 : table+(c-FL_CURSOR_NS);
+ if (!(q->cursor)) {
+ XColor dummy;
+ Pixmap p = XCreateBitmapFromData(fl_display,
+ RootWindow(fl_display, fl_screen), (const char*)(q->bits),
+ CURSORSIZE, CURSORSIZE);
+ Pixmap m = XCreateBitmapFromData(fl_display,
+ RootWindow(fl_display, fl_screen), (const char*)(q->mask),
+ CURSORSIZE, CURSORSIZE);
+ q->cursor = XCreatePixmapCursor(fl_display, p,m,&dummy, &dummy,
+ HOTXY, HOTXY);
+ XFreePixmap(fl_display, m);
+ XFreePixmap(fl_display, p);
+ }
+ cursor = q->cursor;
+ } else {
+ cursor = XCreateFontCursor(fl_display, (c-1)*2);
+ deleteit = 1;
+ }
+ XColor fgc;
+ uchar r,g,b;
+ Fl::get_color(fg,r,g,b);
+ fgc.red = r<<8; fgc.green = g<<8; fgc.blue = b<<8;
+ XColor bgc;
+ Fl::get_color(bg,r,g,b);
+ bgc.red = r<<8; bgc.green = g<<8; bgc.blue = b<<8;
+ XRecolorCursor(fl_display, cursor, &fgc, &bgc);
+ }
+ XDefineCursor(fl_display, fl_xid(this), cursor);
+ if (deleteit) XFreeCursor(fl_display, cursor);
+}
+
+#endif