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authorMichael R Sweet <michael.r.sweet@gmail.com>2001-11-27 17:44:08 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2001-11-27 17:44:08 +0000
commit2b85bf81680e2243ef5a5daf85d9eb04321c7278 (patch)
treedc7d3e1cdbd44ed10b358412098b73d24b64d143 /src/fl_draw_image_mac.cxx
parent4dc5732a3e0f376786d1d6b788e5cf601439e890 (diff)
Preliminary commit of my MacOS X work.
**** THIS CODE COMPILES BUT DOES NOT WORK. **** TODO: fix event handling - getting blank windows, etc. TODO: re-port OpenGL code. TODO: add support for images with alpha. TODO: add support for more then just beeps in fl_beep(). TODO: other stuff I'm sure... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_draw_image_mac.cxx')
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diff --git a/src/fl_draw_image_mac.cxx b/src/fl_draw_image_mac.cxx
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+//
+// "$Id: fl_draw_image_mac.cxx,v 1.1.2.1 2001/11/27 17:44:08 easysw Exp $"
+//
+// MacOS image drawing code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2001 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@fltk.org".
+//
+
+////////////////////////////////////////////////////////////////
+
+#include <config.h>
+#include <FL/Fl.H>
+#include <FL/fl_draw.H>
+#include <FL/x.H>
+
+#define MAXBUFFER 0x40000 // 256k
+
+/**
+ * draw an image based on the input parameters
+ *
+ * buf: image source data
+ * X, Y: position (in buffer?!)
+ * W, H: size of picture (in pixel?)
+ * delta: distance from pixel to pixel in buf in bytes
+ * linedelta: distance from line to line in buf in bytes
+ * mono: if set, pixel is one byte - if zero, pixel is 3 byte
+ * cb: callback to copy image data into (RGB?) buffer
+ * buf: pointer to first byte in image source
+ * x, y: position in buffer
+ * w: width (in bytes?)
+ * dst: destinaation buffer
+ * userdata: ?
+ */
+static void innards(const uchar *buf, int X, int Y, int W, int H,
+ int delta, int linedelta, int mono,
+ Fl_Draw_Image_Cb cb, void* userdata)
+{
+ if (!linedelta) linedelta = W*delta;
+
+ // theoretically, if the current GPort permits, we could write
+ // directly into it, avoiding the temporary GWorld. For now I
+ // will go the safe way... .
+ char direct = 0;
+ GWorldPtr gw;
+ Rect bounds;
+ bounds.left=0; bounds.right=W; bounds.top=0; bounds.bottom=H;
+ QDErr err = NewGWorld( &gw, 32, &bounds, 0L, 0L, useTempMem );
+ if (err==noErr && gw) {
+ PixMapHandle pm = GetGWorldPixMap( gw );
+ if ( pm ) {
+ LockPixels( pm );
+ if ( *pm ) {
+ uchar *base = (uchar*)GetPixBaseAddr( pm );
+ if ( base ) {
+ PixMapPtr pmp = *pm;
+ // make absolutely sure that we can use a direct memory write to
+ // create the pixmap!
+ if ( pmp->pixelType == 16 || pmp->pixelSize == 32 || pmp->cmpCount == 3 || pmp->cmpSize == 8 ) {
+ int rowBytes = pmp->rowBytes & 0x3fff;
+ if ( cb )
+ {
+ uchar *tmpBuf = new uchar[ W*delta ];
+ if ( mono ) delta -= 1; else delta -= 3;
+ for ( int i=0; i<H; i++ )
+ {
+ uchar *src = tmpBuf;
+ uchar *dst = base + i*rowBytes;
+ cb( userdata, 0, i, W, tmpBuf );
+ if ( mono ) {
+ for ( int j=0; j<W; j++ )
+ { uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; }
+ } else {
+ for ( int j=0; j<W; j++ )
+ { *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; }
+ }
+ }
+ delete[] tmpBuf;
+ }
+ else
+ {
+ if ( mono ) delta -= 1; else delta -= 3;
+ for ( int i=0; i<H; i++ )
+ {
+ const uchar *src = buf+i*linedelta;
+ uchar *dst = base + i*rowBytes;
+ if ( mono ) {
+ for ( int j=0; j<W; j++ )
+ { uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; }
+ } else {
+ for ( int j=0; j<W; j++ )
+ { *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; }
+ }
+ }
+ }
+
+ fl_copy_offscreen( X, Y, W, H, gw, 0, 0 );
+ direct = 1;
+ }
+ }
+ }
+
+ UnlockPixels( pm );
+ }
+
+ DisposeGWorld( gw );
+ }
+
+ if ( direct )
+ return;
+
+ // following the very save (and very slow) way to write the image into the give port
+ if ( cb )
+ {
+ uchar *tmpBuf = new uchar[ W*3 ];
+ for ( int i=0; i<H; i++ )
+ {
+ uchar *src = tmpBuf;
+ cb( userdata, 0, i, W, tmpBuf );
+ for ( int j=0; j<W; j++ )
+ {
+ if ( mono )
+ { fl_color( src[0], src[0], src[0] ); src++; }
+ else
+ { fl_color( src[0], src[1], src[2] ); src+=3; }
+ MoveTo( X+j, Y+i );
+ Line( 0, 0 );
+ }
+ }
+ delete[] tmpBuf;
+ }
+ else
+ {
+ for ( int i=0; i<H; i++ )
+ {
+ const uchar *src = buf+i*linedelta;
+ for ( int j=0; j<W; j++ )
+ {
+ if ( mono )
+ fl_color( src[0], src[0], src[0] );
+ else
+ fl_color( src[0], src[1], src[2] );
+ MoveTo( X+j, Y+i );
+ Line( 0, 0 );
+ src += delta;
+ }
+ }
+ }
+
+#ifdef __APPLE__
+//++ the above function does not support subregions yet
+#ifdef later_we_do_this
+// if (!linedelta) linedelta = W*delta;
+
+ int x, y, w, h;
+ fl_clip_box(X,Y,W,H,x,y,w,h);
+ if (w<=0 || h<=0) return;
+ if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
+
+// static U32 bmibuffer[256+12];
+// BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
+// if (!bmi.bmiHeader.biSize) {
+// bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
+// bmi.bmiHeader.biPlanes = 1;
+// bmi.bmiHeader.biCompression = BI_RGB;
+// bmi.bmiHeader.biXPelsPerMeter = 0;
+// bmi.bmiHeader.biYPelsPerMeter = 0;
+// bmi.bmiHeader.biClrUsed = 0;
+// bmi.bmiHeader.biClrImportant = 0;
+// }
+// if (mono) {
+// for (int i=0; i<256; i++) {
+// bmi.bmiColors[i].rgbBlue = i;
+// bmi.bmiColors[i].rgbGreen = i;
+// bmi.bmiColors[i].rgbRed = i;
+// bmi.bmiColors[i].rgbReserved = i;
+// }
+// }
+// bmi.bmiHeader.biWidth = w;
+// bmi.bmiHeader.biBitCount = mono ? 8 : 24;
+ int pixelsize = mono ? 1 : 3;
+ int linesize = (pixelsize*w+3)&~3;
+
+ static U32* buffer;
+ int blocking = h;
+ {int size = linesize*h;
+ if (size > MAXBUFFER) {
+ size = MAXBUFFER;
+ blocking = MAXBUFFER/linesize;
+ }
+ static long buffer_size;
+ if (size > buffer_size) {
+ delete[] buffer;
+ buffer_size = size;
+ buffer = new U32[(size+3)/4];
+ }}
+// bmi.bmiHeader.biHeight = blocking;
+ static U32* line_buffer;
+ if (!buf) {
+ int size = W*delta;
+ static int line_buf_size;
+ if (size > line_buf_size) {
+ delete[] line_buffer;
+ line_buf_size = size;
+ line_buffer = new U32[(size+3)/4];
+ }
+ }
+ for (int j=0; j<h; ) {
+ int k;
+ for (k = 0; j<h && k<blocking; k++, j++) {
+ const uchar* from;
+ if (!buf) { // run the converter:
+ cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
+ from = (uchar*)line_buffer;
+ } else {
+ from = buf;
+ buf += linedelta;
+ }
+ uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
+ if (mono) {
+ for (int i=w; i--; from += delta) *to++ = *from;
+ } else {
+ for (int i=w; i--; from += delta, to += 3) {
+ uchar r = from[0];
+ to[0] = from[2];
+ to[1] = from[1];
+ to[2] = r;
+ }
+ }
+ }
+// SetDIBitsToDevice(fl_gc, x, y+j-k, w, k, 0, 0, 0, k,
+// (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
+// &bmi,
+// DIB_RGB_COLORS
+// );
+ }
+#endif
+#else
+ if (!linedelta) linedelta = W*delta;
+
+ int x, y, w, h;
+ fl_clip_box(X,Y,W,H,x,y,w,h);
+ if (w<=0 || h<=0) return;
+ if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
+
+ static U32 bmibuffer[256+12];
+ BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
+ if (!bmi.bmiHeader.biSize) {
+ bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
+ bmi.bmiHeader.biPlanes = 1;
+ bmi.bmiHeader.biCompression = BI_RGB;
+ bmi.bmiHeader.biXPelsPerMeter = 0;
+ bmi.bmiHeader.biYPelsPerMeter = 0;
+ bmi.bmiHeader.biClrUsed = 0;
+ bmi.bmiHeader.biClrImportant = 0;
+ }
+ if (mono) {
+ for (int i=0; i<256; i++) {
+ bmi.bmiColors[i].rgbBlue = i;
+ bmi.bmiColors[i].rgbGreen = i;
+ bmi.bmiColors[i].rgbRed = i;
+ bmi.bmiColors[i].rgbReserved = i;
+ }
+ }
+ bmi.bmiHeader.biWidth = w;
+ bmi.bmiHeader.biBitCount = mono ? 8 : 24;
+ int pixelsize = mono ? 1 : 3;
+ int linesize = (pixelsize*w+3)&~3;
+
+ static U32* buffer;
+ int blocking = h;
+ {int size = linesize*h;
+ if (size > MAXBUFFER) {
+ size = MAXBUFFER;
+ blocking = MAXBUFFER/linesize;
+ }
+ static long buffer_size;
+ if (size > buffer_size) {
+ delete[] buffer;
+ buffer_size = size;
+ buffer = new U32[(size+3)/4];
+ }}
+ bmi.bmiHeader.biHeight = blocking;
+ static U32* line_buffer;
+ if (!buf) {
+ int size = W*delta;
+ static int line_buf_size;
+ if (size > line_buf_size) {
+ delete[] line_buffer;
+ line_buf_size = size;
+ line_buffer = new U32[(size+3)/4];
+ }
+ }
+ for (int j=0; j<h; ) {
+ int k;
+ for (k = 0; j<h && k<blocking; k++, j++) {
+ const uchar* from;
+ if (!buf) { // run the converter:
+ cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
+ from = (uchar*)line_buffer;
+ } else {
+ from = buf;
+ buf += linedelta;
+ }
+ uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
+ if (mono) {
+ for (int i=w; i--; from += delta) *to++ = *from;
+ } else {
+ for (int i=w; i--; from += delta, to += 3) {
+ uchar r = from[0];
+ to[0] = from[2];
+ to[1] = from[1];
+ to[2] = r;
+ }
+ }
+ }
+ SetDIBitsToDevice(fl_gc, x, y+j-k, w, k, 0, 0, 0, k,
+ (LPSTR)((uchar*)buffer+(blocking-k)*linesize),
+ &bmi,
+ DIB_RGB_COLORS
+ );
+ }
+#endif
+}
+
+void fl_draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){
+ innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0);
+}
+void fl_draw_image(Fl_Draw_Image_Cb cb, void* data,
+ int x, int y, int w, int h,int d) {
+ innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data);
+}
+void fl_draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){
+ innards(buf,x,y,w,h,d,l,1,0,0);
+}
+void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data,
+ int x, int y, int w, int h,int d) {
+ innards(0,x,y,w,h,d,0,1,cb,data);
+}
+
+void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
+ fl_color(r,g,b);
+ fl_rectf(x,y,w,h);
+}
+
+//
+// End of "$Id: fl_draw_image_mac.cxx,v 1.1.2.1 2001/11/27 17:44:08 easysw Exp $".
+//