diff options
| author | Pierre Ossman <ossman@cendio.se> | 2014-06-12 13:28:04 +0000 |
|---|---|---|
| committer | Pierre Ossman <ossman@cendio.se> | 2014-06-12 13:28:04 +0000 |
| commit | ed7983f5b5aa2e4ccb6aff951e8a14c4015c7980 (patch) | |
| tree | a6fd7ab5c02f03a91a2df1cde7ba4461044c9202 /src/fl_draw_pixmap.cxx | |
| parent | 5e9624286ae76237cb1a73622db999c77b611f2d (diff) | |
Add ability to convert a Fl_Pixmap into a Fl_RGB_Image.
This is very convenient as a lot of other functions only accept
a Fl_RGB_Image. Adding this functionality also required a bit
of spring cleaning in the the drawing routines. STR #2659.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10192 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_draw_pixmap.cxx')
| -rw-r--r-- | src/fl_draw_pixmap.cxx | 253 |
1 files changed, 62 insertions, 191 deletions
diff --git a/src/fl_draw_pixmap.cxx b/src/fl_draw_pixmap.cxx index c44d7fe14..e81eeaa34 100644 --- a/src/fl_draw_pixmap.cxx +++ b/src/fl_draw_pixmap.cxx @@ -64,99 +64,6 @@ int fl_measure_pixmap(const char * const *cdata, int &w, int &h) { return 1; } -#ifdef U64 - -// The callback from fl_draw_image to get a row of data passes this: -struct pixmap_data { - int w, h; - const uchar*const* data; - union { - U64 colors[256]; - U64* byte1[256]; - }; -}; - -// callback for 1 byte per pixel: -static void cb1(void*v, int x, int y, int w, uchar* buf) { - pixmap_data& d = *(pixmap_data*)v; - const uchar* p = d.data[y]+x; - U64* q = (U64*)buf; - for (int X=w; X>0; X-=2, p += 2) { - if (X>1) { -# if WORDS_BIGENDIAN - *q++ = (d.colors[p[0]]<<32) | d.colors[p[1]]; -# else - *q++ = (d.colors[p[1]]<<32) | d.colors[p[0]]; -# endif - } else { -# if WORDS_BIGENDIAN - *q++ = d.colors[p[0]]<<32; -# else - *q++ = d.colors[p[0]]; -# endif - } - } -} - -// callback for 2 bytes per pixel: -static void cb2(void*v, int x, int y, int w, uchar* buf) { - pixmap_data& d = *(pixmap_data*)v; - const uchar* p = d.data[y]+2*x; - U64* q = (U64*)buf; - for (int X=w; X>0; X-=2) { - U64* colors = d.byte1[*p++]; - int index = *p++; - if (X>1) { - U64* colors1 = d.byte1[*p++]; - int index1 = *p++; -# if WORDS_BIGENDIAN - *q++ = (colors[index]<<32) | colors1[index1]; -# else - *q++ = (colors1[index1]<<32) | colors[index]; -# endif - } else { -# if WORDS_BIGENDIAN - *q++ = colors[index]<<32; -# else - *q++ = colors[index]; -# endif - } - } -} - -#else // U32 - -// The callback from fl_draw_image to get a row of data passes this: -struct pixmap_data { - int w, h; - const uchar*const* data; - union { - U32 colors[256]; - U32* byte1[256]; - }; -}; - -// callback for 1 byte per pixel: -static void cb1(void*v, int x, int y, int w, uchar* buf) { - pixmap_data& d = *(pixmap_data*)v; - const uchar* p = d.data[y]+x; - U32* q = (U32*)buf; - for (int X=w; X--;) *q++ = d.colors[*p++]; -} - -// callback for 2 bytes per pixel: -static void cb2(void*v, int x, int y, int w, uchar* buf) { - pixmap_data& d = *(pixmap_data*)v; - const uchar* p = d.data[y]+2*x; - U32* q = (U32*)buf; - for (int X=w; X--;) { - U32* colors = d.byte1[*p++]; - *q++ = colors[*p++]; - } -} - -#endif // U64 else U32 - uchar **fl_mask_bitmap; // if non-zero, create bitmap and store pointer here /** @@ -210,15 +117,19 @@ static void make_unused_color(uchar &r, uchar &g, uchar &b) { } #endif -/** - Draw XPM image data, with the top-left corner at the given position. - \see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg) - */ -int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { - pixmap_data d; - if (!fl_measure_pixmap(cdata, d.w, d.h)) return 0; +int fl_convert_pixmap(const char*const* cdata, uchar* out, Fl_Color bg) { + int w, h; const uchar*const* data = (const uchar*const*)(cdata+1); int transparent_index = -1; + + if (!fl_measure_pixmap(cdata, w, h)) + return 0; + + if ((chars_per_pixel < 1) || (chars_per_pixel > 2)) + return 0; + + uchar colors[1<<(chars_per_pixel*8)][4]; + #ifdef WIN32 uchar *transparent_c = (uchar *)0; // such that transparent_c[0,1,2] are the RGB of the transparent color color_count = 0; @@ -231,13 +142,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { // if first color is ' ' it is transparent (put it later to make // it not be transparent): if (*p == ' ') { - uchar* c = (uchar*)&d.colors[(int)' ']; -#ifdef U64 - *(U64*)c = 0; -# if WORDS_BIGENDIAN - c += 4; -# endif -#endif + uchar* c = colors[(int)' ']; transparent_index = ' '; Fl::get_color(bg, c[0], c[1], c[2]); c[3] = 0; #ifdef WIN32 @@ -248,13 +153,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { } // read all the rest of the colors: for (int i=0; i < ncolors; i++) { - uchar* c = (uchar*)&d.colors[*p++]; -#ifdef U64 - *(U64*)c = 0; -# if WORDS_BIGENDIAN - c += 4; -# endif -#endif + uchar* c = colors[*p++]; #ifdef WIN32 used_colors[color_count].r = *(p+0); used_colors[color_count].g = *(p+1); @@ -264,32 +163,17 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { *c++ = *p++; *c++ = *p++; *c++ = *p++; -#ifdef __APPLE_QUARTZ__ *c = 255; -#else - *c = 0; -#endif } } else { // normal XPM colormap with names - if (chars_per_pixel>1) memset(d.byte1, 0, sizeof(d.byte1)); for (int i=0; i<ncolors; i++) { const uchar *p = *data++; // the first 1 or 2 characters are the color index: int ind = *p++; uchar* c; - if (chars_per_pixel>1) { -#ifdef U64 - U64* colors = d.byte1[ind]; - if (!colors) colors = d.byte1[ind] = new U64[256]; -#else - U32* colors = d.byte1[ind]; - if (!colors) colors = d.byte1[ind] = new U32[256]; -#endif - c = (uchar*)&colors[*p]; + if (chars_per_pixel>1) ind = (ind<<8)|*p++; - } else { - c = (uchar *)&d.colors[ind]; - } + c = colors[ind]; // look for "c word", or last word if none: const uchar *previous_word = p; for (;;) { @@ -302,16 +186,8 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { previous_word = p; while (*p && !isspace(*p)) p++; } -#ifdef U64 - *(U64*)c = 0; -# if WORDS_BIGENDIAN - c += 4; -# endif -#endif -#ifdef __APPLE_QUARTZ__ - c[3] = 255; -#endif int parse = fl_parse_color((const char*)p, c[0], c[1], c[2]); + c[3] = 255; if (parse) { #ifdef WIN32 used_colors[color_count].r = c[0]; @@ -323,9 +199,7 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { // assume "None" or "#transparent" for any errors // "bg" should be transparent... Fl::get_color(bg, c[0], c[1], c[2]); -#ifdef __APPLE_QUARTZ__ c[3] = 0; -#endif transparent_index = ind; #ifdef WIN32 transparent_c = c; @@ -333,7 +207,6 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { } // if parse } // for ncolors } // if ncolors - d.data = data; #ifdef WIN32 if (transparent_c) { make_unused_color(transparent_c[0], transparent_c[1], transparent_c[2]); @@ -342,78 +215,76 @@ int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { make_unused_color(r, g, b); } #endif - -#ifdef __APPLE_QUARTZ__ - if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) { - U32 *array = new U32[d.w * d.h], *q = array; - for (int Y = 0; Y < d.h; Y++) { + + U32 *q = (U32*)out; + for (int Y = 0; Y < h; Y++) { const uchar* p = data[Y]; if (chars_per_pixel <= 1) { - for (int X = 0; X < d.w; X++) { - *q++ = d.colors[*p++]; - } + for (int X = 0; X < w; X++) + memcpy(q++, colors[*p++], 4); } else { - for (int X = 0; X < d.w; X++) { - U32* colors = (U32*)d.byte1[*p++]; - *q++ = colors[*p++]; + for (int X = 0; X < w; X++) { + int ind = (*p++)<<8; + ind |= *p++; + memcpy(q++, colors[ind], 4); } } } - Fl_RGB_Image* rgb = new Fl_RGB_Image((uchar*)array, d.w, d.h, 4); + + return 1; +} + +/** + Draw XPM image data, with the top-left corner at the given position. + \see fl_draw_pixmap(char* const* data, int x, int y, Fl_Color bg) + */ +int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg) { + int w, h; + + if (!fl_measure_pixmap(cdata, w, h)) + return 0; + + uchar buffer[w*h*4]; + + if (!fl_convert_pixmap(cdata, buffer, bg)) + return 0; + + // FIXME: Hack until fl_draw_image() supports alpha properly +#ifdef __APPLE_QUARTZ__ + if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) { + Fl_RGB_Image* rgb = new Fl_RGB_Image(buffer, w, h, 4); rgb->draw(x, y); delete rgb; - delete[] array; } else { #endif // __APPLE_QUARTZ__ - // build the mask bitmap used by Fl_Pixmap: - if (fl_mask_bitmap && transparent_index >= 0) { - int W = (d.w+7)/8; - uchar* bitmap = new uchar[W * d.h]; + if (fl_mask_bitmap) { + int W = (w+7)/8; + uchar* bitmap = new uchar[W * h]; *fl_mask_bitmap = bitmap; - for (int Y = 0; Y < d.h; Y++) { - const uchar* p = data[Y]; - if (chars_per_pixel <= 1) { - int dw = d.w; - for (int X = 0; X < W; X++) { - uchar b = (dw-->0 && *p++ != transparent_index); - if (dw-->0 && *p++ != transparent_index) b |= 2; - if (dw-->0 && *p++ != transparent_index) b |= 4; - if (dw-->0 && *p++ != transparent_index) b |= 8; - if (dw-->0 && *p++ != transparent_index) b |= 16; - if (dw-->0 && *p++ != transparent_index) b |= 32; - if (dw-->0 && *p++ != transparent_index) b |= 64; - if (dw-->0 && *p++ != transparent_index) b |= 128; - *bitmap++ = b; - } - } else { - uchar b = 0, bit = 1; - for (int X = 0; X < d.w; X++) { - int ind = *p++; - ind = (ind<<8) | (*p++); - if (ind != transparent_index) b |= bit; - - if (bit < 128) { + const uchar *p = &buffer[3]; + uchar b = 0; + for (int Y = 0; Y < h; Y++) { + b = 0; + for (int X = 0, bit = 1; X < w; X++, p += 4) { + if (*p > 127) + b |= bit; bit <<= 1; - } else { + if (bit > 0x80 || X == w-1) { *bitmap++ = b; + bit = 1; b = 0; - bit = 1; } - } - if (bit > 1) *bitmap++ = b; } // if chars_per_pixel } // for Y } - fl_draw_image(chars_per_pixel==1 ? cb1 : cb2, &d, x, y, d.w, d.h, 4); + fl_draw_image(buffer, x, y, w, h, 4); + #ifdef __APPLE_QUARTZ__ } #endif - if (chars_per_pixel > 1) - for (int i = 0; i < 256; i++) - delete[] d.byte1[i]; return 1; } |
