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authorMatthias Melcher <github@matthiasm.com>2024-08-14 01:45:55 +0200
committerMatthias Melcher <github@matthiasm.com>2024-08-14 01:52:37 +0200
commita9e989cc2d30fafef72a42c79e9a41b101cbaba7 (patch)
tree5f6ab2eb7fa3778a66702a803a6ea29853f24177 /src/fl_engraved_label.cxx
parentcfc54a3b190dd7e85d6e2a313ab67d3ded4a4ab8 (diff)
Adding image support for angraved and shadow label types
Diffstat (limited to 'src/fl_engraved_label.cxx')
-rw-r--r--src/fl_engraved_label.cxx67
1 files changed, 50 insertions, 17 deletions
diff --git a/src/fl_engraved_label.cxx b/src/fl_engraved_label.cxx
index 137574c1b..2185548f6 100644
--- a/src/fl_engraved_label.cxx
+++ b/src/fl_engraved_label.cxx
@@ -22,48 +22,81 @@
// data[] is dx, dy, color triples
-static void innards(
- const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align,
- const int data[][3], int n)
+static void innards(const char *str, int len, int X, int Y, const int data[][3], int n)
{
- Fl_Align a1 = align;
- if (a1 & FL_ALIGN_CLIP) {
- fl_push_clip(X, Y, W, H); a1 = (Fl_Align)(a1&~FL_ALIGN_CLIP);}
- fl_font((Fl_Font)o->font, o->size);
+ Fl_Color c = fl_color();
for (int i = 0; i < n; i++) {
- fl_color((Fl_Color)(i < n-1 ? data[i][2] : o->color));
- fl_draw(o->value, X+data[i][0], Y+data[i][1], W, H, a1);
+ fl_color((Fl_Color)(i < n-1 ? data[i][2] : c));
+ fl_draw(str, len, X+data[i][0], Y+data[i][1]);
}
- if (align & FL_ALIGN_CLIP) fl_pop_clip();
+ fl_color(c);
}
-static void fl_shadow_label(
- const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
+static void dispatch(const Fl_Label* o,
+ int x, int y, int w, int h, Fl_Align align,
+ void (*callthis)(const char*,int,int,int))
{
+ if ((!o->value || !*(o->value)) && !o->image) return;
+ if (w && h && !fl_not_clipped(x, y, w, h) && (align & FL_ALIGN_INSIDE)) return;
+ if (align & FL_ALIGN_CLIP)
+ fl_push_clip(x, y, w, h);
+ fl_font(o->font, o->size);
+ fl_color((Fl_Color)o->color);
+ fl_draw(o->value, x, y, w, h, align, callthis, o->image, 1, o->spacing);
+ if (align & FL_ALIGN_CLIP)
+ fl_pop_clip();
+}
+
+
+
+// Draw text with shadow
+static void fl_shadow_label_draw(const char *str, int len, int x, int y) {
static const int data[2][3] = {{2,2,FL_DARK3},{0,0,0}};
- innards(o, X, Y, W, H, align, data, 2);
+ innards(str, len, x, y, data, 2);
}
-static void fl_engraved_label(
+// Implement shadowed text label type
+static void fl_shadow_label(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
{
+ dispatch(o, X, Y, W, H, align, fl_shadow_label_draw);
+}
+
+
+// Draw text engraved
+static void fl_engraved_label_draw(const char *str, int len, int x, int y) {
static const int data[7][3] = {
{1,0,FL_LIGHT3},{1,1,FL_LIGHT3},{0,1,FL_LIGHT3},
{-1,0,FL_DARK3},{-1,-1,FL_DARK3},{0,-1,FL_DARK3},
{0,0,0}};
- innards(o, X, Y, W, H, align, data, 7);
+ innards(str, len, x, y, data, 7);
}
-static void fl_embossed_label(
+// Implement engraved text label type
+static void fl_engraved_label(
const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
{
+ dispatch(o, X, Y, W, H, align, fl_engraved_label_draw);
+}
+
+
+// Draw text embossed
+static void fl_embossed_label_draw(const char *str, int len, int x, int y) {
static const int data[7][3] = {
{-1,0,FL_LIGHT3},{-1,-1,FL_LIGHT3},{0,-1,FL_LIGHT3},
{1,0,FL_DARK3},{1,1,FL_DARK3},{0,1,FL_DARK3},
{0,0,0}};
- innards(o, X, Y, W, H, align, data, 7);
+ innards(str, len, x, y, data, 7);
}
+// Implement embossed text label type
+static void fl_embossed_label(
+ const Fl_Label* o, int X, int Y, int W, int H, Fl_Align align)
+{
+ dispatch(o, X, Y, W, H, align, fl_embossed_label_draw);
+}
+
+
Fl_Labeltype fl_define_FL_SHADOW_LABEL() {
Fl::set_labeltype(_FL_SHADOW_LABEL, fl_shadow_label, 0);
return _FL_SHADOW_LABEL;