diff options
| author | Matthias Melcher <github@matthiasm.com> | 2022-02-06 15:22:24 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-06 15:22:24 +0100 |
| commit | db0a1f4baeb928b54d328d5dfbd0ec37b0b58bd3 (patch) | |
| tree | ed53495f5dd435d7c23cd4267fb785e5ebca679c /src/fl_gtk.cxx | |
| parent | af4954aee3483f03ff69e990e80f4e4a18e8b7f6 (diff) | |
OpenGL implementation of all `fl_` "Drawing Fast Shapes" graphics calls (#385)
* Fix build system for unites,
* Updated unittest to check OpenGL drawing.
Making sure that OpenGL drawing is exactly the same
as native drawing to make FLTK widget rendering
look the same in GL windows.
* Make OpenGL optional.
* Implemented clipping in OpenGL
* unites drawing fast shapes
* Fixed CMake
* Updating unittest.
Added tests for fl_pi and fl_arc (int)
Renamed tab to render complex shapes.
* Improved OpenGL FLTK drawing emulation.
* Fixed GTK ROUND DOWN BOX
* Fixing Makefile for unittest
* Correctly aligning OpenGL text.
* Fixed text alignment in GL windows.
Explained the "FLTK over GL " example in Cube.
* Overlapping test.
* Better GL graphics alignment.
* Drawing the focus rect.
* Adding Alpha Channel support for GL.
* Added FLTK-on-GL documentation.
Diffstat (limited to 'src/fl_gtk.cxx')
| -rw-r--r-- | src/fl_gtk.cxx | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/fl_gtk.cxx b/src/fl_gtk.cxx index bceae8ebb..eb47c6c2a 100644 --- a/src/fl_gtk.cxx +++ b/src/fl_gtk.cxx @@ -234,6 +234,16 @@ static void gtk_round_down_box(int x, int y, int w, int h, Fl_Color c) { gtk_color(c); draw(FILL, x, y, w, h, 2); + gtk_color(fl_color_average(FL_WHITE, c, 0.1f)); + draw(LOWER_RIGHT, x+1, y, w-2, h, 2); + draw(LOWER_RIGHT, x, y, w, h, 3); + gtk_color(fl_color_average(FL_WHITE, c, 0.2f)); + draw(LOWER_RIGHT, x+1, y, w-2, h, 1); + draw(LOWER_RIGHT, x, y, w, h, 2); + gtk_color(fl_color_average(FL_WHITE, c, 0.5f)); + draw(LOWER_RIGHT, x+1, y, w-2, h, 0); + draw(LOWER_RIGHT, x, y, w, h, 1); + gtk_color(fl_color_average(FL_BLACK, c, 0.05f)); draw(UPPER_LEFT, x, y, w, h, 2); draw(UPPER_LEFT, x+1, y, w-2, h, 1); |
