summaryrefslogtreecommitdiff
path: root/src/fl_plastic.cxx
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2005-05-27 11:33:34 +0000
committerMatthias Melcher <fltk@matthiasm.com>2005-05-27 11:33:34 +0000
commit900034ee65079cc5f9f614e19f0af25737669963 (patch)
treeb4275809c026ff3b9ed9fc05fe987d16545e7ed5 /src/fl_plastic.cxx
parenta3af163fcb6e72948c5bbf227fde44500d3c807d (diff)
Fixed the Round Plastic buttons to actually draw nice and riund, just
like the original scheme buttons. This is relatively slow, but worth the effort, I beleive. Just use double buffered windows... . git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4374 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_plastic.cxx')
-rw-r--r--src/fl_plastic.cxx156
1 files changed, 96 insertions, 60 deletions
diff --git a/src/fl_plastic.cxx b/src/fl_plastic.cxx
index e240c68fc..6e8c429b6 100644
--- a/src/fl_plastic.cxx
+++ b/src/fl_plastic.cxx
@@ -103,18 +103,52 @@ static void frame_round(int x, int y, int w, int h, const char *c, Fl_Color bc)
uchar *g = fl_gray_ramp();
int b = strlen(c) / 4 + 1;
- for (; b > 1; b --, x ++, y ++, w -= 2, h -= 2)
- {
- // Draw arcs around the perimeter of the button, 4 colors per
- // circuit.
- fl_color(shade_color(g[*c++], bc));
- fl_arc(x, y, w, h, 45.0, 135.0);
- fl_color(shade_color(g[*c++], bc));
- fl_arc(x, y, w, h, 315.0, 405.0);
- fl_color(shade_color(g[*c++], bc));
- fl_arc(x, y, w, h, 225.0, 315.0);
- fl_color(shade_color(g[*c++], bc));
- fl_arc(x, y, w, h, 135.0, 225.0);
+ if (w==h) {
+ for (; b > 1; b --, x ++, y ++, w -= 2, h -= 2)
+ {
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, h, 45.0, 135.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, h, 315.0, 405.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, h, 225.0, 315.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, h, 135.0, 225.0);
+ }
+ } else if (w>h) {
+ int d = h/2;
+ for (; b > 1; d--, b --, x ++, y ++, w -= 2, h -= 2)
+ {
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, h, h, 90.0, 135.0);
+ fl_xyline(x+d, y, x+w-d);
+ fl_arc(x+w-h, y, h, h, 45.0, 90.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x+w-h, y, h, h, 315.0, 405.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x+w-h, y, h, h, 270.0, 315.0);
+ fl_xyline(x+d, y+h, x+w-d);
+ fl_arc(x, y, h, h, 225.0, 270.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, h, h, 135.0, 225.0);
+ }
+ } else if (w<h) {
+ int d = w/2;
+ for (; b > 1; d--, b --, x ++, y ++, w -= 2, h -= 2)
+ {
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, w, 45.0, 135.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y, w, w, 0.0, 45.0);
+ fl_yxline(x+w, y+d, y+h-d);
+ fl_arc(x, y+h-w, w, w, 315.0, 360.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y+h-w, w, w, 225.0, 315.0);
+ fl_color(shade_color(g[*c++], bc));
+ fl_arc(x, y+h-w, w, w, 180.0, 225.0);
+ fl_yxline(x, y+d, y+h-d);
+ fl_arc(x, y, w, w, 135.0, 180.0);
+ }
}
}
@@ -193,48 +227,56 @@ static void shade_rect(int x, int y, int w, int h, const char *c, Fl_Color bc) {
static void shade_round(int x, int y, int w, int h, const char *c, Fl_Color bc) {
uchar *g = fl_gray_ramp();
- int i, j, k;
+ int i, j;
int clen = strlen(c) - 1;
int chalf = clen / 2;
int cstep = 1;
- static const int kvals_table[] = { 21, 16, 11, 8, 5, 3, 2, 1 };
- const int *kvals = kvals_table + 8 - chalf;
- if (clen >= h) cstep = 2;
-
- for (i = 0, j = 0; j < chalf; i ++, j += cstep) {
- // Indent k inside a circle...
- k = kvals[i];
-
- // Draw the top line and points...
- fl_color(shade_color(g[c[i]], bc));
- fl_xyline(x + k, y + i, x + w - k);
-
- fl_color(shade_color(g[c[i] - 2], bc));
- fl_point(x + k - 1, y + i + 1);
- fl_point(x + k - 2, y + i + 2);
- fl_point(x + w - k, y + i + 1);
- fl_point(x + w - k - 1, y + i + 2);
-
- // Draw the bottom line and points...
- fl_color(shade_color(g[c[clen - i]], bc));
- fl_xyline(x + k, y + h - i, x + w - k);
-
- fl_color(shade_color(g[c[clen - i] - 2], bc));
- fl_point(x + k - 1, y + h - i);
- fl_point(x + k - 2, y + h - i - 1);
- fl_point(x + w - k, y + h - i);
- fl_point(x + w - k - 1, y + h - i - 1);
- }
-
- // Draw the interior and sides...
- i = chalf / cstep;
- fl_color(shade_color(g[c[chalf]], bc));
- fl_rectf(x + 1, y + i, w - 2, h - 2 * i + 1);
-
- fl_color(shade_color(g[c[chalf] - 2], bc));
- fl_yxline(x, y + i, y + h - i);
- fl_yxline(x + w - 1, y + i, y + h - i);
+ if (w>h) {
+ int d = h/2;
+ const int na = 8;
+ for (i=0; i<chalf; i++, d--, x++, y++, w-=2, h-=2)
+ {
+ fl_color(shade_color(g[c[i]], bc));
+ fl_pie(x, y, h, h, 90.0, 135.0+i*na);
+ fl_xyline(x+d, y, x+w-d);
+ fl_pie(x+w-h, y, h, h, 45.0+i*na, 90.0);
+ fl_color(shade_color(g[c[i] - 2], bc));
+ fl_pie(x+w-h, y, h, h, 315.0+i*na, 405.0+i*na);
+ fl_color(shade_color(g[c[clen - i]], bc));
+ fl_pie(x+w-h, y, h, h, 270.0, 315.0+i*na);
+ fl_xyline(x+d, y+h, x+w-d);
+ fl_pie(x, y, h, h, 225.0+i*na, 270.0);
+ fl_color(shade_color(g[c[clen - i] - 2], bc));
+ fl_pie(x, y, h, h, 135.0+i*na, 225.0+i*na);
+ }
+ fl_color(shade_color(g[c[chalf]], bc));
+ fl_rectf(x+d, y, w-h+1, h+1);
+ fl_pie(x, y, h, h, 90.0, 270.0);
+ fl_pie(x+w-h, y, h, h, 270.0, 90.0);
+ } else {
+ int d = w/2;
+ const int na = 8;
+ for (i=0; i<chalf; i++, d--, x++, y++, w-=2, h-=2)
+ {
+ fl_color(shade_color(g[c[i]], bc));
+ fl_pie(x, y, w, w, 45.0+i*na, 135.0+i*na);
+ fl_color(shade_color(g[c[i] - 2], bc));
+ fl_pie(x, y, w, w, 0.0, 45.0+i*na);
+ fl_yxline(x+w, y+d, y+h-d);
+ fl_pie(x, y+h-w, w, w, 315.0+i*na, 360.0);
+ fl_color(shade_color(g[c[clen - i]], bc));
+ fl_pie(x, y+h-w, w, w, 225.0+i*na, 315.0+i*na);
+ fl_color(shade_color(g[c[clen - i] - 2], bc));
+ fl_pie(x, y+h-w, w, w, 180.0, 225.0+i*na);
+ fl_yxline(x, y+d, y+h-d);
+ fl_pie(x, y, w, w, 135.0+i*na, 180.0);
+ }
+ fl_color(shade_color(g[c[chalf]], bc));
+ fl_rectf(x, y+d, w+1, h-w+1);
+ fl_pie(x, y, w, w, 0.0, 180.0);
+ fl_pie(x, y+h-w, w, w, 180.0, 360.0);
+ }
}
@@ -266,11 +308,8 @@ static void thin_up_box(int x, int y, int w, int h, Fl_Color c) {
static void up_round(int x, int y, int w, int h, Fl_Color c) {
- if (w != h) up_box(x, y, w, h, c);
- else {
- shade_round(x + 1, y + 1, w - 2, h - 2, "RVQNOPQRSTUVWVQ", c);
- frame_round(x, y, w, h, "IJLM", c);
- }
+ shade_round(x, y, w, h-1, "RVQNOPQRSTUVWVQ", c);
+ frame_round(x, y, w, h-1, "IJLM", c);
}
@@ -286,11 +325,8 @@ static void down_box(int x, int y, int w, int h, Fl_Color c) {
static void down_round(int x, int y, int w, int h, Fl_Color c) {
- if (w != h) down_box(x, y, w, h, c);
- else {
- shade_round(x + 2, y + 2, w - 4, h - 4, "STUVWWWVT", c);
- frame_round(x, y, w, h, "MLJI", c);
- }
+ shade_round(x, y, w, h-1, "STUVWWWVT", c);
+ frame_round(x, y, w, h-1, "IJLM", c);
}