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authorManolo Gouy <Manolo>2016-04-03 06:51:09 +0000
committerManolo Gouy <Manolo>2016-04-03 06:51:09 +0000
commitf1ffe2f1fee001ffb3c9327c6c09f5e5d9dc91de (patch)
tree58a67c3e8a8f8d651e358efc70d04747321c251b /src/fl_read_image.cxx
parentc88af210e775d90d2537f4277909bb081a9c064a (diff)
Rewrite fl_read_image.cxx under the driver model.
Files fl_read_image_mac.cxx and fl_read_image_win32.cxx are no longer used; their content is now in Fl_XXX_Screen_Driver.cxx git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11516 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_read_image.cxx')
-rw-r--r--src/fl_read_image.cxx636
1 files changed, 18 insertions, 618 deletions
diff --git a/src/fl_read_image.cxx b/src/fl_read_image.cxx
index 114704f85..64161384e 100644
--- a/src/fl_read_image.cxx
+++ b/src/fl_read_image.cxx
@@ -17,629 +17,29 @@
//
#include <FL/Fl.H>
-#include <FL/x.H>
-#include <FL/fl_draw.H>
-#include "flstring.h"
-
-#ifdef DEBUG
-# include <stdio.h>
-#endif // DEBUG
-
-#if defined(WIN32) || defined(__APPLE__) // PORTME: Fl_Screen_Driver - platform screenshots
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement code to read RGB data from screen"
-static uchar *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha) { }
-#else
-#endif
-
-#if defined(__APPLE__) // PORTME: Fl_Screen_Driver - platform screenshots
-# include "fl_read_image_mac.cxx"
-#else
-# include <FL/Fl_RGB_Image.H>
-# include <FL/Fl_Window.H>
-# include <FL/Fl_Plugin.H>
-# include <FL/Fl_Device.H>
-
-static uchar *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha);
-
-
-static void write_image_inside(Fl_RGB_Image *to, Fl_RGB_Image *from, int to_x, int to_y)
-/* Copy the image "from" inside image "to" with its top-left angle at coordinates to_x, to_y.
- Image depth can differ between "to" and "from".
- */
-{
- int to_ld = (to->ld() == 0? to->w() * to->d() : to->ld());
- int from_ld = (from->ld() == 0? from->w() * from->d() : from->ld());
- uchar *tobytes = (uchar*)to->array + to_y * to_ld + to_x * to->d();
- const uchar *frombytes = from->array;
- for (int i = 0; i < from->h(); i++) {
- if (from->d() == to->d()) memcpy(tobytes, frombytes, from->w() * from->d());
- else {
- for (int j = 0; j < from->w(); j++) {
- memcpy(tobytes + j * to->d(), frombytes + j * from->d(), from->d());
- }
- }
- tobytes += to_ld;
- frombytes += from_ld;
- }
-}
-
-/* Captures rectangle x,y,w,h from a mapped window or GL window.
- All sub-GL-windows that intersect x,y,w,h, and their subwindows, are also captured.
+#include <FL/Fl_Screen_Driver.H>
+
+/**
+ Reads an RGB(A) image from the current window or off-screen buffer (if fl_window is null).
+ \param[in] p pixel buffer, or NULL to allocate one
+ \param[in] X,Y position of top-left of image to read
+ \param[in] W,H width and height of image to read
+ \param[in] alpha alpha value for image (0 for none)
+ \returns pointer to pixel buffer, or NULL if allocation failed.
- Arguments when this function is initially called:
- g: a window or GL window
- p: as in fl_read_image()
- x,y,w,h: a rectangle in window g's coordinates
- alpha: as in fl_read_image()
- full_img: NULL
+ The \p p argument points to a buffer that can hold the image and must
+ be at least \p W*H*3 bytes when reading RGB images, or \p W*H*4 bytes
+ when reading RGBA images. If NULL, fl_read_image() will create an
+ array of the proper size which can be freed using <tt>delete[]</tt>.
- Arguments when this function recursively calls itself:
- g: an Fl_Group
- p: as above
- x,y,w,h: a rectangle in g's coordinates if g is a window, or in g's parent window coords if g is a group
- alpha: as above
- full_img: NULL, or a previously captured image that encompasses the x,y,w,h rectangle and that
- will be partially overwritten with the new capture
-
- Return value:
- An Fl_RGB_Image* of depth 4 if alpha>0 or 3 if alpha = 0 containing the captured pixels.
+ The \p alpha parameter controls whether an alpha channel is created
+ and the value that is placed in the alpha channel. If 0, no alpha
+ channel is generated.
*/
-static Fl_RGB_Image *traverse_to_gl_subwindows(Fl_Group *g, uchar *p, int x, int y, int w, int h, int alpha,
- Fl_RGB_Image *full_img)
-{
- if ( g->as_gl_window() ) {
- Fl_Plugin_Manager pm("fltk:device");
- Fl_Device_Plugin *pi = (Fl_Device_Plugin*)pm.plugin("opengl.device.fltk.org");
- if (!pi) return full_img;
- Fl_RGB_Image *img = pi->rectangle_capture(g, x, y, w, h);
- if (full_img) full_img = img;
- else {
- uchar *data = ( p ? p : new uchar[img->w() * img->h() * (alpha?4:3)] );
- full_img = new Fl_RGB_Image(data, img->w(), img->h(), alpha?4:3);
- if (!p) full_img->alloc_array = 1;
- if (alpha) memset(data, alpha, img->w() * img->h() * 4);
- write_image_inside(full_img, img, 0, 0);
- delete img;
- }
- }
- else if ( g->as_window() && (!full_img || (g->window() && g->window()->as_gl_window())) ) {
- // the starting window or one inside a GL window
- if (full_img) g->as_window()->make_current();
- uchar *image_data;
- int alloc_img = (full_img != NULL || p == NULL); // false means use p, don't alloc new memory for image
-#ifdef __APPLE_CC__ // PORTME: Fl_Screen_Driver - platform screenshots
- // on Darwin + X11, read_win_rectangle() sometimes returns NULL when there are subwindows
- do image_data = read_win_rectangle( (alloc_img ? NULL : p), x, y, w, h, alpha); while (!image_data);
-#else
- image_data = read_win_rectangle( (alloc_img ? NULL : p), x, y, w, h, alpha);
-#endif
- full_img = new Fl_RGB_Image(image_data, w, h, alpha?4:3);
- if (alloc_img) full_img->alloc_array = 1;
- }
- int n = g->children();
- for (int i = 0; i < n; i++) {
- Fl_Widget *c = g->child(i);
- if ( !c->visible() || !c->as_group()) continue;
- if ( c->as_window() ) {
- int origin_x = x; // compute intersection of x,y,w,h and the c window
- if (x < c->x()) origin_x = c->x();
- int origin_y = y;
- if (y < c->y()) origin_y = c->y();
- int width = c->w();
- if (origin_x + width > c->x() + c->w()) width = c->x() + c->w() - origin_x;
- if (origin_x + width > x + w) width = x + w - origin_x;
- int height = c->w();
- if (origin_y + height > c->y() + c->h()) height = c->y() + c->h() - origin_y;
- if (origin_y + height > y + h) height = y + h - origin_y;
- if (width > 0 && height > 0) {
- Fl_RGB_Image *img = traverse_to_gl_subwindows(c->as_window(), p, origin_x - c->x(),
- origin_y - c->y(), width, height, alpha, full_img);
- if (img == full_img) continue;
- int top;
- if (c->as_gl_window()) {
- top = origin_y - y;
- } else {
- top = full_img->h() - (origin_y - y + img->h());
- }
- write_image_inside(full_img, img, origin_x - x, top);
- delete img;
- }
- }
- else traverse_to_gl_subwindows(c->as_group(), p, x, y, w, h, alpha, full_img);
- }
- return full_img;
-}
-
-//
-// 'fl_read_image()' - Read an image from the current window or off-screen buffer
-// this is the version for X11 and WIN32. The mac version is in fl_read_image_mac.cxx
-
-uchar * // O - Pixel buffer or NULL if failed
-fl_read_image(uchar *p, // I - Pixel buffer or NULL to allocate
- int X, // I - Left position
- int Y, // I - Top position
- int w, // I - Width of area to read
- // negative allows capture of window title bar and frame (X11 only)
- int h, // I - Height of area to read
- int alpha)// I - Alpha value for image (0 for none)
-{
- if (w < 0 || fl_find(fl_window) == 0) { // read from off_screen buffer or title bar and frame
- return read_win_rectangle(p, X, Y, w, h, alpha); // this function has an X11 and a WIN32 version
- }
- Fl_RGB_Image *img = traverse_to_gl_subwindows(Fl_Window::current(), p, X, Y, w, h, alpha, NULL);
- uchar *image_data = (uchar*)img->array;
- img->alloc_array = 0;
- delete img;
- return image_data;
-}
-
-#ifdef WIN32
-# include "fl_read_image_win32.cxx" // gives the WIN32 version of read_win_rectangle()
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: create your own version of fl_read_image.cxx"
-# include "fl_read_image_porting.cxx"
-#else
-# include <X11/Xutil.h>
-# ifdef __sgi
-# include <X11/extensions/readdisplay.h>
-# else
-# include <stdlib.h>
-# endif // __sgi
-
-// Defined in fl_color.cxx
-extern uchar fl_redmask, fl_greenmask, fl_bluemask;
-extern int fl_redshift, fl_greenshift, fl_blueshift, fl_extrashift;
-
-//
-// 'fl_subimage_offsets()' - Calculate subimage offsets for an axis
-static inline int
-fl_subimage_offsets(int a, int aw, int b, int bw, int &obw)
-{
- int off;
- int ob;
-
- if (b >= a) {
- ob = b;
- off = 0;
- } else {
- ob = a;
- off = a - b;
- }
-
- bw -= off;
-
- if (ob + bw <= a + aw) {
- obw = bw;
- } else {
- obw = (a + aw) - ob;
- }
-
- return off;
-}
-
-// this handler will catch and ignore exceptions during XGetImage
-// to avoid an application crash
-extern "C" {
- static int xgetimageerrhandler(Display *display, XErrorEvent *error) {
- return 0;
- }
-}
-
-
-static uchar *read_win_rectangle(uchar *p, int X, int Y, int w, int h, int alpha)
-{
- XImage *image; // Captured image
- int i, maxindex; // Looping vars
- int x, y; // Current X & Y in image
- int d; // Depth of image
- unsigned char *line, // Array to hold image row
- *line_ptr; // Pointer to current line image
- unsigned char *pixel; // Current color value
- XColor colors[4096]; // Colors from the colormap...
- unsigned char cvals[4096][3]; // Color values from the colormap...
- unsigned index_mask,
- index_shift,
- red_mask,
- red_shift,
- green_mask,
- green_shift,
- blue_mask,
- blue_shift;
-
-
- //
- // Under X11 we have the option of the XGetImage() interface or SGI's
- // ReadDisplay extension which does all of the really hard work for
- // us...
- //
- int allow_outside = w < 0; // negative w allows negative X or Y, that is, window frame
- if (w < 0) w = - w;
-
-# ifdef __sgi
- if (XReadDisplayQueryExtension(fl_display, &i, &i)) {
- image = XReadDisplay(fl_display, fl_window, X, Y, w, h, 0, NULL);
- } else
-# else
- image = 0;
-# endif // __sgi
-
- if (!image) {
- // fetch absolute coordinates
- int dx, dy, sx, sy, sw, sh;
- Window child_win;
-
- Fl_Window *win;
- if (allow_outside) win = (Fl_Window*)1;
- else win = fl_find(fl_window);
- if (win) {
- XTranslateCoordinates(fl_display, fl_window,
- RootWindow(fl_display, fl_screen), X, Y, &dx, &dy, &child_win);
- // screen dimensions
- Fl::screen_xywh(sx, sy, sw, sh, fl_screen);
- }
- if (!win || (dx >= sx && dy >= sy && dx + w <= sx+sw && dy + h <= sy+sh)) {
- // the image is fully contained, we can use the traditional method
- // however, if the window is obscured etc. the function will still fail. Make sure we
- // catch the error and continue, otherwise an exception will be thrown.
- XErrorHandler old_handler = XSetErrorHandler(xgetimageerrhandler);
- image = XGetImage(fl_display, fl_window, X, Y, w, h, AllPlanes, ZPixmap);
- XSetErrorHandler(old_handler);
- } else {
- // image is crossing borders, determine visible region
- int nw, nh, noffx, noffy;
- noffx = fl_subimage_offsets(sx, sw, dx, w, nw);
- noffy = fl_subimage_offsets(sy, sh, dy, h, nh);
- if (nw <= 0 || nh <= 0) return 0;
-
- // allocate the image
- int bpp = fl_visual->depth + ((fl_visual->depth / 8) % 2) * 8;
- char* buf = (char*)malloc(bpp / 8 * w * h);
- image = XCreateImage(fl_display, fl_visual->visual,
- fl_visual->depth, ZPixmap, 0, buf, w, h, bpp, 0);
- if (!image) {
- if (buf) free(buf);
- return 0;
- }
-
- XErrorHandler old_handler = XSetErrorHandler(xgetimageerrhandler);
- XImage *subimg = XGetSubImage(fl_display, fl_window, X + noffx, Y + noffy,
- nw, nh, AllPlanes, ZPixmap, image, noffx, noffy);
- XSetErrorHandler(old_handler);
- if (!subimg) {
- XDestroyImage(image);
- return 0;
- }
- }
- }
-
- if (!image) return 0;
-
-#ifdef DEBUG
- printf("width = %d\n", image->width);
- printf("height = %d\n", image->height);
- printf("xoffset = %d\n", image->xoffset);
- printf("format = %d\n", image->format);
- printf("data = %p\n", image->data);
- printf("byte_order = %d\n", image->byte_order);
- printf("bitmap_unit = %d\n", image->bitmap_unit);
- printf("bitmap_bit_order = %d\n", image->bitmap_bit_order);
- printf("bitmap_pad = %d\n", image->bitmap_pad);
- printf("depth = %d\n", image->depth);
- printf("bytes_per_line = %d\n", image->bytes_per_line);
- printf("bits_per_pixel = %d\n", image->bits_per_pixel);
- printf("red_mask = %08x\n", image->red_mask);
- printf("green_mask = %08x\n", image->green_mask);
- printf("blue_mask = %08x\n", image->blue_mask);
- printf("map_entries = %d\n", fl_visual->visual->map_entries);
-#endif // DEBUG
-
- d = alpha ? 4 : 3;
-
- // Allocate the image data array as needed...
- if (!p) p = new uchar[w * h * d];
-
- // Initialize the default colors/alpha in the whole image...
- memset(p, alpha, w * h * d);
-
- // Check that we have valid mask/shift values...
- if (!image->red_mask && image->bits_per_pixel > 12) {
- // Greater than 12 bits must be TrueColor...
- image->red_mask = fl_visual->visual->red_mask;
- image->green_mask = fl_visual->visual->green_mask;
- image->blue_mask = fl_visual->visual->blue_mask;
-
-#ifdef DEBUG
- puts("\n---- UPDATED ----");
- printf("fl_redmask = %08x\n", fl_redmask);
- printf("fl_redshift = %d\n", fl_redshift);
- printf("fl_greenmask = %08x\n", fl_greenmask);
- printf("fl_greenshift = %d\n", fl_greenshift);
- printf("fl_bluemask = %08x\n", fl_bluemask);
- printf("fl_blueshift = %d\n", fl_blueshift);
- printf("red_mask = %08x\n", image->red_mask);
- printf("green_mask = %08x\n", image->green_mask);
- printf("blue_mask = %08x\n", image->blue_mask);
-#endif // DEBUG
- }
-
- // Check if we have colormap image...
- if (!image->red_mask) {
- // Get the colormap entries for this window...
- maxindex = fl_visual->visual->map_entries;
-
- for (i = 0; i < maxindex; i ++) colors[i].pixel = i;
-
- XQueryColors(fl_display, fl_colormap, colors, maxindex);
-
- for (i = 0; i < maxindex; i ++) {
- cvals[i][0] = colors[i].red >> 8;
- cvals[i][1] = colors[i].green >> 8;
- cvals[i][2] = colors[i].blue >> 8;
- }
-
- // Read the pixels and output an RGB image...
- for (y = 0; y < image->height; y ++) {
- pixel = (unsigned char *)(image->data + y * image->bytes_per_line);
- line = p + y * w * d;
-
- switch (image->bits_per_pixel) {
- case 1 :
- for (x = image->width, line_ptr = line, index_mask = 128;
- x > 0;
- x --, line_ptr += d) {
- if (*pixel & index_mask) {
- line_ptr[0] = cvals[1][0];
- line_ptr[1] = cvals[1][1];
- line_ptr[2] = cvals[1][2];
- } else {
- line_ptr[0] = cvals[0][0];
- line_ptr[1] = cvals[0][1];
- line_ptr[2] = cvals[0][2];
- }
-
- if (index_mask > 1) {
- index_mask >>= 1;
- } else {
- index_mask = 128;
- pixel ++;
- }
- }
- break;
-
- case 2 :
- for (x = image->width, line_ptr = line, index_shift = 6;
- x > 0;
- x --, line_ptr += d) {
- i = (*pixel >> index_shift) & 3;
-
- line_ptr[0] = cvals[i][0];
- line_ptr[1] = cvals[i][1];
- line_ptr[2] = cvals[i][2];
-
- if (index_shift > 0) {
- index_mask >>= 2;
- index_shift -= 2;
- } else {
- index_mask = 192;
- index_shift = 6;
- pixel ++;
- }
- }
- break;
-
- case 4 :
- for (x = image->width, line_ptr = line, index_shift = 4;
- x > 0;
- x --, line_ptr += d) {
- if (index_shift == 4) i = (*pixel >> 4) & 15;
- else i = *pixel & 15;
-
- line_ptr[0] = cvals[i][0];
- line_ptr[1] = cvals[i][1];
- line_ptr[2] = cvals[i][2];
-
- if (index_shift > 0) {
- index_shift = 0;
- } else {
- index_shift = 4;
- pixel ++;
- }
- }
- break;
-
- case 8 :
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel ++) {
- line_ptr[0] = cvals[*pixel][0];
- line_ptr[1] = cvals[*pixel][1];
- line_ptr[2] = cvals[*pixel][2];
- }
- break;
-
- case 12 :
- for (x = image->width, line_ptr = line, index_shift = 0;
- x > 0;
- x --, line_ptr += d) {
- if (index_shift == 0) {
- i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095;
- } else {
- i = ((pixel[1] << 8) | pixel[2]) & 4095;
- }
-
- line_ptr[0] = cvals[i][0];
- line_ptr[1] = cvals[i][1];
- line_ptr[2] = cvals[i][2];
-
- if (index_shift == 0) {
- index_shift = 4;
- } else {
- index_shift = 0;
- pixel += 3;
- }
- }
- break;
- }
- }
- } else {
- // RGB(A) image, so figure out the shifts & masks...
- red_mask = image->red_mask;
- red_shift = 0;
-
- while ((red_mask & 1) == 0) {
- red_mask >>= 1;
- red_shift ++;
- }
-
- green_mask = image->green_mask;
- green_shift = 0;
-
- while ((green_mask & 1) == 0) {
- green_mask >>= 1;
- green_shift ++;
- }
-
- blue_mask = image->blue_mask;
- blue_shift = 0;
-
- while ((blue_mask & 1) == 0) {
- blue_mask >>= 1;
- blue_shift ++;
- }
-
- // Read the pixels and output an RGB image...
- for (y = 0; y < image->height; y ++) {
- pixel = (unsigned char *)(image->data + y * image->bytes_per_line);
- line = p + y * w * d;
-
- switch (image->bits_per_pixel) {
- case 8 :
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel ++) {
- i = *pixel;
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- break;
-
- case 12 :
- for (x = image->width, line_ptr = line, index_shift = 0;
- x > 0;
- x --, line_ptr += d) {
- if (index_shift == 0) {
- i = ((pixel[0] << 4) | (pixel[1] >> 4)) & 4095;
- } else {
- i = ((pixel[1] << 8) | pixel[2]) & 4095;
- }
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
-
- if (index_shift == 0) {
- index_shift = 4;
- } else {
- index_shift = 0;
- pixel += 3;
- }
- }
- break;
-
- case 16 :
- if (image->byte_order == LSBFirst) {
- // Little-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 2) {
- i = (pixel[1] << 8) | pixel[0];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- } else {
- // Big-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 2) {
- i = (pixel[0] << 8) | pixel[1];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- }
- break;
-
- case 24 :
- if (image->byte_order == LSBFirst) {
- // Little-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 3) {
- i = (((pixel[2] << 8) | pixel[1]) << 8) | pixel[0];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- } else {
- // Big-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 3) {
- i = (((pixel[0] << 8) | pixel[1]) << 8) | pixel[2];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- }
- break;
-
- case 32 :
- if (image->byte_order == LSBFirst) {
- // Little-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 4) {
- i = (((((pixel[3] << 8) | pixel[2]) << 8) | pixel[1]) << 8) | pixel[0];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- } else {
- // Big-endian...
- for (x = image->width, line_ptr = line;
- x > 0;
- x --, line_ptr += d, pixel += 4) {
- i = (((((pixel[0] << 8) | pixel[1]) << 8) | pixel[2]) << 8) | pixel[3];
-
- line_ptr[0] = 255 * ((i >> red_shift) & red_mask) / red_mask;
- line_ptr[1] = 255 * ((i >> green_shift) & green_mask) / green_mask;
- line_ptr[2] = 255 * ((i >> blue_shift) & blue_mask) / blue_mask;
- }
- }
- break;
- }
- }
- }
-
- // Destroy the X image we've read and return the RGB(A) image...
- XDestroyImage(image);
-
- return p;
+uchar *fl_read_image(uchar *p, int X, int Y, int w, int h, int alpha) {
+ return Fl::screen_driver()->read_image(p, X, Y, w, h, alpha);
}
-#endif // !WIN32
-
-#endif // !__APPLE__ // PORTME: Fl_Screen_Driver - platform screenshots
-
//
// End of "$Id$".
//