summaryrefslogtreecommitdiff
path: root/src/fl_rect.cxx
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2016-01-20 21:40:12 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-20 21:40:12 +0000
commit7d0cf9299ae22b7ff6e9bfe1db31a44663ae83e7 (patch)
tree858894bf2ef56823a8c75899bff8501d09de4062 /src/fl_rect.cxx
parentd34974ace7d9beeb991ef387a0b2e6b981659e47 (diff)
Wrapping up fl_rect.cxx implementation. Introducing 3 moer virtual functions to Fl_Graphics_Device - will that break binary compatibility?
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11017 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
-rw-r--r--src/fl_rect.cxx687
1 files changed, 368 insertions, 319 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx
index 2c34911d8..7979c1085 100644
--- a/src/fl_rect.cxx
+++ b/src/fl_rect.cxx
@@ -45,165 +45,9 @@
// This is defined in src/fl_line_style.cxx
extern int fl_line_width_;
-#ifdef __APPLE_QUARTZ__
-extern float fl_quartz_line_width_;
-#define USINGQUARTZPRINTER (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id)
-#endif
-
-#ifdef USE_X11
-
-#ifndef SHRT_MAX
-#define SHRT_MAX (32767)
-#endif
-
-/*
- We need to check some coordinates for areas for clipping before we
- use X functions, because X can't handle coordinates outside the 16-bit
- range. Since all windows use relative coordinates > 0, we do also
- check for negative values. X11 only, see also STR #2304.
-
- Note that this is only necessary for large objects, where only a
- part of the object is visible. The draw() functions (e.g. box
- drawing) must be clipped correctly. This is usually only a matter
- for large container widgets. The individual child widgets will be
- clipped completely.
-
- We define the usable X coordinate space as [ -LW : SHRT_MAX - LW ]
- where LW = current line width for drawing. This is done so that
- horizontal and vertical line drawing works correctly, even in real
- border cases, e.g. drawing a rectangle slightly outside the top left
- window corner, but with a line width so that a part of the line should
- be visible (in this case 2 of 5 pixels):
-
- fl_line_style (FL_SOLID,5); // line width = 5
- fl_rect (-1,-1,100,100); // top/left: 2 pixels visible
-
- In this example case, no clipping would be done, because X can
- handle it and clip unneeded pixels.
-
- Note that we must also take care of the case where fl_line_width_
- is zero (maybe unitialized). If this is the case, we assume a line
- width of 1.
-
- Todo: Arbitrary line drawings (e.g. polygons) and clip regions
- are not yet done.
-
- Note:
-
- We could use max. screen coordinates instead of SHRT_MAX, but that
- would need more work and would probably be slower. We assume that
- all window coordinates are >= 0 and that no window extends up to
- 32767 - LW (where LW = current line width). Thus it is safe to clip
- all coordinates to this range before calling X functions. If this
- is not true, then clip_to_short() and clip_x() must be redefined.
-
- It would be somewhat easier if we had fl_clip_w and fl_clip_h, as
- defined in FLTK 2.0 (for the upper clipping bounds)...
-*/
-
-/*
- clip_to_short() returns 1, if the area is invisible (clipped),
- because ...
-
- (a) w or h are <= 0 i.e. nothing is visible
- (b) x+w or y+h are < kmin i.e. left of or above visible area
- (c) x or y are > kmax i.e. right of or below visible area
-
- kmin and kmax are the minimal and maximal X coordinate values,
- as defined above. In this case x, y, w, and h are not changed.
-
- It returns 0, if the area is potentially visible and X can handle
- clipping. x, y, w, and h may have been adjusted to fit into the
- X coordinate space.
-
- Use this for clipping rectangles, as used in fl_rect() and
- fl_rectf().
-*/
-
-static int clip_to_short(int &x, int &y, int &w, int &h) {
-
- int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
- int kmin = -lw;
- int kmax = SHRT_MAX - lw;
-
- if (w <= 0 || h <= 0) return 1; // (a)
- if (x+w < kmin || y+h < kmin) return 1; // (b)
- if (x > kmax || y > kmax) return 1; // (c)
-
- if (x < kmin) { w -= (kmin-x); x = kmin; }
- if (y < kmin) { h -= (kmin-y); y = kmin; }
- if (x+w > kmax) w = kmax - x;
- if (y+h > kmax) h = kmax - y;
-
- return 0;
-}
-
-/*
- clip_x() returns a coordinate value clipped to the 16-bit coordinate
- space (see above). This can be used to draw horizontal and vertical
- lines that can be handled by X11. Each single coordinate value can
- be clipped individually, and the result can be used directly, e.g.
- in fl_xyline() and fl_yxline(). Note that this can't be used for
- arbitrary lines (not horizontal or vertical).
-*/
-static int clip_x (int x) {
-
- int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
- int kmin = -lw;
- int kmax = SHRT_MAX - lw;
-
- if (x < kmin)
- x = kmin;
- else if (x > kmax)
- x = kmax;
- return x;
-}
-
-#endif // USE_X11
-
-
-
-////////////////////////////////////////////////////////////////
-
-#if defined(WIN32)
-#elif defined(__APPLE__)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement region stuff"
-#else
-// Missing X call: (is this the fastest way to init a 1-rectangle region?)
-// MSWindows equivalent exists, implemented inline in win32.H
-Fl_Region XRectangleRegion(int x, int y, int w, int h) {
- XRectangle R;
- clip_to_short(x, y, w, h);
- R.x = x; R.y = y; R.width = w; R.height = h;
- Fl_Region r = XCreateRegion();
- XUnionRectWithRegion(&R, r, r);
- return r;
-}
-#endif
-
void Fl_Graphics_Driver::restore_clip() {
fl_clip_state_number++;
Fl_Region r = rstack[rstackptr];
-#if defined(USE_X11)
- if (r) XSetRegion(fl_display, fl_gc, r);
- else XSetClipMask(fl_display, fl_gc, 0);
-#elif defined(WIN32)
- SelectClipRgn(fl_gc, r); //if r is NULL, clip is automatically cleared
-#elif defined(__APPLE_QUARTZ__)
- if ( fl_window || fl_gc ) { // clipping for a true window or an offscreen buffer
- Fl_X::q_clear_clipping();
- Fl_X::q_fill_context();//flip coords if bitmap context
- //apply program clip
- if (r) {
- CGContextClipToRects(fl_gc, r->rects, r->count);
- }
- }
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement restore_clip"
-#else
-# error unsupported platform
-#endif
}
void Fl_Graphics_Driver::clip_region(Fl_Region r) {
@@ -217,170 +61,7 @@ Fl_Region Fl_Graphics_Driver::clip_region() {
return rstack[rstackptr];
}
-void Fl_Graphics_Driver::push_clip(int x, int y, int w, int h) {
- Fl_Region r;
- if (w > 0 && h > 0) {
- r = XRectangleRegion(x,y,w,h);
- Fl_Region current = rstack[rstackptr];
- if (current) {
-#if defined(USE_X11)
- Fl_Region temp = XCreateRegion();
- XIntersectRegion(current, r, temp);
- XDestroyRegion(r);
- r = temp;
-#elif defined(WIN32)
- CombineRgn(r,r,current,RGN_AND);
-#elif defined(__APPLE_QUARTZ__)
- XDestroyRegion(r);
- r = Fl_X::intersect_region_and_rect(current, x,y,w,h);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement push_clip"
-#else
-# error unsupported platform
-#endif
- }
- } else { // make empty clip region:
-#if defined(USE_X11)
- r = XCreateRegion();
-#elif defined(WIN32)
- r = CreateRectRgn(0,0,0,0);
-#elif defined(__APPLE_QUARTZ__)
- r = XRectangleRegion(0,0,0,0);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement push_clip"
-#else
-# error unsupported platform
-#endif
- }
- if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
- else Fl::warning("fl_push_clip: clip stack overflow!\n");
- fl_restore_clip();
-}
-// make there be no clip (used by fl_begin_offscreen() only!)
-void Fl_Graphics_Driver::push_no_clip() {
- if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
- else Fl::warning("fl_push_no_clip: clip stack overflow!\n");
- fl_restore_clip();
-}
-
-// pop back to previous clip:
-void Fl_Graphics_Driver::pop_clip() {
- if (rstackptr > 0) {
- Fl_Region oldr = rstack[rstackptr--];
- if (oldr) XDestroyRegion(oldr);
- } else Fl::warning("fl_pop_clip: clip stack underflow!\n");
- fl_restore_clip();
-}
-
-int Fl_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
- if (x+w <= 0 || y+h <= 0) return 0;
- Fl_Region r = rstack[rstackptr];
- if (!r) return 1;
-#if defined (USE_X11)
- // get rid of coordinates outside the 16-bit range the X calls take.
- if (clip_to_short(x,y,w,h)) return 0; // clipped
- return XRectInRegion(r, x, y, w, h);
-#elif defined(WIN32)
- RECT rect;
- if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // in case of print context, convert coords from logical to device
- POINT pt[2] = { {x, y}, {x + w, y + h} };
- LPtoDP(fl_gc, pt, 2);
- rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y;
- } else {
- rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
- }
- return RectInRegion(r,&rect);
-#elif defined(__APPLE_QUARTZ__)
- CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
- for (int i = 0; i < r->count; i++) {
- CGRect test = CGRectIntersection(r->rects[i], arg);
- if (!CGRectIsEmpty(test)) return 1;
- }
- return 0;
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement not_clipped"
-#else
-# error unsupported platform
-#endif
-}
-
-// return rectangle surrounding intersection of this rectangle and clip:
-int Fl_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
- X = x; Y = y; W = w; H = h;
- Fl_Region r = rstack[rstackptr];
- if (!r) return 0;
-#if defined(USE_X11)
- switch (XRectInRegion(r, x, y, w, h)) {
- case 0: // completely outside
- W = H = 0;
- return 2;
- case 1: // completely inside:
- return 0;
- default: // partial:
- break;
- }
- Fl_Region rr = XRectangleRegion(x,y,w,h);
- Fl_Region temp = XCreateRegion();
- XIntersectRegion(r, rr, temp);
- XRectangle rect;
- XClipBox(temp, &rect);
- X = rect.x; Y = rect.y; W = rect.width; H = rect.height;
- XDestroyRegion(temp);
- XDestroyRegion(rr);
- return 1;
-#elif defined(WIN32)
-// The win32 API makes no distinction between partial and complete
-// intersection, so we have to check for partial intersection ourselves.
-// However, given that the regions may be composite, we have to do
-// some voodoo stuff...
- Fl_Region rr = XRectangleRegion(x,y,w,h);
- Fl_Region temp = CreateRectRgn(0,0,0,0);
- int ret;
- if (CombineRgn(temp, rr, r, RGN_AND) == NULLREGION) { // disjoint
- W = H = 0;
- ret = 2;
- } else if (EqualRgn(temp, rr)) { // complete
- ret = 0;
- } else { // partial intersection
- RECT rect;
- GetRgnBox(temp, &rect);
- if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, convert coords from device to logical
- POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} };
- DPtoLP(fl_gc, pt, 2);
- X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y;
- }
- else {
- X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
- }
- ret = 1;
- }
- DeleteObject(temp);
- DeleteObject(rr);
- return ret;
-#elif defined(__APPLE_QUARTZ__)
- CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
- CGRect u = CGRectMake(0,0,0,0);
- CGRect test;
- for(int i = 0; i < r->count; i++) {
- test = CGRectIntersection(r->rects[i], arg);
- if( ! CGRectIsEmpty(test) ) {
- if(CGRectIsEmpty(u)) u = test;
- else u = CGRectUnion(u, test);
- }
- }
- X = int(u.origin.x + 0.5); // reverse offset introduced by fl_cgrectmake_cocoa()
- Y = int(u.origin.y + 0.5);
- W = int(u.size.width + 0.5); // round to nearest integer
- H = int(u.size.height + 0.5);
- if(CGRectIsEmpty(u)) W = H = 0;
- return ! CGRectEqualToRect(arg, u);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement clip_box"
-#else
-# error unsupported platform
-#endif
-}
////////////////////////////////////////////////////////////////
@@ -408,6 +89,9 @@ int Fl_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int
#ifdef FL_CFG_GFX_QUARTZ
+extern float fl_quartz_line_width_;
+#define USINGQUARTZPRINTER (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id)
+
// --- line and polygon drawing with integer coordinates
void Fl_Quartz_Graphics_Driver::point(int x, int y) {
@@ -570,6 +254,88 @@ void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, in
CGContextSetShouldAntialias(fl_gc, false);
}
+// --- clipping
+
+void Fl_Quartz_Graphics_Driver::push_clip(int x, int y, int w, int h) {
+ Fl_Region r;
+ if (w > 0 && h > 0) {
+ r = XRectangleRegion(x,y,w,h);
+ Fl_Region current = rstack[rstackptr];
+ if (current) {
+ XDestroyRegion(r);
+ r = Fl_X::intersect_region_and_rect(current, x,y,w,h);
+ }
+ } else { // make empty clip region:
+ r = XRectangleRegion(0,0,0,0);
+ }
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
+ else Fl::warning("Fl_Quartz_Graphics_Driver::push_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+int Fl_Quartz_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
+ X = x; Y = y; W = w; H = h;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 0;
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
+ CGRect u = CGRectMake(0,0,0,0);
+ CGRect test;
+ for (int i = 0; i < r->count; i++) {
+ test = CGRectIntersection(r->rects[i], arg);
+ if ( !CGRectIsEmpty(test) ) {
+ if(CGRectIsEmpty(u)) u = test;
+ else u = CGRectUnion(u, test);
+ }
+ }
+ X = int(u.origin.x + 0.5); // reverse offset introduced by fl_cgrectmake_cocoa()
+ Y = int(u.origin.y + 0.5);
+ W = int(u.size.width + 0.5); // round to nearest integer
+ H = int(u.size.height + 0.5);
+ if (CGRectIsEmpty(u)) W = H = 0;
+ return !CGRectEqualToRect(arg, u);
+}
+
+int Fl_Quartz_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
+ if (x+w <= 0 || y+h <= 0) return 0;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 1;
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
+ for (int i = 0; i < r->count; i++) {
+ CGRect test = CGRectIntersection(r->rects[i], arg);
+ if (!CGRectIsEmpty(test)) return 1;
+ }
+ return 0;
+}
+
+// make there be no clip (used by fl_begin_offscreen() only!)
+void Fl_Quartz_Graphics_Driver::push_no_clip() {
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
+ else Fl::warning("Fl_Quartz_Graphics_Driver::push_no_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+// pop back to previous clip:
+void Fl_Quartz_Graphics_Driver::pop_clip() {
+ if (rstackptr > 0) {
+ Fl_Region oldr = rstack[rstackptr--];
+ if (oldr) XDestroyRegion(oldr);
+ } else Fl::warning("Fl_Quartz_Graphics_Driver::pop_clip: clip stack underflow!\n");
+ fl_restore_clip();
+}
+
+void Fl_Quartz_Graphics_Driver::restore_clip() {
+ fl_clip_state_number++;
+ Fl_Region r = rstack[rstackptr];
+ if ( fl_window || fl_gc ) { // clipping for a true window or an offscreen buffer
+ Fl_X::q_clear_clipping();
+ Fl_X::q_fill_context();//flip coords if bitmap context
+ //apply program clip
+ if (r) {
+ CGContextClipToRects(fl_gc, r->rects, r->count);
+ }
+ }
+}
+
#endif
// -----------------------------------------------------------------------------
@@ -690,12 +456,218 @@ void Fl_GDI_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y
Polygon(fl_gc, p, 4);
}
+// --- clipping
+
+void Fl_GDI_Graphics_Driver::push_clip(int x, int y, int w, int h) {
+ Fl_Region r;
+ if (w > 0 && h > 0) {
+ r = XRectangleRegion(x,y,w,h);
+ Fl_Region current = rstack[rstackptr];
+ if (current) {
+ CombineRgn(r,r,current,RGN_AND);
+ }
+ } else { // make empty clip region:
+ r = CreateRectRgn(0,0,0,0);
+ }
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
+ else Fl::warning("Fl_GDI_Graphics_Driver::push_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+int Fl_GDI_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
+ X = x; Y = y; W = w; H = h;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 0;
+ // The win32 API makes no distinction between partial and complete
+ // intersection, so we have to check for partial intersection ourselves.
+ // However, given that the regions may be composite, we have to do
+ // some voodoo stuff...
+ Fl_Region rr = XRectangleRegion(x,y,w,h);
+ Fl_Region temp = CreateRectRgn(0,0,0,0);
+ int ret;
+ if (CombineRgn(temp, rr, r, RGN_AND) == NULLREGION) { // disjoint
+ W = H = 0;
+ ret = 2;
+ } else if (EqualRgn(temp, rr)) { // complete
+ ret = 0;
+ } else { // partial intersection
+ RECT rect;
+ GetRgnBox(temp, &rect);
+ if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, convert coords from device to logical
+ POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} };
+ DPtoLP(fl_gc, pt, 2);
+ X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y;
+ }
+ else {
+ X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
+ }
+ ret = 1;
+ }
+ DeleteObject(temp);
+ DeleteObject(rr);
+ return ret;
+}
+
+int Fl_GDI_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
+ if (x+w <= 0 || y+h <= 0) return 0;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 1;
+ RECT rect;
+ if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // in case of print context, convert coords from logical to device
+ POINT pt[2] = { {x, y}, {x + w, y + h} };
+ LPtoDP(fl_gc, pt, 2);
+ rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y;
+ } else {
+ rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
+ }
+ return RectInRegion(r,&rect);
+}
+
+// make there be no clip (used by fl_begin_offscreen() only!)
+void Fl_GDI_Graphics_Driver::push_no_clip() {
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
+ else Fl::warning("Fl_GDI_Graphics_Driver::push_no_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+// pop back to previous clip:
+void Fl_GDI_Graphics_Driver::pop_clip() {
+ if (rstackptr > 0) {
+ Fl_Region oldr = rstack[rstackptr--];
+ if (oldr) XDestroyRegion(oldr);
+ } else Fl::warning("Fl_GDI_Graphics_Driver::pop_clip: clip stack underflow!\n");
+ fl_restore_clip();
+}
+
+void Fl_GDI_Graphics_Driver::restore_clip() {
+ fl_clip_state_number++;
+ Fl_Region r = rstack[rstackptr];
+ SelectClipRgn(fl_gc, r); //if r is NULL, clip is automatically cleared
+}
+
#endif
// -----------------------------------------------------------------------------
#ifdef FL_CFG_GFX_XLIB
+#ifndef SHRT_MAX
+#define SHRT_MAX (32767)
+#endif
+
+/*
+ We need to check some coordinates for areas for clipping before we
+ use X functions, because X can't handle coordinates outside the 16-bit
+ range. Since all windows use relative coordinates > 0, we do also
+ check for negative values. X11 only, see also STR #2304.
+
+ Note that this is only necessary for large objects, where only a
+ part of the object is visible. The draw() functions (e.g. box
+ drawing) must be clipped correctly. This is usually only a matter
+ for large container widgets. The individual child widgets will be
+ clipped completely.
+
+ We define the usable X coordinate space as [ -LW : SHRT_MAX - LW ]
+ where LW = current line width for drawing. This is done so that
+ horizontal and vertical line drawing works correctly, even in real
+ border cases, e.g. drawing a rectangle slightly outside the top left
+ window corner, but with a line width so that a part of the line should
+ be visible (in this case 2 of 5 pixels):
+
+ fl_line_style (FL_SOLID,5); // line width = 5
+ fl_rect (-1,-1,100,100); // top/left: 2 pixels visible
+
+ In this example case, no clipping would be done, because X can
+ handle it and clip unneeded pixels.
+
+ Note that we must also take care of the case where fl_line_width_
+ is zero (maybe unitialized). If this is the case, we assume a line
+ width of 1.
+
+ Todo: Arbitrary line drawings (e.g. polygons) and clip regions
+ are not yet done.
+
+ Note:
+
+ We could use max. screen coordinates instead of SHRT_MAX, but that
+ would need more work and would probably be slower. We assume that
+ all window coordinates are >= 0 and that no window extends up to
+ 32767 - LW (where LW = current line width). Thus it is safe to clip
+ all coordinates to this range before calling X functions. If this
+ is not true, then clip_to_short() and clip_x() must be redefined.
+
+ It would be somewhat easier if we had fl_clip_w and fl_clip_h, as
+ defined in FLTK 2.0 (for the upper clipping bounds)...
+ */
+
+/*
+ clip_to_short() returns 1, if the area is invisible (clipped),
+ because ...
+
+ (a) w or h are <= 0 i.e. nothing is visible
+ (b) x+w or y+h are < kmin i.e. left of or above visible area
+ (c) x or y are > kmax i.e. right of or below visible area
+
+ kmin and kmax are the minimal and maximal X coordinate values,
+ as defined above. In this case x, y, w, and h are not changed.
+
+ It returns 0, if the area is potentially visible and X can handle
+ clipping. x, y, w, and h may have been adjusted to fit into the
+ X coordinate space.
+
+ Use this for clipping rectangles, as used in fl_rect() and
+ fl_rectf().
+ */
+static int clip_to_short(int &x, int &y, int &w, int &h) {
+
+ int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
+ int kmin = -lw;
+ int kmax = SHRT_MAX - lw;
+
+ if (w <= 0 || h <= 0) return 1; // (a)
+ if (x+w < kmin || y+h < kmin) return 1; // (b)
+ if (x > kmax || y > kmax) return 1; // (c)
+
+ if (x < kmin) { w -= (kmin-x); x = kmin; }
+ if (y < kmin) { h -= (kmin-y); y = kmin; }
+ if (x+w > kmax) w = kmax - x;
+ if (y+h > kmax) h = kmax - y;
+
+ return 0;
+}
+
+/*
+ clip_x() returns a coordinate value clipped to the 16-bit coordinate
+ space (see above). This can be used to draw horizontal and vertical
+ lines that can be handled by X11. Each single coordinate value can
+ be clipped individually, and the result can be used directly, e.g.
+ in fl_xyline() and fl_yxline(). Note that this can't be used for
+ arbitrary lines (not horizontal or vertical).
+ */
+static int clip_x (int x) {
+
+ int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
+ int kmin = -lw;
+ int kmax = SHRT_MAX - lw;
+
+ if (x < kmin)
+ x = kmin;
+ else if (x > kmax)
+ x = kmax;
+ return x;
+}
+
+// Missing X call: (is this the fastest way to init a 1-rectangle region?)
+// MSWindows equivalent exists, implemented inline in win32.H
+Fl_Region XRectangleRegion(int x, int y, int w, int h) {
+ XRectangle R;
+ clip_to_short(x, y, w, h);
+ R.x = x; R.y = y; R.width = w; R.height = h;
+ Fl_Region r = XCreateRegion();
+ XUnionRectWithRegion(&R, r, r);
+ return r;
+}
+
// --- line and polygon drawing with integer coordinates
void Fl_Xlib_Graphics_Driver::point(int x, int y) {
@@ -804,6 +776,83 @@ void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int
XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0);
}
+// --- clipping
+
+void Fl_Xlib_Graphics_Driver::push_clip(int x, int y, int w, int h) {
+ Fl_Region r;
+ if (w > 0 && h > 0) {
+ r = XRectangleRegion(x,y,w,h);
+ Fl_Region current = rstack[rstackptr];
+ if (current) {
+ Fl_Region temp = XCreateRegion();
+ XIntersectRegion(current, r, temp);
+ XDestroyRegion(r);
+ r = temp;
+ }
+ } else { // make empty clip region:
+ r = XCreateRegion();
+ }
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
+ else Fl::warning("Fl_Xlib_Graphics_Driver::push_clip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+int Fl_Xlib_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
+ X = x; Y = y; W = w; H = h;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 0;
+ switch (XRectInRegion(r, x, y, w, h)) {
+ case 0: // completely outside
+ W = H = 0;
+ return 2;
+ case 1: // completely inside:
+ return 0;
+ default: // partial:
+ break;
+ }
+ Fl_Region rr = XRectangleRegion(x,y,w,h);
+ Fl_Region temp = XCreateRegion();
+ XIntersectRegion(r, rr, temp);
+ XRectangle rect;
+ XClipBox(temp, &rect);
+ X = rect.x; Y = rect.y; W = rect.width; H = rect.height;
+ XDestroyRegion(temp);
+ XDestroyRegion(rr);
+ return 1;
+}
+
+int Fl_Xlib_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
+ if (x+w <= 0 || y+h <= 0) return 0;
+ Fl_Region r = rstack[rstackptr];
+ if (!r) return 1;
+ // get rid of coordinates outside the 16-bit range the X calls take.
+ if (clip_to_short(x,y,w,h)) return 0; // clipped
+ return XRectInRegion(r, x, y, w, h);
+}
+
+// make there be no clip (used by fl_begin_offscreen() only!)
+void Fl_Xlib_Graphics_Driver::push_no_clip() {
+ if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
+ else Fl::warning("fl_push_no_cFl_Xlib_Graphics_Driver::push_no_cliplip: clip stack overflow!\n");
+ fl_restore_clip();
+}
+
+// pop back to previous clip:
+void Fl_Xlib_Graphics_Driver::pop_clip() {
+ if (rstackptr > 0) {
+ Fl_Region oldr = rstack[rstackptr--];
+ if (oldr) XDestroyRegion(oldr);
+ } else Fl::warning("Fl_Xlib_Graphics_Driver::pop_clip: clip stack underflow!\n");
+ fl_restore_clip();
+}
+
+void Fl_Xlib_Graphics_Driver::restore_clip() {
+ fl_clip_state_number++;
+ Fl_Region r = rstack[rstackptr];
+ if (r) XSetRegion(fl_display, fl_gc, r);
+ else XSetClipMask(fl_display, fl_gc, 0);
+}
+
#endif
//