diff options
| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2010-03-14 18:07:24 +0000 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2010-03-14 18:07:24 +0000 |
| commit | 998cc6df521a115454727d1ecf6bc7d4fee96f68 (patch) | |
| tree | 70a1c9afffb294a75bd38484c2e6e4a042ac3426 /src/fl_rect.cxx | |
| parent | 5bc66fafc348c547870bbf51c9c4a7215ad4ff25 (diff) | |
Merge of branch-1.3-Fl_Printer, with the following main changes:
(1) adding Fl_Device class (and more) for device abstraction
(2) adding Fl_Pinter class (and more) for printing support.
Todo: Code cleanup, update dependencies, remove/replace test print window.
I'm looking into converting the test window popup in a global shortcut
that would pop up the print dialog now...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
| -rw-r--r-- | src/fl_rect.cxx | 100 |
1 files changed, 59 insertions, 41 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx index 4e78d73d9..4585fe334 100644 --- a/src/fl_rect.cxx +++ b/src/fl_rect.cxx @@ -43,12 +43,16 @@ #ifdef __APPLE_QUARTZ__ extern float fl_quartz_line_width_; +#ifdef __APPLE_COCOA__ +#define USINGQUARTZPRINTER (Fl_Device::current()->type() == quartz_printer) +#endif #endif /** Draws a 1-pixel border \e inside the given bounding box */ -void fl_rect(int x, int y, int w, int h) { +void Fl_Device::rect(int x, int y, int w, int h) { + if (w<=0 || h<=0) return; #if defined(USE_X11) XDrawRectangle(fl_display, fl_window, fl_gc, x, y, w-1, h-1); @@ -60,14 +64,14 @@ void fl_rect(int x, int y, int w, int h) { LineTo(fl_gc, x, y); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif CGRect rect = CGRectMake(x, y, w-1, h-1); CGContextStrokeRect(fl_gc, rect); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -79,7 +83,7 @@ void fl_rect(int x, int y, int w, int h) { /** Colors a rectangle that exactly fills the given bounding box */ -void fl_rectf(int x, int y, int w, int h) { +void Fl_Device::rectf(int x, int y, int w, int h) { if (w<=0 || h<=0) return; #if defined(USE_X11) if (w && h) XFillRectangle(fl_display, fl_window, fl_gc, x, y, w, h); @@ -90,14 +94,14 @@ void fl_rectf(int x, int y, int w, int h) { FillRect(fl_gc, &rect, fl_brush()); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif CGRect rect = CGRectMake(x, y, w-1, h-1); CGContextFillRect(fl_gc, rect); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -109,14 +113,14 @@ void fl_rectf(int x, int y, int w, int h) { /** Draws a horizontal line from (x,y) to (x1,y) */ -void fl_xyline(int x, int y, int x1) { +void Fl_Device::xyline(int x, int y, int x1) { #if defined(USE_X11) XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y); #elif defined(WIN32) MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x1+1, y); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -124,7 +128,7 @@ void fl_xyline(int x, int y, int x1) { CGContextAddLineToPoint(fl_gc, x1, y); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -136,7 +140,7 @@ void fl_xyline(int x, int y, int x1) { /** Draws a horizontal line from (x,y) to (x1,y), then vertical from (x1,y) to (x1,y2) */ -void fl_xyline(int x, int y, int x1, int y2) { +void Fl_Device::xyline(int x, int y, int x1, int y2) { #if defined (USE_X11) XPoint p[3]; p[0].x = x; p[0].y = p[1].y = y; @@ -150,7 +154,7 @@ void fl_xyline(int x, int y, int x1, int y2) { LineTo(fl_gc, x1, y2); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -159,7 +163,7 @@ void fl_xyline(int x, int y, int x1, int y2) { CGContextAddLineToPoint(fl_gc, x1, y2); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -172,7 +176,7 @@ void fl_xyline(int x, int y, int x1, int y2) { Draws a horizontal line from (x,y) to (x1,y), then a vertical from (x1,y) to (x1,y2) and then another horizontal from (x1,y2) to (x3,y2) */ -void fl_xyline(int x, int y, int x1, int y2, int x3) { +void Fl_Device::xyline(int x, int y, int x1, int y2, int x3) { #if defined(USE_X11) XPoint p[4]; p[0].x = x; p[0].y = p[1].y = y; @@ -188,7 +192,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) { LineTo(fl_gc, x3, y2); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -198,7 +202,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) { CGContextAddLineToPoint(fl_gc, x3, y2); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -210,7 +214,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) { /** Draws a vertical line from (x,y) to (x,y1) */ -void fl_yxline(int x, int y, int y1) { +void Fl_Device::yxline(int x, int y, int y1) { #if defined(USE_X11) XDrawLine(fl_display, fl_window, fl_gc, x, y, x, y1); #elif defined(WIN32) @@ -219,7 +223,7 @@ void fl_yxline(int x, int y, int y1) { MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x, y1); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -227,7 +231,7 @@ void fl_yxline(int x, int y, int y1) { CGContextAddLineToPoint(fl_gc, x, y1); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -239,7 +243,7 @@ void fl_yxline(int x, int y, int y1) { /** Draws a vertical line from (x,y) to (x,y1), then a horizontal from (x,y1) to (x2,y1) */ -void fl_yxline(int x, int y, int y1, int x2) { +void Fl_Device::yxline(int x, int y, int y1, int x2) { #if defined(USE_X11) XPoint p[3]; p[0].x = p[1].x = x; p[0].y = y; @@ -253,7 +257,7 @@ void fl_yxline(int x, int y, int y1, int x2) { LineTo(fl_gc, x2, y1); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -262,7 +266,7 @@ void fl_yxline(int x, int y, int y1, int x2) { CGContextAddLineToPoint(fl_gc, x2, y1); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -275,7 +279,7 @@ void fl_yxline(int x, int y, int y1, int x2) { Draws a vertical line from (x,y) to (x,y1) then a horizontal from (x,y1) to (x2,y1), then another vertical from (x2,y1) to (x2,y3) */ -void fl_yxline(int x, int y, int y1, int x2, int y3) { +void Fl_Device::yxline(int x, int y, int y1, int x2, int y3) { #if defined(USE_X11) XPoint p[4]; p[0].x = p[1].x = x; p[0].y = y; @@ -291,7 +295,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) { LineTo(fl_gc, x2, y3); #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false); #endif @@ -301,7 +305,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) { CGContextAddLineToPoint(fl_gc, x2, y3); CGContextStrokePath(fl_gc); #ifdef __APPLE_COCOA__ - if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); + if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false); #else if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true); #endif @@ -313,7 +317,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) { /** Draws a line from (x,y) to (x1,y1) */ -void fl_line(int x, int y, int x1, int y1) { +void Fl_Device::line(int x, int y, int x1, int y1) { #if defined(USE_X11) XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y1); #elif defined(WIN32) @@ -344,7 +348,7 @@ void fl_line(int x, int y, int x1, int y1) { /** Draws a line from (x,y) to (x1,y1) and another from (x1,y1) to (x2,y2) */ -void fl_line(int x, int y, int x1, int y1, int x2, int y2) { +void Fl_Device::line(int x, int y, int x1, int y1, int x2, int y2) { #if defined(USE_X11) XPoint p[3]; p[0].x = x; p[0].y = y; @@ -381,7 +385,7 @@ void fl_line(int x, int y, int x1, int y1, int x2, int y2) { /** Outlines a 3-sided polygon with lines */ -void fl_loop(int x, int y, int x1, int y1, int x2, int y2) { +void Fl_Device::loop(int x, int y, int x1, int y1, int x2, int y2) { #if defined(USE_X11) XPoint p[4]; p[0].x = x; p[0].y = y; @@ -414,7 +418,7 @@ void fl_loop(int x, int y, int x1, int y1, int x2, int y2) { /** Outlines a 4-sided polygon with lines */ -void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { +void Fl_Device::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { #if defined(USE_X11) XPoint p[5]; p[0].x = x; p[0].y = y; @@ -450,7 +454,7 @@ void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { /** Fills a 3-sided polygon. The polygon must be convex. */ -void fl_polygon(int x, int y, int x1, int y1, int x2, int y2) { +void Fl_Device::polygon(int x, int y, int x1, int y1, int x2, int y2) { XPoint p[4]; p[0].x = x; p[0].y = y; p[1].x = x1; p[1].y = y1; @@ -482,7 +486,7 @@ void fl_polygon(int x, int y, int x1, int y1, int x2, int y2) { /** Fills a 4-sided polygon. The polygon must be convex. */ -void fl_polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { +void Fl_Device::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { XPoint p[5]; p[0].x = x; p[0].y = y; p[1].x = x1; p[1].y = y1; @@ -516,7 +520,7 @@ void fl_polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { /** Draws a single pixel at the given coordinates */ -void fl_point(int x, int y) { +void Fl_Device::point(int x, int y) { #if defined(USE_X11) XDrawPoint(fl_display, fl_window, fl_gc, x, y); #elif defined(WIN32) @@ -645,7 +649,7 @@ Fl_Region fl_clip_region() { new region onto the stack. \param[in] x,y,w,h position and size */ -void fl_push_clip(int x, int y, int w, int h) { +void Fl_Device::push_clip(int x, int y, int w, int h) { Fl_Region r; if (w > 0 && h > 0) { r = XRectangleRegion(x,y,w,h); @@ -694,7 +698,7 @@ void fl_push_clip(int x, int y, int w, int h) { /** Pushes an empty clip region onto the stack so nothing will be clipped. */ -void fl_push_no_clip() { +void Fl_Device::push_no_clip() { if (rstackptr < STACK_MAX) rstack[++rstackptr] = 0; else Fl::warning("fl_push_no_clip: clip stack overflow!\n"); fl_restore_clip(); @@ -708,7 +712,7 @@ void fl_push_no_clip() { Unpredictable results may occur if the clip stack is not empty when you return to FLTK. */ -void fl_pop_clip() { +void Fl_Device::pop_clip() { if (rstackptr > 0) { Fl_Region oldr = rstack[rstackptr--]; if (oldr) XDestroyRegion(oldr); @@ -726,7 +730,7 @@ void fl_pop_clip() { Under X this returns 2 if the rectangle is partially clipped, and 1 if it is entirely inside the clip region. */ -int fl_not_clipped(int x, int y, int w, int h) { +int Fl_Device::not_clipped(int x, int y, int w, int h) { if (x+w <= 0 || y+h <= 0) return 0; Fl_Region r = rstack[rstackptr]; #if defined (USE_X11) @@ -734,12 +738,19 @@ int fl_not_clipped(int x, int y, int w, int h) { #elif defined(WIN32) if (!r) return 1; RECT rect; - rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h; + if (Fl_Device::current()->type() == Fl_Device::gdi_printer) { // in case of print context, convert coords from logical to device + POINT pt[2] = { {x, y}, {x + w, y + h} }; + LPtoDP(fl_gc, pt, 2); + rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y; + } + else { + rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h; + } return RectInRegion(r,&rect); #elif defined(__APPLE_QUARTZ__) if (!r) return 1; #ifdef __APPLE_COCOA__ - CGRect arg = FL_CGRECTMAKE_COCOA(x, y, w, h); + CGRect arg = fl_cgrectmake_cocoa(x, y, w, h); for(int i = 0; i < r->count; i++) { CGRect test = CGRectIntersection(r->rects[i], arg); if( ! CGRectIsEmpty(test)) return 1; @@ -770,7 +781,7 @@ int fl_not_clipped(int x, int y, int w, int h) { completely outside the region. \returns Non-zero if the resulting rectangle is different to the original. */ -int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ +int Fl_Device::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ X = x; Y = y; W = w; H = h; Fl_Region r = rstack[rstackptr]; if (!r) return 0; @@ -806,10 +817,17 @@ int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ ret = 2; } else if (EqualRgn(temp, rr)) { // complete ret = 0; - } else { // parital intersection + } else { // partial intersection RECT rect; GetRgnBox(temp, &rect); - X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y; + if(Fl_Device::current()->type() == Fl_Device::gdi_printer) { // if print context, convert coords from device to logical + POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} }; + DPtoLP(fl_gc, pt, 2); + X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y; + } + else { + X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y; + } ret = 1; } DeleteObject(temp); @@ -817,7 +835,7 @@ int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ return ret; #elif defined(__APPLE_QUARTZ__) #ifdef __APPLE_COCOA__ - CGRect arg = FL_CGRECTMAKE_COCOA(x, y, w, h); + CGRect arg = fl_cgrectmake_cocoa(x, y, w, h); CGRect u = CGRectMake(0,0,0,0); CGRect test; for(int i = 0; i < r->count; i++) { |
