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authorAlbrecht Schlosser <albrechts.fltk@online.de>2010-03-14 18:07:24 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2010-03-14 18:07:24 +0000
commit998cc6df521a115454727d1ecf6bc7d4fee96f68 (patch)
tree70a1c9afffb294a75bd38484c2e6e4a042ac3426 /src/fl_rect.cxx
parent5bc66fafc348c547870bbf51c9c4a7215ad4ff25 (diff)
Merge of branch-1.3-Fl_Printer, with the following main changes:
(1) adding Fl_Device class (and more) for device abstraction (2) adding Fl_Pinter class (and more) for printing support. Todo: Code cleanup, update dependencies, remove/replace test print window. I'm looking into converting the test window popup in a global shortcut that would pop up the print dialog now... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7263 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
-rw-r--r--src/fl_rect.cxx100
1 files changed, 59 insertions, 41 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx
index 4e78d73d9..4585fe334 100644
--- a/src/fl_rect.cxx
+++ b/src/fl_rect.cxx
@@ -43,12 +43,16 @@
#ifdef __APPLE_QUARTZ__
extern float fl_quartz_line_width_;
+#ifdef __APPLE_COCOA__
+#define USINGQUARTZPRINTER (Fl_Device::current()->type() == quartz_printer)
+#endif
#endif
/**
Draws a 1-pixel border \e inside the given bounding box
*/
-void fl_rect(int x, int y, int w, int h) {
+void Fl_Device::rect(int x, int y, int w, int h) {
+
if (w<=0 || h<=0) return;
#if defined(USE_X11)
XDrawRectangle(fl_display, fl_window, fl_gc, x, y, w-1, h-1);
@@ -60,14 +64,14 @@ void fl_rect(int x, int y, int w, int h) {
LineTo(fl_gc, x, y);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
CGRect rect = CGRectMake(x, y, w-1, h-1);
CGContextStrokeRect(fl_gc, rect);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -79,7 +83,7 @@ void fl_rect(int x, int y, int w, int h) {
/**
Colors a rectangle that exactly fills the given bounding box
*/
-void fl_rectf(int x, int y, int w, int h) {
+void Fl_Device::rectf(int x, int y, int w, int h) {
if (w<=0 || h<=0) return;
#if defined(USE_X11)
if (w && h) XFillRectangle(fl_display, fl_window, fl_gc, x, y, w, h);
@@ -90,14 +94,14 @@ void fl_rectf(int x, int y, int w, int h) {
FillRect(fl_gc, &rect, fl_brush());
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
CGRect rect = CGRectMake(x, y, w-1, h-1);
CGContextFillRect(fl_gc, rect);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -109,14 +113,14 @@ void fl_rectf(int x, int y, int w, int h) {
/**
Draws a horizontal line from (x,y) to (x1,y)
*/
-void fl_xyline(int x, int y, int x1) {
+void Fl_Device::xyline(int x, int y, int x1) {
#if defined(USE_X11)
XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y);
#elif defined(WIN32)
MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x1+1, y);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -124,7 +128,7 @@ void fl_xyline(int x, int y, int x1) {
CGContextAddLineToPoint(fl_gc, x1, y);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -136,7 +140,7 @@ void fl_xyline(int x, int y, int x1) {
/**
Draws a horizontal line from (x,y) to (x1,y), then vertical from (x1,y) to (x1,y2)
*/
-void fl_xyline(int x, int y, int x1, int y2) {
+void Fl_Device::xyline(int x, int y, int x1, int y2) {
#if defined (USE_X11)
XPoint p[3];
p[0].x = x; p[0].y = p[1].y = y;
@@ -150,7 +154,7 @@ void fl_xyline(int x, int y, int x1, int y2) {
LineTo(fl_gc, x1, y2);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -159,7 +163,7 @@ void fl_xyline(int x, int y, int x1, int y2) {
CGContextAddLineToPoint(fl_gc, x1, y2);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -172,7 +176,7 @@ void fl_xyline(int x, int y, int x1, int y2) {
Draws a horizontal line from (x,y) to (x1,y), then a vertical from (x1,y) to (x1,y2)
and then another horizontal from (x1,y2) to (x3,y2)
*/
-void fl_xyline(int x, int y, int x1, int y2, int x3) {
+void Fl_Device::xyline(int x, int y, int x1, int y2, int x3) {
#if defined(USE_X11)
XPoint p[4];
p[0].x = x; p[0].y = p[1].y = y;
@@ -188,7 +192,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) {
LineTo(fl_gc, x3, y2);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -198,7 +202,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) {
CGContextAddLineToPoint(fl_gc, x3, y2);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -210,7 +214,7 @@ void fl_xyline(int x, int y, int x1, int y2, int x3) {
/**
Draws a vertical line from (x,y) to (x,y1)
*/
-void fl_yxline(int x, int y, int y1) {
+void Fl_Device::yxline(int x, int y, int y1) {
#if defined(USE_X11)
XDrawLine(fl_display, fl_window, fl_gc, x, y, x, y1);
#elif defined(WIN32)
@@ -219,7 +223,7 @@ void fl_yxline(int x, int y, int y1) {
MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x, y1);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -227,7 +231,7 @@ void fl_yxline(int x, int y, int y1) {
CGContextAddLineToPoint(fl_gc, x, y1);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -239,7 +243,7 @@ void fl_yxline(int x, int y, int y1) {
/**
Draws a vertical line from (x,y) to (x,y1), then a horizontal from (x,y1) to (x2,y1)
*/
-void fl_yxline(int x, int y, int y1, int x2) {
+void Fl_Device::yxline(int x, int y, int y1, int x2) {
#if defined(USE_X11)
XPoint p[3];
p[0].x = p[1].x = x; p[0].y = y;
@@ -253,7 +257,7 @@ void fl_yxline(int x, int y, int y1, int x2) {
LineTo(fl_gc, x2, y1);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -262,7 +266,7 @@ void fl_yxline(int x, int y, int y1, int x2) {
CGContextAddLineToPoint(fl_gc, x2, y1);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -275,7 +279,7 @@ void fl_yxline(int x, int y, int y1, int x2) {
Draws a vertical line from (x,y) to (x,y1) then a horizontal from (x,y1)
to (x2,y1), then another vertical from (x2,y1) to (x2,y3)
*/
-void fl_yxline(int x, int y, int y1, int x2, int y3) {
+void Fl_Device::yxline(int x, int y, int y1, int x2, int y3) {
#if defined(USE_X11)
XPoint p[4];
p[0].x = p[1].x = x; p[0].y = y;
@@ -291,7 +295,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) {
LineTo(fl_gc, x2, y3);
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
#endif
@@ -301,7 +305,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) {
CGContextAddLineToPoint(fl_gc, x2, y3);
CGContextStrokePath(fl_gc);
#ifdef __APPLE_COCOA__
- if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
+ if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#endif
@@ -313,7 +317,7 @@ void fl_yxline(int x, int y, int y1, int x2, int y3) {
/**
Draws a line from (x,y) to (x1,y1)
*/
-void fl_line(int x, int y, int x1, int y1) {
+void Fl_Device::line(int x, int y, int x1, int y1) {
#if defined(USE_X11)
XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y1);
#elif defined(WIN32)
@@ -344,7 +348,7 @@ void fl_line(int x, int y, int x1, int y1) {
/**
Draws a line from (x,y) to (x1,y1) and another from (x1,y1) to (x2,y2)
*/
-void fl_line(int x, int y, int x1, int y1, int x2, int y2) {
+void Fl_Device::line(int x, int y, int x1, int y1, int x2, int y2) {
#if defined(USE_X11)
XPoint p[3];
p[0].x = x; p[0].y = y;
@@ -381,7 +385,7 @@ void fl_line(int x, int y, int x1, int y1, int x2, int y2) {
/**
Outlines a 3-sided polygon with lines
*/
-void fl_loop(int x, int y, int x1, int y1, int x2, int y2) {
+void Fl_Device::loop(int x, int y, int x1, int y1, int x2, int y2) {
#if defined(USE_X11)
XPoint p[4];
p[0].x = x; p[0].y = y;
@@ -414,7 +418,7 @@ void fl_loop(int x, int y, int x1, int y1, int x2, int y2) {
/**
Outlines a 4-sided polygon with lines
*/
-void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
+void Fl_Device::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
#if defined(USE_X11)
XPoint p[5];
p[0].x = x; p[0].y = y;
@@ -450,7 +454,7 @@ void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
/**
Fills a 3-sided polygon. The polygon must be convex.
*/
-void fl_polygon(int x, int y, int x1, int y1, int x2, int y2) {
+void Fl_Device::polygon(int x, int y, int x1, int y1, int x2, int y2) {
XPoint p[4];
p[0].x = x; p[0].y = y;
p[1].x = x1; p[1].y = y1;
@@ -482,7 +486,7 @@ void fl_polygon(int x, int y, int x1, int y1, int x2, int y2) {
/**
Fills a 4-sided polygon. The polygon must be convex.
*/
-void fl_polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
+void Fl_Device::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
XPoint p[5];
p[0].x = x; p[0].y = y;
p[1].x = x1; p[1].y = y1;
@@ -516,7 +520,7 @@ void fl_polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
/**
Draws a single pixel at the given coordinates
*/
-void fl_point(int x, int y) {
+void Fl_Device::point(int x, int y) {
#if defined(USE_X11)
XDrawPoint(fl_display, fl_window, fl_gc, x, y);
#elif defined(WIN32)
@@ -645,7 +649,7 @@ Fl_Region fl_clip_region() {
new region onto the stack.
\param[in] x,y,w,h position and size
*/
-void fl_push_clip(int x, int y, int w, int h) {
+void Fl_Device::push_clip(int x, int y, int w, int h) {
Fl_Region r;
if (w > 0 && h > 0) {
r = XRectangleRegion(x,y,w,h);
@@ -694,7 +698,7 @@ void fl_push_clip(int x, int y, int w, int h) {
/**
Pushes an empty clip region onto the stack so nothing will be clipped.
*/
-void fl_push_no_clip() {
+void Fl_Device::push_no_clip() {
if (rstackptr < STACK_MAX) rstack[++rstackptr] = 0;
else Fl::warning("fl_push_no_clip: clip stack overflow!\n");
fl_restore_clip();
@@ -708,7 +712,7 @@ void fl_push_no_clip() {
Unpredictable results may occur if the clip stack is not empty when
you return to FLTK.
*/
-void fl_pop_clip() {
+void Fl_Device::pop_clip() {
if (rstackptr > 0) {
Fl_Region oldr = rstack[rstackptr--];
if (oldr) XDestroyRegion(oldr);
@@ -726,7 +730,7 @@ void fl_pop_clip() {
Under X this returns 2 if the rectangle is partially clipped,
and 1 if it is entirely inside the clip region.
*/
-int fl_not_clipped(int x, int y, int w, int h) {
+int Fl_Device::not_clipped(int x, int y, int w, int h) {
if (x+w <= 0 || y+h <= 0) return 0;
Fl_Region r = rstack[rstackptr];
#if defined (USE_X11)
@@ -734,12 +738,19 @@ int fl_not_clipped(int x, int y, int w, int h) {
#elif defined(WIN32)
if (!r) return 1;
RECT rect;
- rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
+ if (Fl_Device::current()->type() == Fl_Device::gdi_printer) { // in case of print context, convert coords from logical to device
+ POINT pt[2] = { {x, y}, {x + w, y + h} };
+ LPtoDP(fl_gc, pt, 2);
+ rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y;
+ }
+ else {
+ rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
+ }
return RectInRegion(r,&rect);
#elif defined(__APPLE_QUARTZ__)
if (!r) return 1;
#ifdef __APPLE_COCOA__
- CGRect arg = FL_CGRECTMAKE_COCOA(x, y, w, h);
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
for(int i = 0; i < r->count; i++) {
CGRect test = CGRectIntersection(r->rects[i], arg);
if( ! CGRectIsEmpty(test)) return 1;
@@ -770,7 +781,7 @@ int fl_not_clipped(int x, int y, int w, int h) {
completely outside the region.
\returns Non-zero if the resulting rectangle is different to the original.
*/
-int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
+int Fl_Device::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
X = x; Y = y; W = w; H = h;
Fl_Region r = rstack[rstackptr];
if (!r) return 0;
@@ -806,10 +817,17 @@ int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
ret = 2;
} else if (EqualRgn(temp, rr)) { // complete
ret = 0;
- } else { // parital intersection
+ } else { // partial intersection
RECT rect;
GetRgnBox(temp, &rect);
- X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
+ if(Fl_Device::current()->type() == Fl_Device::gdi_printer) { // if print context, convert coords from device to logical
+ POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} };
+ DPtoLP(fl_gc, pt, 2);
+ X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y;
+ }
+ else {
+ X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
+ }
ret = 1;
}
DeleteObject(temp);
@@ -817,7 +835,7 @@ int fl_clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
return ret;
#elif defined(__APPLE_QUARTZ__)
#ifdef __APPLE_COCOA__
- CGRect arg = FL_CGRECTMAKE_COCOA(x, y, w, h);
+ CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
CGRect u = CGRectMake(0,0,0,0);
CGRect test;
for(int i = 0; i < r->count; i++) {