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authorManolo Gouy <Manolo>2015-08-05 20:20:30 +0000
committerManolo Gouy <Manolo>2015-08-05 20:20:30 +0000
commit9a38c24d638023059db9059c3805f0f62b455dbd (patch)
tree42cda86629460358045a0693f40fc0419be6cc1d /src/fl_rect.cxx
parent99c536234e0a2cd9624686ea94e7b41e7f53de6f (diff)
The CGContextStrokePath bug has been fixed in Mac OS El Capitan (10.11) public beta 4.
It's no longer necessary to apply a workaround for it. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10825 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
-rw-r--r--src/fl_rect.cxx46
1 files changed, 16 insertions, 30 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx
index 18b965653..ff217db34 100644
--- a/src/fl_rect.cxx
+++ b/src/fl_rect.cxx
@@ -195,20 +195,6 @@ void Fl_Graphics_Driver::rectf(int x, int y, int w, int h) {
#endif
}
-#ifdef __APPLE_QUARTZ__
-void CGContextStrokePath_fixed(CGContextRef c)
-{
-#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
- if (fl_mac_os_version >= 101100) {
- // bizarrely, CGContextStrokePath does not work with 10.11 after mouse click or keydown event
- CGContextReplacePathWithStrokedPath(c); // needs 10.4
- CGContextFillPath(c);
- } else
-#endif
- CGContextStrokePath(c);
-}
-#endif
-
void Fl_Graphics_Driver::xyline(int x, int y, int x1) {
#if defined(USE_X11)
XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x1), clip_x(y));
@@ -218,7 +204,7 @@ void Fl_Graphics_Driver::xyline(int x, int y, int x1) {
if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
CGContextMoveToPoint(fl_gc, x, y);
CGContextAddLineToPoint(fl_gc, x1, y);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (Fl_Display_Device::high_resolution()) {
/* On retina displays, all xyline() and yxline() functions produce lines that are half-unit
(or one pixel) too short at both ends. This is corrected by filling at both ends rectangles
@@ -250,7 +236,7 @@ void Fl_Graphics_Driver::xyline(int x, int y, int x1, int y2) {
CGContextMoveToPoint(fl_gc, x, y);
CGContextAddLineToPoint(fl_gc, x1, y);
CGContextAddLineToPoint(fl_gc, x1, y2);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (Fl_Display_Device::high_resolution()) {
CGContextFillRect(fl_gc, CGRectMake(x-0.5, y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
CGContextFillRect(fl_gc, CGRectMake(x1 - fl_quartz_line_width_/2, y2-0.5, fl_quartz_line_width_, 1));
@@ -281,7 +267,7 @@ void Fl_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) {
CGContextAddLineToPoint(fl_gc, x1, y);
CGContextAddLineToPoint(fl_gc, x1, y2);
CGContextAddLineToPoint(fl_gc, x3, y2);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (Fl_Display_Device::high_resolution()) {
CGContextFillRect(fl_gc, CGRectMake(x-0.5, y - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
CGContextFillRect(fl_gc, CGRectMake(x3-0.5, y2 - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
@@ -301,13 +287,13 @@ void Fl_Graphics_Driver::yxline(int x, int y, int y1) {
MoveToEx(fl_gc, x, y, 0L); LineTo(fl_gc, x, y1);
#elif defined(__APPLE_QUARTZ__)
if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
- CGContextMoveToPoint(fl_gc, x, y);
- CGContextAddLineToPoint(fl_gc, x, y1);
- CGContextStrokePath_fixed(fl_gc);
- if (Fl_Display_Device::high_resolution()) {
- CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
- CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y1-0.5, fl_quartz_line_width_, 1));
- }
+ CGContextMoveToPoint(fl_gc, x, y);
+ CGContextAddLineToPoint(fl_gc, x, y1);
+ CGContextStrokePath(fl_gc);
+ if (Fl_Display_Device::high_resolution()) {
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
+ CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y1-0.5, fl_quartz_line_width_, 1));
+ }
if (USINGQUARTZPRINTER || fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
# error unsupported platform
@@ -331,7 +317,7 @@ void Fl_Graphics_Driver::yxline(int x, int y, int y1, int x2) {
CGContextMoveToPoint(fl_gc, x, y);
CGContextAddLineToPoint(fl_gc, x, y1);
CGContextAddLineToPoint(fl_gc, x2, y1);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (Fl_Display_Device::high_resolution()) {
CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
CGContextFillRect(fl_gc, CGRectMake(x2-0.5, y1 - fl_quartz_line_width_/2, 1 , fl_quartz_line_width_));
@@ -362,7 +348,7 @@ void Fl_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) {
CGContextAddLineToPoint(fl_gc, x, y1);
CGContextAddLineToPoint(fl_gc, x2, y1);
CGContextAddLineToPoint(fl_gc, x2, y3);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (Fl_Display_Device::high_resolution()) {
CGContextFillRect(fl_gc, CGRectMake(x - fl_quartz_line_width_/2, y-0.5, fl_quartz_line_width_, 1));
CGContextFillRect(fl_gc, CGRectMake(x2 - fl_quartz_line_width_/2, y3-0.5, fl_quartz_line_width_, 1));
@@ -386,7 +372,7 @@ void Fl_Graphics_Driver::line(int x, int y, int x1, int y1) {
if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, true);
CGContextMoveToPoint(fl_gc, x, y);
CGContextAddLineToPoint(fl_gc, x1, y1);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
# error unsupported platform
@@ -412,7 +398,7 @@ void Fl_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) {
CGContextMoveToPoint(fl_gc, x, y);
CGContextAddLineToPoint(fl_gc, x1, y1);
CGContextAddLineToPoint(fl_gc, x2, y2);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
if (fl_quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(fl_gc, false);
#else
# error unsupported platform
@@ -438,7 +424,7 @@ void Fl_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) {
CGContextAddLineToPoint(fl_gc, x1, y1);
CGContextAddLineToPoint(fl_gc, x2, y2);
CGContextClosePath(fl_gc);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
CGContextSetShouldAntialias(fl_gc, false);
#else
# error unsupported platform
@@ -467,7 +453,7 @@ void Fl_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int
CGContextAddLineToPoint(fl_gc, x2, y2);
CGContextAddLineToPoint(fl_gc, x3, y3);
CGContextClosePath(fl_gc);
- CGContextStrokePath_fixed(fl_gc);
+ CGContextStrokePath(fl_gc);
CGContextSetShouldAntialias(fl_gc, false);
#else
# error unsupported platform