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authorMatthias Melcher <fltk@matthiasm.com>2009-04-12 13:48:03 +0000
committerMatthias Melcher <fltk@matthiasm.com>2009-04-12 13:48:03 +0000
commitafe1b90dd012216b007112dc5c92f22a1f034bd7 (patch)
tree4901f175dfc467c1fad640657e9f0db4f823c8d4 /src/fl_rect.cxx
parentfcfe41ee0566038fcc6c690569b4d04469f43b06 (diff)
Reorganized Unittest / fixed and improved OS X keybord support and alternative input methods / fixed OS X utf8 DnD
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6755 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
-rw-r--r--src/fl_rect.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx
index ec0ed5832..fb7fe0f05 100644
--- a/src/fl_rect.cxx
+++ b/src/fl_rect.cxx
@@ -419,8 +419,8 @@ void fl_point(int x, int y) {
SetPixel(fl_gc, x, y, fl_RGB());
#elif defined(__APPLE_QUARTZ__)
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, false);
- CGContextMoveToPoint(fl_gc, x, y);
- CGContextAddLineToPoint(fl_gc, x, y);
+ CGContextMoveToPoint(fl_gc, x-.5, y); // Quartz needs a line that is one pixel long, or it will not draw anything
+ CGContextAddLineToPoint(fl_gc, x+.5, y);
CGContextStrokePath(fl_gc);
if (fl_quartz_line_width_==1.0f) CGContextSetShouldAntialias(fl_gc, true);
#else