diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-22 12:03:01 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-22 12:03:01 +0000 |
| commit | e5e956b86c96500444ae52f7a9f9ffd6905dfb86 (patch) | |
| tree | 579e81d0a1aa54591ca055fb2073b33ce77ece78 /src/fl_rect.cxx | |
| parent | 112609d3617b8899b3fb8bebefaa2f31eb58e0f2 (diff) | |
Removing Xlib rect calls from public view.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11028 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
| -rw-r--r-- | src/fl_rect.cxx | 305 |
1 files changed, 4 insertions, 301 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx index 83b22f9b1..0676bb8f6 100644 --- a/src/fl_rect.cxx +++ b/src/fl_rect.cxx @@ -106,314 +106,17 @@ Fl_Region Fl_Graphics_Driver::clip_region() { #endif -// ----------------------------------------------------------------------------- - -#ifdef FL_CFG_GFX_XLIB - -#ifndef SHRT_MAX -#define SHRT_MAX (32767) -#endif - -/* - We need to check some coordinates for areas for clipping before we - use X functions, because X can't handle coordinates outside the 16-bit - range. Since all windows use relative coordinates > 0, we do also - check for negative values. X11 only, see also STR #2304. - - Note that this is only necessary for large objects, where only a - part of the object is visible. The draw() functions (e.g. box - drawing) must be clipped correctly. This is usually only a matter - for large container widgets. The individual child widgets will be - clipped completely. - - We define the usable X coordinate space as [ -LW : SHRT_MAX - LW ] - where LW = current line width for drawing. This is done so that - horizontal and vertical line drawing works correctly, even in real - border cases, e.g. drawing a rectangle slightly outside the top left - window corner, but with a line width so that a part of the line should - be visible (in this case 2 of 5 pixels): - - fl_line_style (FL_SOLID,5); // line width = 5 - fl_rect (-1,-1,100,100); // top/left: 2 pixels visible - - In this example case, no clipping would be done, because X can - handle it and clip unneeded pixels. - - Note that we must also take care of the case where fl_line_width_ - is zero (maybe unitialized). If this is the case, we assume a line - width of 1. - - Todo: Arbitrary line drawings (e.g. polygons) and clip regions - are not yet done. - - Note: - - We could use max. screen coordinates instead of SHRT_MAX, but that - would need more work and would probably be slower. We assume that - all window coordinates are >= 0 and that no window extends up to - 32767 - LW (where LW = current line width). Thus it is safe to clip - all coordinates to this range before calling X functions. If this - is not true, then clip_to_short() and clip_x() must be redefined. - - It would be somewhat easier if we had fl_clip_w and fl_clip_h, as - defined in FLTK 2.0 (for the upper clipping bounds)... - */ - -/* - clip_to_short() returns 1, if the area is invisible (clipped), - because ... - - (a) w or h are <= 0 i.e. nothing is visible - (b) x+w or y+h are < kmin i.e. left of or above visible area - (c) x or y are > kmax i.e. right of or below visible area - - kmin and kmax are the minimal and maximal X coordinate values, - as defined above. In this case x, y, w, and h are not changed. - - It returns 0, if the area is potentially visible and X can handle - clipping. x, y, w, and h may have been adjusted to fit into the - X coordinate space. - - Use this for clipping rectangles, as used in fl_rect() and - fl_rectf(). - */ -static int clip_to_short(int &x, int &y, int &w, int &h) { - - int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1; - int kmin = -lw; - int kmax = SHRT_MAX - lw; - - if (w <= 0 || h <= 0) return 1; // (a) - if (x+w < kmin || y+h < kmin) return 1; // (b) - if (x > kmax || y > kmax) return 1; // (c) - - if (x < kmin) { w -= (kmin-x); x = kmin; } - if (y < kmin) { h -= (kmin-y); y = kmin; } - if (x+w > kmax) w = kmax - x; - if (y+h > kmax) h = kmax - y; - - return 0; -} - -/* - clip_x() returns a coordinate value clipped to the 16-bit coordinate - space (see above). This can be used to draw horizontal and vertical - lines that can be handled by X11. Each single coordinate value can - be clipped individually, and the result can be used directly, e.g. - in fl_xyline() and fl_yxline(). Note that this can't be used for - arbitrary lines (not horizontal or vertical). - */ -static int clip_x (int x) { - - int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1; - int kmin = -lw; - int kmax = SHRT_MAX - lw; - - if (x < kmin) - x = kmin; - else if (x > kmax) - x = kmax; - return x; -} - -// Missing X call: (is this the fastest way to init a 1-rectangle region?) -// MSWindows equivalent exists, implemented inline in win32.H -Fl_Region XRectangleRegion(int x, int y, int w, int h) { - XRectangle R; - clip_to_short(x, y, w, h); - R.x = x; R.y = y; R.width = w; R.height = h; - Fl_Region r = XCreateRegion(); - XUnionRectWithRegion(&R, r, r); - return r; -} - -// --- line and polygon drawing with integer coordinates - -void Fl_Xlib_Graphics_Driver::point(int x, int y) { - XDrawPoint(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y)); -} - -void Fl_Xlib_Graphics_Driver::rect(int x, int y, int w, int h) { - if (w<=0 || h<=0) return; - if (!clip_to_short(x, y, w, h)) - XDrawRectangle(fl_display, fl_window, fl_gc, x, y, w-1, h-1); -} - -void Fl_Xlib_Graphics_Driver::rectf(int x, int y, int w, int h) { - if (w<=0 || h<=0) return; - if (!clip_to_short(x, y, w, h)) - XFillRectangle(fl_display, fl_window, fl_gc, x, y, w, h); -} - -void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1) { - XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y1); -} -void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[3]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1) { - XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x1), clip_x(y)); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2) { - XPoint p[3]; - p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y); - p[1].x = p[2].x = clip_x(x1); p[2].y = clip_x(y2); - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) { - XPoint p[4]; - p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y); - p[1].x = p[2].x = clip_x(x1); p[2].y = p[3].y = clip_x(y2); - p[3].x = clip_x(x3); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1) { - XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x), clip_x(y1)); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2) { - XPoint p[3]; - p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y); - p[1].y = p[2].y = clip_x(y1); p[2].x = clip_x(x2); - XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0); -} - -void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) { - XPoint p[4]; - p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y); - p[1].y = p[2].y = clip_x(y1); p[2].x = p[3].x = clip_x(x2); - p[3].y = clip_x(y3); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[4]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x; p[3].y = y; - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { - XPoint p[5]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x3; p[3].y = y3; - p[4].x = x; p[4].y = y; - XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0); -} - -void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) { - XPoint p[4]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x; p[3].y = y; - XFillPolygon(fl_display, fl_window, fl_gc, p, 3, Convex, 0); - XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0); -} - -void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) { - XPoint p[5]; - p[0].x = x; p[0].y = y; - p[1].x = x1; p[1].y = y1; - p[2].x = x2; p[2].y = y2; - p[3].x = x3; p[3].y = y3; - p[4].x = x; p[4].y = y; - XFillPolygon(fl_display, fl_window, fl_gc, p, 4, Convex, 0); - XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0); -} - -// --- clipping - -void Fl_Xlib_Graphics_Driver::push_clip(int x, int y, int w, int h) { - Fl_Region r; - if (w > 0 && h > 0) { - r = XRectangleRegion(x,y,w,h); - Fl_Region current = rstack[rstackptr]; - if (current) { - Fl_Region temp = XCreateRegion(); - XIntersectRegion(current, r, temp); - XDestroyRegion(r); - r = temp; - } - } else { // make empty clip region: - r = XCreateRegion(); - } - if (rstackptr < region_stack_max) rstack[++rstackptr] = r; - else Fl::warning("Fl_Xlib_Graphics_Driver::push_clip: clip stack overflow!\n"); - fl_restore_clip(); -} - -int Fl_Xlib_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){ - X = x; Y = y; W = w; H = h; - Fl_Region r = rstack[rstackptr]; - if (!r) return 0; - switch (XRectInRegion(r, x, y, w, h)) { - case 0: // completely outside - W = H = 0; - return 2; - case 1: // completely inside: - return 0; - default: // partial: - break; - } - Fl_Region rr = XRectangleRegion(x,y,w,h); - Fl_Region temp = XCreateRegion(); - XIntersectRegion(r, rr, temp); - XRectangle rect; - XClipBox(temp, &rect); - X = rect.x; Y = rect.y; W = rect.width; H = rect.height; - XDestroyRegion(temp); - XDestroyRegion(rr); - return 1; -} - -int Fl_Xlib_Graphics_Driver::not_clipped(int x, int y, int w, int h) { - if (x+w <= 0 || y+h <= 0) return 0; - Fl_Region r = rstack[rstackptr]; - if (!r) return 1; - // get rid of coordinates outside the 16-bit range the X calls take. - if (clip_to_short(x,y,w,h)) return 0; // clipped - return XRectInRegion(r, x, y, w, h); -} +// ----------------------------------------------------------------------------- -// make there be no clip (used by fl_begin_offscreen() only!) -void Fl_Xlib_Graphics_Driver::push_no_clip() { - if (rstackptr < region_stack_max) rstack[++rstackptr] = 0; - else Fl::warning("fl_push_no_cFl_Xlib_Graphics_Driver::push_no_cliplip: clip stack overflow!\n"); - fl_restore_clip(); -} -// pop back to previous clip: -void Fl_Xlib_Graphics_Driver::pop_clip() { - if (rstackptr > 0) { - Fl_Region oldr = rstack[rstackptr--]; - if (oldr) XDestroyRegion(oldr); - } else Fl::warning("Fl_Xlib_Graphics_Driver::pop_clip: clip stack underflow!\n"); - fl_restore_clip(); -} +#ifdef FL_CFG_GFX_XLIB -void Fl_Xlib_Graphics_Driver::restore_clip() { - fl_clip_state_number++; - Fl_Region r = rstack[rstackptr]; - if (r) XSetRegion(fl_display, fl_gc, r); - else XSetClipMask(fl_display, fl_gc, 0); -} +# include "cfg_gfx/xlib_rect.cxx" #endif + // // End of "$Id$". // |
