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authorMatthias Melcher <fltk@matthiasm.com>2016-01-22 12:03:01 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-22 12:03:01 +0000
commite5e956b86c96500444ae52f7a9f9ffd6905dfb86 (patch)
tree579e81d0a1aa54591ca055fb2073b33ce77ece78 /src/fl_rect.cxx
parent112609d3617b8899b3fb8bebefaa2f31eb58e0f2 (diff)
Removing Xlib rect calls from public view.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11028 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_rect.cxx')
-rw-r--r--src/fl_rect.cxx305
1 files changed, 4 insertions, 301 deletions
diff --git a/src/fl_rect.cxx b/src/fl_rect.cxx
index 83b22f9b1..0676bb8f6 100644
--- a/src/fl_rect.cxx
+++ b/src/fl_rect.cxx
@@ -106,314 +106,17 @@ Fl_Region Fl_Graphics_Driver::clip_region() {
#endif
-// -----------------------------------------------------------------------------
-
-#ifdef FL_CFG_GFX_XLIB
-
-#ifndef SHRT_MAX
-#define SHRT_MAX (32767)
-#endif
-
-/*
- We need to check some coordinates for areas for clipping before we
- use X functions, because X can't handle coordinates outside the 16-bit
- range. Since all windows use relative coordinates > 0, we do also
- check for negative values. X11 only, see also STR #2304.
-
- Note that this is only necessary for large objects, where only a
- part of the object is visible. The draw() functions (e.g. box
- drawing) must be clipped correctly. This is usually only a matter
- for large container widgets. The individual child widgets will be
- clipped completely.
-
- We define the usable X coordinate space as [ -LW : SHRT_MAX - LW ]
- where LW = current line width for drawing. This is done so that
- horizontal and vertical line drawing works correctly, even in real
- border cases, e.g. drawing a rectangle slightly outside the top left
- window corner, but with a line width so that a part of the line should
- be visible (in this case 2 of 5 pixels):
-
- fl_line_style (FL_SOLID,5); // line width = 5
- fl_rect (-1,-1,100,100); // top/left: 2 pixels visible
-
- In this example case, no clipping would be done, because X can
- handle it and clip unneeded pixels.
-
- Note that we must also take care of the case where fl_line_width_
- is zero (maybe unitialized). If this is the case, we assume a line
- width of 1.
-
- Todo: Arbitrary line drawings (e.g. polygons) and clip regions
- are not yet done.
-
- Note:
-
- We could use max. screen coordinates instead of SHRT_MAX, but that
- would need more work and would probably be slower. We assume that
- all window coordinates are >= 0 and that no window extends up to
- 32767 - LW (where LW = current line width). Thus it is safe to clip
- all coordinates to this range before calling X functions. If this
- is not true, then clip_to_short() and clip_x() must be redefined.
-
- It would be somewhat easier if we had fl_clip_w and fl_clip_h, as
- defined in FLTK 2.0 (for the upper clipping bounds)...
- */
-
-/*
- clip_to_short() returns 1, if the area is invisible (clipped),
- because ...
-
- (a) w or h are <= 0 i.e. nothing is visible
- (b) x+w or y+h are < kmin i.e. left of or above visible area
- (c) x or y are > kmax i.e. right of or below visible area
-
- kmin and kmax are the minimal and maximal X coordinate values,
- as defined above. In this case x, y, w, and h are not changed.
-
- It returns 0, if the area is potentially visible and X can handle
- clipping. x, y, w, and h may have been adjusted to fit into the
- X coordinate space.
-
- Use this for clipping rectangles, as used in fl_rect() and
- fl_rectf().
- */
-static int clip_to_short(int &x, int &y, int &w, int &h) {
-
- int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
- int kmin = -lw;
- int kmax = SHRT_MAX - lw;
-
- if (w <= 0 || h <= 0) return 1; // (a)
- if (x+w < kmin || y+h < kmin) return 1; // (b)
- if (x > kmax || y > kmax) return 1; // (c)
-
- if (x < kmin) { w -= (kmin-x); x = kmin; }
- if (y < kmin) { h -= (kmin-y); y = kmin; }
- if (x+w > kmax) w = kmax - x;
- if (y+h > kmax) h = kmax - y;
-
- return 0;
-}
-
-/*
- clip_x() returns a coordinate value clipped to the 16-bit coordinate
- space (see above). This can be used to draw horizontal and vertical
- lines that can be handled by X11. Each single coordinate value can
- be clipped individually, and the result can be used directly, e.g.
- in fl_xyline() and fl_yxline(). Note that this can't be used for
- arbitrary lines (not horizontal or vertical).
- */
-static int clip_x (int x) {
-
- int lw = (fl_line_width_ > 0) ? fl_line_width_ : 1;
- int kmin = -lw;
- int kmax = SHRT_MAX - lw;
-
- if (x < kmin)
- x = kmin;
- else if (x > kmax)
- x = kmax;
- return x;
-}
-
-// Missing X call: (is this the fastest way to init a 1-rectangle region?)
-// MSWindows equivalent exists, implemented inline in win32.H
-Fl_Region XRectangleRegion(int x, int y, int w, int h) {
- XRectangle R;
- clip_to_short(x, y, w, h);
- R.x = x; R.y = y; R.width = w; R.height = h;
- Fl_Region r = XCreateRegion();
- XUnionRectWithRegion(&R, r, r);
- return r;
-}
-
-// --- line and polygon drawing with integer coordinates
-
-void Fl_Xlib_Graphics_Driver::point(int x, int y) {
- XDrawPoint(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y));
-}
-
-void Fl_Xlib_Graphics_Driver::rect(int x, int y, int w, int h) {
- if (w<=0 || h<=0) return;
- if (!clip_to_short(x, y, w, h))
- XDrawRectangle(fl_display, fl_window, fl_gc, x, y, w-1, h-1);
-}
-
-void Fl_Xlib_Graphics_Driver::rectf(int x, int y, int w, int h) {
- if (w<=0 || h<=0) return;
- if (!clip_to_short(x, y, w, h))
- XFillRectangle(fl_display, fl_window, fl_gc, x, y, w, h);
-}
-
-void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1) {
- XDrawLine(fl_display, fl_window, fl_gc, x, y, x1, y1);
-}
-void Fl_Xlib_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) {
- XPoint p[3];
- p[0].x = x; p[0].y = y;
- p[1].x = x1; p[1].y = y1;
- p[2].x = x2; p[2].y = y2;
- XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1) {
- XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x1), clip_x(y));
-}
-
-void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2) {
- XPoint p[3];
- p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y);
- p[1].x = p[2].x = clip_x(x1); p[2].y = clip_x(y2);
- XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) {
- XPoint p[4];
- p[0].x = clip_x(x); p[0].y = p[1].y = clip_x(y);
- p[1].x = p[2].x = clip_x(x1); p[2].y = p[3].y = clip_x(y2);
- p[3].x = clip_x(x3);
- XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1) {
- XDrawLine(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y), clip_x(x), clip_x(y1));
-}
-
-void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2) {
- XPoint p[3];
- p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y);
- p[1].y = p[2].y = clip_x(y1); p[2].x = clip_x(x2);
- XDrawLines(fl_display, fl_window, fl_gc, p, 3, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) {
- XPoint p[4];
- p[0].x = p[1].x = clip_x(x); p[0].y = clip_x(y);
- p[1].y = p[2].y = clip_x(y1); p[2].x = p[3].x = clip_x(x2);
- p[3].y = clip_x(y3);
- XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) {
- XPoint p[4];
- p[0].x = x; p[0].y = y;
- p[1].x = x1; p[1].y = y1;
- p[2].x = x2; p[2].y = y2;
- p[3].x = x; p[3].y = y;
- XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
- XPoint p[5];
- p[0].x = x; p[0].y = y;
- p[1].x = x1; p[1].y = y1;
- p[2].x = x2; p[2].y = y2;
- p[3].x = x3; p[3].y = y3;
- p[4].x = x; p[4].y = y;
- XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) {
- XPoint p[4];
- p[0].x = x; p[0].y = y;
- p[1].x = x1; p[1].y = y1;
- p[2].x = x2; p[2].y = y2;
- p[3].x = x; p[3].y = y;
- XFillPolygon(fl_display, fl_window, fl_gc, p, 3, Convex, 0);
- XDrawLines(fl_display, fl_window, fl_gc, p, 4, 0);
-}
-
-void Fl_Xlib_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
- XPoint p[5];
- p[0].x = x; p[0].y = y;
- p[1].x = x1; p[1].y = y1;
- p[2].x = x2; p[2].y = y2;
- p[3].x = x3; p[3].y = y3;
- p[4].x = x; p[4].y = y;
- XFillPolygon(fl_display, fl_window, fl_gc, p, 4, Convex, 0);
- XDrawLines(fl_display, fl_window, fl_gc, p, 5, 0);
-}
-
-// --- clipping
-
-void Fl_Xlib_Graphics_Driver::push_clip(int x, int y, int w, int h) {
- Fl_Region r;
- if (w > 0 && h > 0) {
- r = XRectangleRegion(x,y,w,h);
- Fl_Region current = rstack[rstackptr];
- if (current) {
- Fl_Region temp = XCreateRegion();
- XIntersectRegion(current, r, temp);
- XDestroyRegion(r);
- r = temp;
- }
- } else { // make empty clip region:
- r = XCreateRegion();
- }
- if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
- else Fl::warning("Fl_Xlib_Graphics_Driver::push_clip: clip stack overflow!\n");
- fl_restore_clip();
-}
-
-int Fl_Xlib_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
- X = x; Y = y; W = w; H = h;
- Fl_Region r = rstack[rstackptr];
- if (!r) return 0;
- switch (XRectInRegion(r, x, y, w, h)) {
- case 0: // completely outside
- W = H = 0;
- return 2;
- case 1: // completely inside:
- return 0;
- default: // partial:
- break;
- }
- Fl_Region rr = XRectangleRegion(x,y,w,h);
- Fl_Region temp = XCreateRegion();
- XIntersectRegion(r, rr, temp);
- XRectangle rect;
- XClipBox(temp, &rect);
- X = rect.x; Y = rect.y; W = rect.width; H = rect.height;
- XDestroyRegion(temp);
- XDestroyRegion(rr);
- return 1;
-}
-
-int Fl_Xlib_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
- if (x+w <= 0 || y+h <= 0) return 0;
- Fl_Region r = rstack[rstackptr];
- if (!r) return 1;
- // get rid of coordinates outside the 16-bit range the X calls take.
- if (clip_to_short(x,y,w,h)) return 0; // clipped
- return XRectInRegion(r, x, y, w, h);
-}
+// -----------------------------------------------------------------------------
-// make there be no clip (used by fl_begin_offscreen() only!)
-void Fl_Xlib_Graphics_Driver::push_no_clip() {
- if (rstackptr < region_stack_max) rstack[++rstackptr] = 0;
- else Fl::warning("fl_push_no_cFl_Xlib_Graphics_Driver::push_no_cliplip: clip stack overflow!\n");
- fl_restore_clip();
-}
-// pop back to previous clip:
-void Fl_Xlib_Graphics_Driver::pop_clip() {
- if (rstackptr > 0) {
- Fl_Region oldr = rstack[rstackptr--];
- if (oldr) XDestroyRegion(oldr);
- } else Fl::warning("Fl_Xlib_Graphics_Driver::pop_clip: clip stack underflow!\n");
- fl_restore_clip();
-}
+#ifdef FL_CFG_GFX_XLIB
-void Fl_Xlib_Graphics_Driver::restore_clip() {
- fl_clip_state_number++;
- Fl_Region r = rstack[rstackptr];
- if (r) XSetRegion(fl_display, fl_gc, r);
- else XSetClipMask(fl_display, fl_gc, 0);
-}
+# include "cfg_gfx/xlib_rect.cxx"
#endif
+
//
// End of "$Id$".
//