summaryrefslogtreecommitdiff
path: root/src/fl_scroll_area.cxx
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
committerMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
commite20773fa577154d9d5338cecf5f0912d1c9514cc (patch)
tree978d03742b04d3a63ba4cf30156c655636ff3e30 /src/fl_scroll_area.cxx
parentb90f593ae6c6769a1244b5efebbcad3f469027ae (diff)
Quartz port:
- removed all #warning statemnets and explained caveats with regular // warning lines - made GL text rendering work again (may use wrong fonts since agl doesn't really support ATS) - removed horizontal jittering in Fl_Input_ caused by fractional text positions. Unfortunatly, this does not work for Fl_Text_Display, which not only jitters, but also became horendously slow due to the complex font rendering in Quartz) I will fix some of the speed issues in fl_measure this afternoon, and also improve on the 'innards' for rgb data rendering. After that, I will have to leave the Quartz port alone for a while due to lack of time. I suggest we make another rc in the next days. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_scroll_area.cxx')
-rw-r--r--src/fl_scroll_area.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/fl_scroll_area.cxx b/src/fl_scroll_area.cxx
index b6a4a1ccc..d4c2f3d82 100644
--- a/src/fl_scroll_area.cxx
+++ b/src/fl_scroll_area.cxx
@@ -1,5 +1,5 @@
//
-// "$Id: fl_scroll_area.cxx,v 1.4.2.3.2.7 2004/08/25 00:20:27 matthiaswm Exp $"
+// "$Id: fl_scroll_area.cxx,v 1.4.2.3.2.8 2004/09/09 21:34:48 matthiaswm Exp $"
//
// Scrolling routines for the Fast Light Tool Kit (FLTK).
//
@@ -111,7 +111,7 @@ void fl_scroll(int X, int Y, int W, int H, int dx, int dy,
CopyBits( GetPortBitMapForCopyBits( GetWindowPort(fl_window) ),
GetPortBitMapForCopyBits( GetWindowPort(fl_window) ), &src, &dst, srcCopy, 0L);
#elif defined(__APPLE_QUARTZ__)
-#warning
+ // warning: there does not seem to be an equivalent to this function in Quartz
Rect src = { src_y, src_x, src_y+src_h, src_x+src_w };
Rect dst = { dest_y, dest_x, dest_y+src_h, dest_x+src_w };
static RGBColor bg = { 0xffff, 0xffff, 0xffff }; RGBBackColor( &bg );
@@ -136,5 +136,5 @@ void fl_scroll(int X, int Y, int W, int H, int dx, int dy,
}
//
-// End of "$Id: fl_scroll_area.cxx,v 1.4.2.3.2.7 2004/08/25 00:20:27 matthiaswm Exp $".
+// End of "$Id: fl_scroll_area.cxx,v 1.4.2.3.2.8 2004/09/09 21:34:48 matthiaswm Exp $".
//