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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-11-29 12:28:31 +0100
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-11-29 12:28:31 +0100
commit00884f28e2610e266dc653a34b45da1af2613e31 (patch)
tree550c7a50bd94071205e3734065851d5681325edd /src/fl_symbols.cxx
parent7a42a80caf870a4b199887e766b3df4e71b49f7e (diff)
Fix for issue [Cairo]: Arrows have a "gap" (#561)
The problem to fix is that the arrow drawn by draw_arrow1() in src/fl_symbols.cxx displays a faint clear line between the stem and head of the arrow with the Cairo graphics driver. This occurs because draw_arrow1() draws the arrow in 2 steps (a rectangle + a triangle) and the Cairo driver is configured to use antialiasing when filling polygons. The antialiasing produces the faint line between stem and head. Why does draw_arrow1() draw a rectangle + a triangle rather than a 7-vertex polygon? That's because the X11 graphics driver fails with its polygon- drawing function when the polygon is also rotated: the polygon is drawn empty. We want to keep using antialiasing under Cairo for polygons because the result is better with non horizontal/vertical polygon edges. This implementation changes function draw_arrow1() which draws the arrow as a 7-vertex filled polygon except when the graphics driver returns false for its virtual member function can_fill_non_convex_polygon(). In that situation, draw_arrow1() draws, as before, a rectangle + a triangle. The new, virtual member function can_fill_non_convex_polygon() returns true except for the X11 graphics driver. Therefore, draw_arrow1() is effectively unchanged under the X11 driver.
Diffstat (limited to 'src/fl_symbols.cxx')
-rw-r--r--src/fl_symbols.cxx11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/fl_symbols.cxx b/src/fl_symbols.cxx
index 2f86c2394..e6ebb4199 100644
--- a/src/fl_symbols.cxx
+++ b/src/fl_symbols.cxx
@@ -238,8 +238,15 @@ static void draw_search(Fl_Color col)
static void draw_arrow1(Fl_Color col)
{
fl_color(col);
- BP; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,-0.4); EP;
- BP; vv(0.0,0.8); vv(0.8,0.0); vv(0.0,-0.8); vv(0.0,-0.4); vv(0.0,0.4); EP;
+ if (fl_graphics_driver->can_fill_non_convex_polygon()) {
+ // draw the arrow as a 7-vertex filled polygon
+ BP; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,0.8); vv(0.8,0.0);
+ vv(0.0,-0.8); vv(0.0,-0.4); EP;
+ } else {
+ // draw the arrow as a rectangle plus a triangle
+ BP; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,-0.4); EP;
+ BP; vv(0.0,0.8); vv(0.8,0.0); vv(0.0,-0.8); vv(0.0,-0.4); vv(0.0,0.4); EP;
+ }
set_outline_color(col);
BC; vv(-0.8,-0.4); vv(-0.8,0.4); vv(0.0,0.4); vv(0.0,0.8); vv(0.8,0.0);
vv(0.0,-0.8); vv(0.0,-0.4); EC;