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authorAlbrecht Schlosser <albrechts.fltk@online.de>2016-01-31 01:14:50 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2016-01-31 01:14:50 +0000
commit642187dc1c99cc041f181438473cda8894564c8b (patch)
tree83fd0a096ccf4319b09bfa86eeba945fa908b681 /src/fl_vertex.cxx
parent5c32d3b24ceec2005c38ec7e3335fead43b26d1d (diff)
Finish removing of #include of driver files, remove FL_LIBRARY_CMAKE.
Now all graphics drivers are compiled as individual files depending on the platform and configuration. The preprocessor macro FL_LIBRARY_CMAKE is now obsolete and has been removed. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11093 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_vertex.cxx')
-rw-r--r--src/fl_vertex.cxx50
1 files changed, 5 insertions, 45 deletions
diff --git a/src/fl_vertex.cxx b/src/fl_vertex.cxx
index 6e7b96cd4..cc58ea3fe 100644
--- a/src/fl_vertex.cxx
+++ b/src/fl_vertex.cxx
@@ -22,17 +22,15 @@
simple 2D transformations.
*/
-// Portable drawing code for drawing arbitrary shapes with
-// simple 2D transformations. See also fl_arc.cxx
+// Portable code for drawing arbitrary shapes with simple 2D transformations.
+// See also fl_arc.cxx
// matt: the Quartz implementation purposely doesn't use the Quartz matrix
// operations for reasons of compatibility and maintainability
-#if defined(WIN32) || defined(__APPLE__)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement functions below for vector drawing"
-#else
-#endif
+// -----------------------------------------------------------------------------
+// all driver code is now in drivers/XXX/Fl_XXX_Graphics_Driver_xyz.cxx
+// -----------------------------------------------------------------------------
#include <config.h>
#include "config_lib.h"
@@ -144,44 +142,6 @@ void Fl_Graphics_Driver::fixloop() { // remove equal points from closed path
while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
}
-
-// -----------------------------------------------------------------------------
-// Remove #ifndef FL_LIBRARY_CMAKE and the entire block of #include
-// statements when the new build system is ready:
-#ifndef FL_LIBRARY_CMAKE
-// -----------------------------------------------------------------------------
-
-
-// Apple Quartz graphics driver "drivers/Quartz/Fl_Quartz_Graphics_Driver_vertex.cxx"
-
-
-// -----------------------------------------------------------------------------
-
-
-#ifdef FL_CFG_GFX_GDI
-
-// # include "drivers/GDI/Fl_GDI_Graphics_Driver_vertex.cxx"
-
-#endif
-
-
-// -----------------------------------------------------------------------------
-
-
-#ifdef FL_CFG_GFX_XLIB
-
-// # include "drivers/Xlib/Fl_Xlib_Graphics_Driver_vertex.cxx"
-
-#endif
-
-
-// -----------------------------------------------------------------------------
-
-#endif // FL_LIBRARY_CMAKE
-
-// -----------------------------------------------------------------------------
-
-
//
// End of "$Id$".
//