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authorManolo Gouy <Manolo>2016-05-08 06:42:57 +0000
committerManolo Gouy <Manolo>2016-05-08 06:42:57 +0000
commit300747225ca2de6db483287fa44ed24d18765b99 (patch)
tree6fb63553203032bc98f4dd84b3162c8e306ffc32 /src/gl_draw.cxx
parent048bb2b0f6ea49d0a88eee879017949bbd1ac83d (diff)
Rewrite OpenGL-related code under the driver model.
Class Fl_Gl_Window_Driver, with its platform-specific derived classes, is created to hold platform-specific, OpenGL code. File gl_draw.cxx still needs to be converted to the driver model. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11716 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/gl_draw.cxx')
-rw-r--r--src/gl_draw.cxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gl_draw.cxx b/src/gl_draw.cxx
index 050e9ea6f..9c7961d87 100644
--- a/src/gl_draw.cxx
+++ b/src/gl_draw.cxx
@@ -19,6 +19,7 @@
// Functions from <FL/gl.h>
// See also Fl_Gl_Window and gl_start.cxx
+#include "config_lib.h"
#if defined(WIN32) || defined(__APPLE__) // PORTME: Fl_Graphics_Driver - platform opengl
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement OpenGL text rendering here"