diff options
| author | Manolo Gouy <Manolo> | 2011-03-26 14:37:28 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2011-03-26 14:37:28 +0000 |
| commit | a58a2ed9fb724ec54053f4ca5b22d2b7db523ada (patch) | |
| tree | 0feb84b4301482e5badbac203642b4c14f8a448f /src/gl_draw.cxx | |
| parent | 3b7ff83e0475da627233321f1f926f40bccbec87 (diff) | |
Mac OS: Fixed bug where gl_draw() would fail after deletion of an Fl_GL_Window.
The fix invalidates the pile of string textures after each Fl_Gl_Window deletion.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8536 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/gl_draw.cxx')
| -rw-r--r-- | src/gl_draw.cxx | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gl_draw.cxx b/src/gl_draw.cxx index a15a15123..da2acff4c 100644 --- a/src/gl_draw.cxx +++ b/src/gl_draw.cxx @@ -559,6 +559,10 @@ void gl_texture_pile_height(int max) /** @} */ +#elif defined(__APPLE__) +// used only if __ppc__ +int gl_texture_pile_height(void) {return 0;} +void gl_texture_pile_height(int max) {} #endif // GL_DRAW_USES_TEXTURES #endif // HAVE_GL |
